Player Matchup

Thor
Thor
Gottier
Thor
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo
Anhur
Anhur
Jonnmar
Anhur
Level 157
God Stats
16W - 6L
1,628 SR
Queue Stats
138W - 120L
1,520 Elo+
Solo
Cthulhu
Cthulhu
YLOKTMKT
Cthulhu
Level 113
God Stats
1W - 2L
1,495 SR
Queue Stats
304W - 289L
1,486 Elo+
Solo
Achilles
Achilles
dark27warriors09
Achilles
Level 86
God Stats
8W - 2L
1,616 SR
Queue Stats
105W - 104L
1,430 Elo+
Solo
Hel
Hel
hauerhauki20
Hel
Level 46
God Stats
4W - 10L
1,390 SR
Queue Stats
142W - 157L
1,487 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,478 Elo+

VS

Team Averages
Level 95
1,495 SR
1,535 Elo+
Vulcan
Vulcan
ASMR-Nils
Vulcan
Level 105
God Stats
2W - 1L
1,247 SR
Queue Stats
5W - 3L
1,707 Elo+
Party 2
Pele
Pele
Blvck-Panther
Pele
Level 141
God Stats
6W - 3L
1,693 SR
Queue Stats
229W - 229L
1,528 Elo+
Party 1
Tiamat
Tiamat
LabberNICH
Tiamat
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 45L
1,481 Elo+
Party 2
Athena
Athena
Yadibaby89
Athena
Level 97
God Stats
42W - 35L
1,534 SR
Queue Stats
150W - 130L
1,447 Elo+
Solo
Heimdallr
Heimdallr
youarefatboy
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 56L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gottier
Thor
8
3 / 0 / 0
4,996
555
1,755
4,921
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Jonnmar
Anhur
8
2 / 2 / 2
5,002
556
5,465
5,331
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
YLOKTMKT
Cthulhu
8
1 / 0 / 3
5,402
600
4,069
6,865
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,588
621
2,397
6,149
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
5,514
613
777
4,575
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASMR-Nils
Vulcan
10
0 / 1 / 2
5,665
629
2,781
3,336
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 0
5,969
663
1,882
7,321
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
LabberNICH
Tiamat
7
0 / 1 / 0
4,689
521
3,219
3,735
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Athena
Yadibaby89
Athena
6
0 / 2 / 0
4,433
493
2,033
9,904
4,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
youarefatboy
Heimdallr
7
0 / 2 / 0
4,408
490
4,318
5,250
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
4
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ASMR-Nils
Vulcan
0
1
2
1
L
3
1
0
3
W
Thor
Gottier
Thor
3
0
0
3
W
Anhur
Jonnmar
Anhur
2
2
2
1.5
L
Tiamat
LabberNICH
Tiamat
0
1
0
0
W
Cthulhu
YLOKTMKT
Cthulhu
1
0
3
2.5
L
Athena
Yadibaby89
Athena
0
2
0
0
W
1
0
0
1
W
0
2
2
0.5
L
Heimdallr
youarefatboy
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
14,233
27,841
Taken
29,546
12,117
Mitigated
11,250
9,190
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ASMR-Nils
Vulcan
2,781
894
0
750
3,336
1,254
0
777
2,559
44,057
0
L
1,882
440
0
1,448
7,321
2,568
0
429
6,892
0
41,977
W
Thor
Gottier
Thor
1,755
435
0
420
4,921
1,504
0
1,069
3,784
0
17,342
W
Anhur
Jonnmar
Anhur
5,465
3,871
0
1,373
5,331
1,559
0
654
4,677
0
29,094
L
Tiamat
LabberNICH
Tiamat
3,219
669
0
1,704
3,735
1,812
0
0
3,735
20,881
0
W
Cthulhu
YLOKTMKT
Cthulhu
4,069
831
0
3,018
6,865
4,817
0
1,379
5,486
18,144
0
L
Athena
Yadibaby89
Athena
2,033
872
879
883
9,904
4,046
0
2,387
7,517
11,996
0
W
2,397
488
0
2,289
6,149
2,888
708
2,965
2,930
0
27,815
W
777
0
92
1,998
4,575
1,349
0
1,494
2,931
36,527
0
L
Heimdallr
youarefatboy
Heimdallr
4,318
2,257
0
1,342
5,250
1,570
0
1,253
3,997
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,502
Gold Earned
25,164
221
Minions Killed
232
0
Camps Cleared
0
857,922
Distance Traveled
826,559
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,665
629
73
8
0
180,763
1
L
Pele
5,969
663
74
8
0
205,730
0
W
Thor
4,996
555
26
3
0
140,361
1
W
Anhur
5,002
556
49
5
0
156,768
1
L
Tiamat
4,689
521
38
4
0
112,888
0
W
Cthulhu
5,402
600
14
2
0
225,232
1
L
Athena
4,433
493
14
2
0
184,877
0
W
Achilles
5,588
621
55
6
0
160,727
2
W
Hel
5,514
613
77
9
0
174,834
2
L
Heimdallr
4,408
490
33
4
0
142,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role