Player Matchup

Thor
Thor
Gold V
H00CEN
Thor
Gold V
Level 47
God Stats
0W - 1L
1,013 SR
Queue Stats
7W - 15L
1,762 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Laurefinwë
Morgan Le Fay
Platinum IV
Level 159
God Stats
7W - 7L
1,661 SR
Queue Stats
147W - 159L
1,793 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
WarriorHeart
Cthulhu
Platinum IV
Level 150
God Stats
1W - 1L
1,754 SR
Queue Stats
63W - 90L
1,796 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 119
1,476 SR
1,783 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,750 SR
1,890 MMR
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
Undoking
Arachne
Gold II
Level 126
God Stats
4W - 3L
1,794 SR
Queue Stats
84W - 91L
1,690 MMR
Solo
Rama
Rama
Masters
Ńull
Rama
Masters
Level 99
God Stats
3W - 2L
1,956 SR
Queue Stats
125W - 71L
2,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
H00CEN
Thor
9
0 / 6 / 4
7,705
642
3,436
13,348
4,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Laurefinwë
Morgan Le Fay
12
3 / 3 / 1
9,064
755
13,524
10,994
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
WarriorHeart
Cthulhu
10
1 / 2 / 3
8,160
680
7,298
17,116
15,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
BacchusAresThothKuzenboDiscordia

VS

Bans
CharonMulanHou YiAchillesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 6
10,011
834
14,782
7,950
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Undoking
Arachne
12
3 / 4 / 4
9,315
776
10,680
12,784
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
Ńull
Rama
13
5 / 0 / 4
10,503
875
11,263
10,313
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
11
11
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
6
6
L
Thor
H00CEN
Thor
0
6
4
0.33
L
Morgan Le Fay
Laurefinwë
Morgan Le Fay
3
3
1
1.17
W
Arachne
Undoking
Arachne
3
4
4
1.25
L
Cthulhu
WarriorHeart
Cthulhu
1
2
3
1.25
W
Rama
Ńull
Rama
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,258
Damage
36,725
41,458
Taken
31,047
25,014
Mitigated
17,551
1,390
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,782
4,815
0
2,647
7,950
3,113
660
6,480
1,470
50,992
0
L
Thor
H00CEN
Thor
3,436
712
0
0
13,348
4,905
0
3,174
10,174
0
12,316
L
Morgan Le Fay
Laurefinwë
Morgan Le Fay
13,524
875
0
902
10,994
4,593
0
4,512
6,482
48,734
0
W
Arachne
Undoking
Arachne
10,680
6,660
0
3,415
12,784
10,475
817
7,998
4,786
0
23,143
L
Cthulhu
WarriorHeart
Cthulhu
7,298
404
0
488
17,116
15,516
0
7,212
9,904
20,611
608
W
Rama
Ńull
Rama
11,263
9,373
0
5,335
10,313
3,963
776
6,436
3,877
0
59,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,929
Gold Earned
29,829
123
Minions Killed
167
0
Camps Cleared
0
694,373
Distance Traveled
701,203
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,011
834
58
5
0
241,669
0
L
Thor
7,705
642
11
1
0
219,026
0
L
Morgan Le Fay
9,064
755
77
6
0
221,393
0
W
Arachne
9,315
776
20
2
0
244,611
0
L
Cthulhu
8,160
680
35
3
0
253,954
3
W
Rama
10,503
875
89
7
0
214,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role