Player Matchup

Anubis
Anubis
AndroxusJokerz
Anubis
Level 140
God Stats
2W - 0L
1,687 SR
Queue Stats
16W - 31L
1,323 Elo+
Party 1
Baba Yaga
Baba Yaga
Bubbles1588
Baba Yaga
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 28L
1,241 Elo+
Party 1
Kukulkan
Kukulkan
Elifuin
Kukulkan
Level 114
God Stats
5W - 4L
1,541 SR
Queue Stats
125W - 135L
1,453 Elo+
Solo
Chaac
Chaac
SlyOutErE
Chaac
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 130L
1,492 Elo+
Solo
Cthulhu
Cthulhu
TheBOSSMinioN
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 34L
1,300 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,362 Elo+

VS

Team Averages
Level 85
1,593 SR
1,491 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KeksYka
Poseidon
Level 89
God Stats
9W - 3L
1,963 SR
Queue Stats
575W - 580L
1,504 Elo+
Solo
Nox
Nox
LilDarkBerry
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Bacchus
Bacchus
RAF IS A BUG
Bacchus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 70L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 5
11,237
936
15,232
8,419
5,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
Bubbles1588
Baba Yaga
15
2 / 2 / 16
8,788
732
5,881
9,010
4,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Elifuin
Kukulkan
17
5 / 4 / 10
9,656
805
11,303
10,331
6,145
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
SlyOutErE
Chaac
16
7 / 3 / 12
9,515
793
11,645
12,697
13,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
15
2 / 5 / 14
8,718
727
4,188
16,942
20,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 7 / 8
8,871
739
10,980
13,723
5,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
13
1 / 4 / 6
7,845
654
4,453
6,030
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
KeksYka
Poseidon
17
5 / 6 / 6
9,403
784
8,555
10,200
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 6
8,462
705
5,651
11,500
5,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RAF IS A BUG
Bacchus
15
4 / 4 / 6
9,024
752
7,725
12,678
18,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
28
Kills
16
16
Deaths
28
57
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
7
8
1.14
L
Nu Wa
 
Nu Wa
1
4
6
1
W
12
2
5
7.25
W
Baba Yaga
Bubbles1588
Baba Yaga
2
2
16
5
W
Kukulkan
Elifuin
Kukulkan
5
4
10
2.5
L
Poseidon
KeksYka
Poseidon
5
6
6
1.33
L
2
7
6
0.71
L
Bacchus
RAF IS A BUG
Bacchus
4
4
6
1.75
W
Chaac
SlyOutErE
Chaac
7
3
12
4.33
W
Cthulhu
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
37,364
57,399
Taken
54,131
49,677
Mitigated
36,180
18,077
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,980
4,464
127
1,080
13,723
5,819
126
9,858
3,865
0
19,860
L
Nu Wa
 
Nu Wa
4,453
1,359
0
0
6,030
2,423
17
4,009
2,021
12,394
0
W
15,232
748
416
3,590
8,419
5,449
1,486
5,244
3,175
35,460
0
W
Baba Yaga
Bubbles1588
Baba Yaga
5,881
232
761
3,472
9,010
4,191
1,004
5,252
3,758
15,526
0
W
Kukulkan
Elifuin
Kukulkan
11,303
742
1,607
2,178
10,331
6,145
331
5,593
4,738
30,478
0
L
Poseidon
KeksYka
Poseidon
8,555
1,153
1,397
993
10,200
4,449
262
7,691
2,509
24,707
0
L
5,651
1,347
675
216
11,500
5,259
311
7,942
3,558
12,327
0
L
Bacchus
RAF IS A BUG
Bacchus
7,725
340
529
2,724
12,678
18,230
15
7,104
5,574
13,806
0
W
Chaac
SlyOutErE
Chaac
11,645
415
549
2,603
12,697
13,330
280
3,147
9,550
0
22,945
W
Cthulhu
4,188
313
563
2,338
16,942
20,562
396
7,148
9,794
9,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,914
Gold Earned
43,605
148
Minions Killed
103
0
Camps Cleared
0
970,440
Distance Traveled
827,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,871
739
20
2
0
164,314
0
L
Nu Wa
7,845
654
16
1
0
132,807
0
W
Anubis
11,237
936
48
4
0
159,732
0
W
Baba Yaga
8,788
732
13
1
0
224,365
0
W
Kukulkan
9,656
805
45
4
0
183,724
0
L
Poseidon
9,403
784
33
3
0
183,061
0
L
Nox
8,462
705
29
2
0
163,017
0
L
Bacchus
9,024
752
5
0
0
184,396
0
W
Chaac
9,515
793
30
3
0
211,293
0
W
Cthulhu
8,718
727
12
1
0
191,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role