Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
UltimateToxicity
Nu Wa
Level 100
God Stats
11W - 7L
1,602 SR
Queue Stats
101W - 96L
1,508 Elo+
Solo
Lancelot
Lancelot
xIchigox20
Lancelot
Level 82
God Stats
3W - 2L
1,457 SR
Queue Stats
402W - 412L
1,537 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,509 Elo+

VS

Team Averages
Level 85
1,522 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
DaZz1eMe
Chang'e
Level 10
God Stats
3W - 0L
1,745 SR
Queue Stats
4W - 2L
1,458 Elo+
Party 1
Arachne
Arachne
SuperiorFood
Arachne
Level 125
God Stats
1W - 0L
1,380 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 1
Charon
Charon
salatadupa
Charon
Level 67
God Stats
2W - 1L
1,487 SR
Queue Stats
190W - 193L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 6
7,344
1,224
6,512
7,117
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
12
3 / 2 / 3
7,305
1,218
5,928
6,510
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
 
Erlang Shen
11
0 / 6 / 5
6,303
1,051
3,990
13,386
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 3
7,323
1,221
8,917
4,478
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
xIchigox20
Lancelot
10
0 / 0 / 0
5,537
923
0
0
0
Team 1 Tickets

300

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 2 / 5
7,743
1,291
9,273
5,727
1,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
 
Poseidon
12
5 / 0 / 3
7,580
1,263
7,545
4,498
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
DaZz1eMe
Chang'e
12
0 / 3 / 5
6,182
1,030
5,135
7,748
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
SuperiorFood
Arachne
12
2 / 0 / 6
6,710
1,118
4,722
4,265
2,121
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
salatadupa
Charon
13
0 / 2 / 10
6,968
1,161
3,094
6,339
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
7
Kills
11
11
Deaths
7
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
6
1.33
L
Jing Wei
 
Jing Wei
3
2
3
2.25
L
Erlang Shen
 
Erlang Shen
0
6
5
0.42
W
Izanami
 
Izanami
4
2
5
3.25
W
Poseidon
 
Poseidon
5
0
3
6.5
W
Chang'e
DaZz1eMe
Chang'e
0
3
5
0.83
W
Arachne
SuperiorFood
Arachne
2
0
6
5
L
3
0
3
4.5
W
Charon
salatadupa
Charon
0
2
10
2.5
L
Lancelot
xIchigox20
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,347
Damage
29,769
31,491
Taken
28,577
17,903
Mitigated
10,936
2,990
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,512
538
492
949
7,117
4,667
0
3,861
3,256
14,935
0
L
Jing Wei
 
Jing Wei
5,928
2,959
0
565
6,510
2,580
0
3,064
3,146
0
18,561
L
Erlang Shen
 
Erlang Shen
3,990
2,065
0
984
13,386
8,733
0
7,198
5,738
0
9,575
W
Izanami
 
Izanami
9,273
5,852
0
89
5,727
1,927
0
3,297
2,280
0
22,993
W
Poseidon
 
Poseidon
7,545
1,431
0
464
4,498
1,454
0
2,348
2,150
27,450
0
W
Chang'e
DaZz1eMe
Chang'e
5,135
700
608
468
7,748
2,664
0
4,530
3,068
11,723
0
W
Arachne
SuperiorFood
Arachne
4,722
3,219
0
990
4,265
2,121
0
1,625
2,640
0
8,494
L
8,917
1,572
0
0
4,478
1,923
0
1,351
3,127
32,547
0
W
Charon
salatadupa
Charon
3,094
426
0
845
6,339
2,770
0
3,629
2,710
17,566
0
L
Lancelot
xIchigox20
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
35,183
119
Minions Killed
142
2
Camps Cleared
9
417,392
Distance Traveled
594,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,344
1,224
28
5
0
93,839
0
L
Jing Wei
7,305
1,218
44
7
0
108,189
0
L
Erlang Shen
6,303
1,051
7
1
2
108,500
0
W
Izanami
7,743
1,291
34
6
3
107,958
0
W
Poseidon
7,580
1,263
60
10
2
124,340
0
W
Chang'e
6,182
1,030
13
2
0
115,286
0
W
Arachne
6,710
1,118
17
3
1
128,862
0
L
Nu Wa
7,323
1,221
40
7
0
106,864
0
W
Charon
6,968
1,161
18
3
3
118,164
0
L
Lancelot
5,537
923
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role