Player Matchup

Awilix
Awilix
CeyyarPrensi
Awilix
Level 6
God Stats
2W - 0L
1,828 SR
Queue Stats
4W - 0L
1,886 Elo+
Solo
Xing Tian
Xing Tian
LLRNR
Xing Tian
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 158L
1,498 Elo+
Solo
Anubis
Anubis
MaxatCZ
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
Pukoss
Chernobog
Level 156
God Stats
4W - 1L
1,761 SR
Queue Stats
228W - 233L
1,573 Elo+
Solo
Skadi
Skadi
Ymir91
Skadi
Level 65
God Stats
3W - 1L
1,581 SR
Queue Stats
68W - 76L
1,445 Elo+
Solo
Team Averages
Level 61
1,634 SR
1,580 Elo+

VS

Team Averages
Level 125
1,576 SR
1,492 Elo+
Odin
Odin
 
Odin
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
InsaneBuddha
Agni
Level 157
God Stats
4W - 6L
1,409 SR
Queue Stats
688W - 705L
1,527 Elo+
Party 1
Hera
Hera
Jamieson Lawd
Hera
Level 137
God Stats
6W - 9L
1,502 SR
Queue Stats
284W - 293L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Shinsek
Danzaburou
Level 128
God Stats
2W - 3L
1,789 SR
Queue Stats
234W - 240L
1,513 Elo+
Party 1
Arachne
Arachne
Zomby-Adrian
Arachne
Level 39
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 0 / 9
8,833
803
10,102
7,498
3,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
LLRNR
Xing Tian
15
2 / 0 / 8
8,406
764
5,225
12,984
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
MaxatCZ
Anubis
17
7 / 4 / 8
9,885
899
13,121
11,358
5,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Pukoss
Chernobog
17
4 / 1 / 5
9,258
842
8,019
9,148
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Skadi
Ymir91
Skadi
15
2 / 3 / 7
8,410
765
5,678
9,308
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 3 / 5
8,012
728
2,548
10,910
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 2 / 1
8,737
794
14,693
8,378
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 5 / 4
8,174
743
10,724
9,181
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Shinsek
Danzaburou
14
0 / 1 / 5
7,719
702
8,310
8,120
2,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Zomby-Adrian
Arachne
14
2 / 8 / 4
7,968
724
6,418
13,030
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
19
Kills
8
8
Deaths
19
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
5
0.83
W
Awilix
4
0
9
8.5
L
4
2
1
2.25
L
2
5
4
0.8
W
Xing Tian
LLRNR
Xing Tian
2
0
8
6
W
Anubis
MaxatCZ
Anubis
7
4
8
2.75
W
Chernobog
Pukoss
Chernobog
4
1
5
6.5
L
Danzaburou
Shinsek
Danzaburou
0
1
5
2.5
W
Skadi
Ymir91
Skadi
2
3
7
1.83
L
Arachne
Zomby-Adrian
Arachne
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,145
Damage
42,693
50,296
Taken
49,619
29,823
Mitigated
22,433
9,693
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,548
159
0
2,198
10,910
8,728
0
3,980
6,722
0
13,358
W
Awilix
10,102
3,035
0
359
7,498
3,011
439
3,928
3,570
0
19,580
L
14,693
1,036
0
0
8,378
2,963
0
2,617
5,663
36,047
0
L
10,724
2,192
0
1,500
9,181
3,253
0
2,398
6,734
37,190
0
W
Xing Tian
LLRNR
Xing Tian
5,225
281
0
934
12,984
13,098
0
6,430
6,554
10,838
189
W
Anubis
MaxatCZ
Anubis
13,121
478
0
5,125
11,358
5,762
0
4,229
7,129
50,544
0
W
Chernobog
Pukoss
Chernobog
8,019
3,642
0
1,992
9,148
4,408
1,924
4,073
5,075
0
54,380
L
Danzaburou
Shinsek
Danzaburou
8,310
2,945
0
1,116
8,120
2,883
0
2,469
5,550
0
27,004
W
Skadi
Ymir91
Skadi
5,678
1,480
77
1,206
9,308
3,544
584
6,757
2,551
0
24,677
L
Arachne
Zomby-Adrian
Arachne
6,418
5,301
0
735
13,030
4,606
0
5,997
6,793
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,792
Gold Earned
40,610
266
Minions Killed
196
0
Camps Cleared
0
1,292,911
Distance Traveled
1,110,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,012
728
32
3
0
200,350
0
W
Awilix
8,833
803
30
3
0
292,201
0
L
Agni
8,737
794
53
5
0
239,960
0
L
Hera
8,174
743
59
5
0
209,764
0
W
Xing Tian
8,406
764
14
1
0
280,479
0
W
Anubis
9,885
899
82
7
0
234,529
1
W
Chernobog
9,258
842
100
9
0
244,081
0
L
Danzaburou
7,719
702
38
3
0
217,593
0
W
Skadi
8,410
765
40
4
0
241,621
0
L
Arachne
7,968
724
14
1
0
242,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role