Player Matchup

Nemesis
Nemesis
Avidosk
Nemesis
Level 42
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Olorun
Olorun
Freshdeath87
Olorun
Level 128
God Stats
2W - 4L
1,608 SR
Queue Stats
261W - 230L
1,587 Elo+
Solo
Neith
Neith
Surgewolf
Neith
Level 100
God Stats
29W - 13L
1,710 SR
Queue Stats
289W - 288L
1,519 Elo+
Solo
Agni
Agni
TheMuntCuncher
Agni
Level 147
God Stats
3W - 1L
1,602 SR
Queue Stats
36W - 44L
1,538 Elo+
Solo
Atlas
Atlas
VooDoooMagic
Atlas
Level 158
God Stats
0W - 1L
1,816 SR
Queue Stats
12W - 13L
1,508 Elo+
Solo
Team Averages
Level 115
1,675 SR
1,487 Elo+

VS

Team Averages
Level 107
1,584 SR
1,528 Elo+
Neith
Neith
Dinzen
Neith
Level 158
God Stats
8W - 1L
1,658 SR
Queue Stats
177W - 165L
1,635 Elo+
Solo
Cabrakan
Cabrakan
Fun_GunZ98
Cabrakan
Level 145
God Stats
2W - 0L
1,690 SR
Queue Stats
344W - 304L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
Senpai6104
Baron Samedi
Level 83
God Stats
25W - 33L
1,524 SR
Queue Stats
738W - 695L
1,525 Elo+
Solo
Susano
Susano
koall007
Susano
Level 81
God Stats
13W - 4L
1,574 SR
Queue Stats
195W - 208L
1,528 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thatdoodpj
Ah Muzen Cab
Level 69
God Stats
45W - 47L
1,474 SR
Queue Stats
247W - 297L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avidosk
Nemesis
11
0 / 2 / 0
6,731
421
5,273
10,982
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
14
1 / 1 / 0
8,987
562
9,287
11,397
7,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Surgewolf
Neith
10
0 / 2 / 0
6,564
410
7,955
10,147
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 2 / 0
8,183
511
9,430
9,569
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
7,362
460
5,763
14,182
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dinzen
Neith
16
3 / 0 / 2
9,805
613
10,175
12,612
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Fun_GunZ98
Cabrakan
14
1 / 1 / 1
8,225
514
5,564
11,758
8,002
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Senpai6104
Baron Samedi
12
1 / 0 / 4
7,058
441
7,788
11,241
10,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
koall007
Susano
12
1 / 0 / 4
7,354
460
5,367
11,792
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
thatdoodpj
Ah Muzen Cab
15
3 / 0 / 2
8,956
560
8,938
10,292
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
9
9
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Avidosk
Nemesis
0
2
0
0
W
Neith
Dinzen
Neith
3
0
2
4
L
Olorun
1
1
0
1
W
Cabrakan
Fun_GunZ98
Cabrakan
1
1
1
1.5
W
Baron Samedi
Senpai6104
Baron Samedi
1
0
4
3
L
Neith
Surgewolf
Neith
0
2
0
0
L
0
2
0
0
L
0
2
0
0
W
Susano
koall007
Susano
1
0
4
3
W
Ah Muzen Cab
thatdoodpj
Ah Muzen Cab
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
37,832
56,277
Taken
57,695
30,808
Mitigated
32,614
16,486
Healing
17,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Avidosk
Nemesis
5,273
1,995
0
1,073
10,982
3,915
449
1,427
9,555
0
48,706
W
Neith
Dinzen
Neith
10,175
3,523
0
5,367
12,612
5,396
636
5,976
6,636
0
114,926
L
Olorun
9,287
3,776
108
6,367
11,397
7,529
1,202
4,688
6,709
71,037
8,709
W
Cabrakan
Fun_GunZ98
Cabrakan
5,564
660
0
5,249
11,758
8,002
0
7,213
4,545
48,448
0
W
Baron Samedi
Senpai6104
Baron Samedi
7,788
1,235
791
3,652
11,241
10,016
349
4,174
7,067
33,235
0
L
Neith
Surgewolf
Neith
7,955
3,689
0
3,422
10,147
3,580
522
2,387
7,760
0
46,538
L
9,430
800
0
986
9,569
3,623
0
1,182
8,387
77,499
0
L
5,763
2,065
0
4,530
14,182
12,161
0
3,668
10,514
26,822
0
W
Susano
koall007
Susano
5,367
583
0
1,481
11,792
4,725
0
3,853
7,939
0
43,883
W
Ah Muzen Cab
thatdoodpj
Ah Muzen Cab
8,938
3,806
0
1,439
10,292
4,475
3,250
2,772
7,520
0
78,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
41,398
463
Minions Killed
491
0
Camps Cleared
0
1,547,260
Distance Traveled
1,501,554
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,731
421
64
4
0
358,817
0
W
Neith
9,805
613
175
11
0
288,009
0
L
Olorun
8,987
562
131
8
0
280,033
1
W
Cabrakan
8,225
514
81
5
0
249,880
0
W
Baron Samedi
7,058
441
36
2
0
269,520
1
L
Neith
6,564
410
88
6
0
283,561
0
L
Agni
8,183
511
150
9
0
306,266
2
L
Atlas
7,362
460
30
2
0
318,583
6
W
Susano
7,354
460
70
4
0
399,158
0
W
Ah Muzen Cab
8,956
560
129
8
0
294,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role