Player Matchup

Ra
Ra
Jackalaotm
Ra
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,534 Elo+
Party 2
Bakasura
Bakasura
Lan_rockets_
Bakasura
Level 155
God Stats
4W - 0L
1,779 SR
Queue Stats
8W - 9L
1,503 Elo+
Party 2
Izanami
Izanami
Minxes
Izanami
Level 158
God Stats
10W - 3L
1,632 SR
Queue Stats
114W - 102L
1,537 Elo+
Party 2
Erlang Shen
Erlang Shen
Mr_Oglesby84
Erlang Shen
Level 124
God Stats
1W - 3L
1,200 SR
Queue Stats
248W - 285L
1,398 Elo+
Solo
Surtr
Surtr
ikiht
Surtr
Level 24
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Team Averages
Level 121
1,558 SR
1,440 Elo+

VS

Team Averages
Level 41
1,423 SR
1,449 Elo+
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Ccccccat
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,594 Elo+
Solo
Medusa
Medusa
JasonX_Fury
Medusa
Level 26
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 13L
1,354 Elo+
Solo
Pele
Pele
SONIADS
Pele
Level 15
God Stats
2W - 2L
1,513 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
TheOGPooky
Nu Wa
Level 7
God Stats
0W - 3L
1,308 SR
Queue Stats
7W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 17
8,945
895
21,010
8,962
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
Lan_rockets_
Bakasura
16
10 / 0 / 11
9,162
916
10,909
8,211
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Minxes
Izanami
15
4 / 2 / 13
8,678
868
9,269
7,360
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Mr_Oglesby84
Erlang Shen
14
3 / 1 / 16
7,720
772
5,485
8,366
7,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
ikiht
Surtr
14
2 / 1 / 11
7,635
764
4,825
9,766
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 7 / 1
7,638
764
7,574
17,015
14,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Ccccccat
Sun Wukong
13
0 / 4 / 2
6,842
684
4,353
9,877
7,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
0 / 8 / 2
6,269
627
5,809
12,259
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
SONIADS
Pele
12
1 / 7 / 2
6,597
660
5,561
15,429
5,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
13
1 / 0 / 1
7,037
704
7,626
3,473
1,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
12
26
Kills
4
4
Deaths
26
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
1
0.36
L
Sun Wukong
Ccccccat
Sun Wukong
0
4
2
0.25
W
7
0
17
15.5
L
Medusa
0
8
2
0.13
W
Bakasura
Lan_rockets_
Bakasura
10
0
11
15.5
W
Izanami
Minxes
Izanami
4
2
13
5.25
W
Erlang Shen
Mr_Oglesby84
Erlang Shen
3
1
16
11
L
Pele
SONIADS
Pele
1
7
2
0.29
L
Nu Wa
1
0
1
1.5
W
Surtr
ikiht
Surtr
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,498
Damage
30,923
42,665
Taken
58,053
29,400
Mitigated
34,143
12,828
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,574
1,153
0
2,620
17,015
14,969
0
6,686
8,506
25,156
0
L
Sun Wukong
Ccccccat
Sun Wukong
4,353
789
0
324
9,877
7,929
0
2,508
6,867
0
20,520
W
21,010
3,016
2,770
3,770
8,962
4,703
466
3,679
5,283
47,798
0
L
Medusa
5,809
1,859
0
200
12,259
4,767
52
5,053
6,842
0
13,919
W
Bakasura
Lan_rockets_
Bakasura
10,909
7,523
0
2,810
8,211
4,666
949
3,746
4,465
0
19,999
W
Izanami
Minxes
Izanami
9,269
5,888
0
1,099
7,360
3,653
3,943
1,922
5,438
0
40,658
W
Erlang Shen
Mr_Oglesby84
Erlang Shen
5,485
2,257
141
1,360
8,366
7,042
569
3,475
4,891
0
18,610
L
Pele
SONIADS
Pele
5,561
1,110
0
1,572
15,429
5,464
0
5,460
9,161
0
13,680
L
Nu Wa
7,626
2,695
0
1,742
3,473
1,014
458
848
2,345
32,575
0
W
Surtr
ikiht
Surtr
4,825
1,464
0
878
9,766
9,336
106
2,378
7,388
456
18,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
34,383
248
Minions Killed
175
0
Camps Cleared
0
1,122,648
Distance Traveled
914,516
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,638
764
29
3
0
166,396
0
L
Sun Wukong
6,842
684
44
4
0
183,792
0
W
Ra
8,945
895
62
6
0
238,559
0
L
Medusa
6,269
627
29
3
0
169,687
0
W
Bakasura
9,162
916
52
5
0
274,262
0
W
Izanami
8,678
868
69
7
0
170,084
2
W
Erlang Shen
7,720
772
23
2
0
223,401
0
L
Pele
6,597
660
13
1
0
179,366
0
L
Nu Wa
7,037
704
60
6
0
215,275
2
W
Surtr
7,635
764
42
4
0
216,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role