Player Matchup

Kali
Kali
Draconian1
Kali
Level 172
God Stats
3W - 4L
1,493 SR
Queue Stats
400W - 376L
1,510 Elo+
Solo
Ares
Ares
Gottier
Ares
Level 158
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 6L
1,396 Elo+
Solo
Ymir
Ymir
Stalek
Ymir
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 214L
1,453 Elo+
Solo
Artemis
Artemis
TheCloudy
Artemis
Level 106
God Stats
18W - 14L
1,569 SR
Queue Stats
271W - 265L
1,499 Elo+
Solo
Janus
Janus
kocurkowski
Janus
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 28L
1,540 Elo+
Solo
Team Averages
Level 140
1,470 SR
1,480 Elo+

VS

Team Averages
Level 102
1,526 SR
1,485 Elo+
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Liry
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,496 Elo+
Party 1
Hel
Hel
MetalGeekSolid
Hel
Level 124
God Stats
19W - 24L
1,646 SR
Queue Stats
130W - 126L
1,476 Elo+
Solo
Amaterasu
Amaterasu
bashometer
Amaterasu
Level 159
God Stats
6W - 7L
1,487 SR
Queue Stats
246W - 227L
1,482 Elo+
Solo
Athena
Athena
xxxKNSxxx
Athena
Level 104
God Stats
22W - 15L
1,496 SR
Queue Stats
236W - 234L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
7,694
641
6,023
11,073
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Gottier
Ares
11
3 / 0 / 3
6,578
548
5,627
7,232
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
Stalek
Ymir
12
4 / 1 / 1
7,324
610
7,724
8,236
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
TheCloudy
Artemis
12
2 / 0 / 0
6,937
578
5,599
4,633
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 0 / 3
7,043
587
6,486
5,315
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 2 / 0
6,298
525
2,023
10,665
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
Liry
Apollo
10
0 / 0 / 0
5,651
471
2,576
5,474
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,476
540
3,449
9,013
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amaterasu
bashometer
Amaterasu
9
0 / 3 / 0
5,579
465
6,004
12,239
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
xxxKNSxxx
Athena
8
0 / 4 / 0
5,475
456
3,515
10,447
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
12
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
2
0
0.5
W
2
0
4
4
W
Ares
Gottier
Ares
3
0
3
4.5
L
Apollo
Liry
Apollo
0
0
0
0
L
0
3
0
0
W
Ymir
Stalek
Ymir
4
1
1
4.5
W
Artemis
TheCloudy
Artemis
2
0
0
2
L
Amaterasu
bashometer
Amaterasu
0
3
0
0
W
1
0
3
2.5
L
Athena
xxxKNSxxx
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
17,567
36,489
Taken
47,838
19,164
Mitigated
26,960
10,714
Healing
13,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,023
1,300
0
1,823
10,665
3,723
0
3,153
7,332
0
40,695
W
6,023
3,350
0
3,272
11,073
4,710
0
281
10,709
0
79,837
W
Ares
Gottier
Ares
5,627
912
0
2,432
7,232
5,048
0
1,341
5,891
13,096
0
L
Apollo
Liry
Apollo
2,576
1,950
0
2,139
5,474
1,659
159
580
4,894
0
33,374
L
3,449
272
776
5,142
9,013
3,017
0
3,399
5,394
50,566
0
W
Ymir
Stalek
Ymir
7,724
2,345
0
1,699
8,236
5,603
0
738
6,789
39,486
166
W
Artemis
TheCloudy
Artemis
5,599
1,950
0
2,593
4,633
1,780
0
958
3,675
0
55,001
L
Amaterasu
bashometer
Amaterasu
6,004
2,364
0
1,970
12,239
10,322
0
6,369
5,431
0
29,078
W
6,486
685
0
718
5,315
2,023
0
3,620
1,669
58,476
0
L
Athena
xxxKNSxxx
Athena
3,515
1,204
0
1,462
10,447
8,239
0
5,219
5,116
17,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,576
Gold Earned
29,479
405
Minions Killed
312
0
Camps Cleared
0
1,236,137
Distance Traveled
1,212,699
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,298
525
77
6
0
279,765
0
W
Kali
7,694
641
116
10
0
283,797
0
W
Ares
6,578
548
14
1
0
258,165
0
L
Apollo
5,651
471
63
5
0
212,506
1
L
Hel
6,476
540
95
8
0
240,460
2
W
Ymir
7,324
610
79
7
0
205,576
3
W
Artemis
6,937
578
96
8
0
214,157
4
L
Amaterasu
5,579
465
51
4
0
214,928
0
W
Janus
7,043
587
100
8
0
274,442
0
L
Athena
5,475
456
26
2
0
265,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role