Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Imadori1
Chronos
Level 60
God Stats
0W - 4L
1,171 SR
Queue Stats
26W - 31L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
NIghtShadow1313
Tsukuyomi
Level 158
God Stats
2W - 3L
1,408 SR
Queue Stats
217W - 245L
1,351 Elo+
Solo
Ao Kuang
Ao Kuang
Saranu
Ao Kuang
Level 68
God Stats
2W - 5L
1,514 SR
Queue Stats
189W - 171L
1,458 Elo+
Party 1
Ishtar
Ishtar
SkillTriXxter
Ishtar
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 291L
1,475 Elo+
Party 1
Team Averages
Level 119
1,419 SR
1,445 Elo+

VS

Team Averages
Level 113
1,547 SR
1,489 Elo+
Sol
Sol
Ashelia64
Sol
Level 121
God Stats
8W - 4L
1,627 SR
Queue Stats
262W - 253L
1,520 Elo+
Party 2
Hun Batz
Hun Batz
Edodeath
Hun Batz
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 190L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
Raydo-_-
Cliodhna
Level 81
God Stats
34W - 23L
1,624 SR
Queue Stats
190W - 192L
1,504 Elo+
Party 2
Geb
Geb
Sims-sama33
Geb
Level 139
God Stats
11W - 11L
1,522 SR
Queue Stats
248W - 242L
1,459 Elo+
Party 2
Janus
Janus
azimoo97
Janus
Level 122
God Stats
57W - 57L
1,461 SR
Queue Stats
229W - 225L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 0
3,992
665
2,634
4,898
2,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Imadori1
Chronos
7
0 / 1 / 0
3,515
586
1,192
3,473
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NIghtShadow1313
Tsukuyomi
1
0 / 0 / 0
2,607
435
0
0
0
Ao Kuang
Saranu
Ao Kuang
6
0 / 1 / 1
3,419
570
2,197
4,085
1,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 0
3,574
596
1,266
3,899
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 3
3,822
637
1,788
2,554
865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Edodeath
Hun Batz
6
0 / 0 / 0
3,696
616
2,479
4,054
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
Raydo-_-
Cliodhna
7
2 / 0 / 0
4,040
673
1,879
4,292
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 1
4,330
722
2,232
2,984
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
azimoo97
Janus
8
0 / 0 / 1
3,987
665
2,121
1,495
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
0
1
3
1.5
W
Hun Batz
Edodeath
Hun Batz
0
0
0
0
L
Chronos
Imadori1
Chronos
0
1
0
0
L
Tsukuyomi
NIghtShadow1313
Tsukuyomi
0
0
0
0
W
Cliodhna
Raydo-_-
Cliodhna
2
0
0
2
L
Ao Kuang
Saranu
Ao Kuang
0
1
1
0.5
W
2
0
1
2.5
L
1
2
0
0.5
W
Janus
azimoo97
Janus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,289
Damage
10,499
16,355
Taken
15,379
6,395
Mitigated
5,681
5,013
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,634
294
0
1,829
4,898
2,953
0
0
4,898
0
17,478
W
1,788
701
0
1,218
2,554
865
0
1,458
1,096
17,743
3,913
W
Hun Batz
Edodeath
Hun Batz
2,479
377
0
692
4,054
1,176
0
0
4,054
0
17,614
L
Chronos
Imadori1
Chronos
1,192
281
0
1,334
3,473
1,036
0
2,121
1,352
16,041
0
L
Tsukuyomi
NIghtShadow1313
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
Raydo-_-
Cliodhna
1,879
234
0
2,468
4,292
1,307
0
417
3,875
0
23,701
L
Ao Kuang
Saranu
Ao Kuang
2,197
683
0
1,140
4,085
1,243
0
2,043
2,042
12,295
0
W
2,232
66
0
1,425
2,984
1,837
0
579
2,405
9,772
0
L
1,266
1,163
0
710
3,899
1,163
0
1,863
2,036
0
14,070
W
Janus
azimoo97
Janus
2,121
97
0
375
1,495
496
0
935
560
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,107
Gold Earned
19,875
100
Minions Killed
157
0
Camps Cleared
0
516,452
Distance Traveled
655,477
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,992
665
20
3
0
127,524
0
W
Sol
3,822
637
36
6
0
116,648
0
W
Hun Batz
3,696
616
26
4
0
128,852
0
L
Chronos
3,515
586
29
5
0
146,565
0
L
Tsukuyomi
2,607
435
0
0
0
0
0
W
Cliodhna
4,040
673
47
8
0
155,948
0
L
Ao Kuang
3,419
570
24
4
0
136,199
0
W
Geb
4,330
722
8
1
0
146,156
0
L
Ishtar
3,574
596
27
5
0
106,164
2
W
Janus
3,987
665
40
7
0
107,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role