Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ButtiXMutti
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
ChemicalSquid
Chernobog
Level 128
God Stats
3W - 1L
1,901 SR
Queue Stats
174W - 174L
1,537 Elo+
Solo
Arachne
Arachne
Skr1lla
Arachne
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 64L
1,446 Elo+
Solo
Ganesha
Ganesha
Zerkaholic
Ganesha
Level 150
God Stats
3W - 1L
1,754 SR
Queue Stats
258W - 246L
1,572 Elo+
Solo
Team Averages
Level 112
1,631 SR
1,511 Elo+

VS

Team Averages
Level 120
1,590 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MovesLikeBaggi
Thoth
Level 149
God Stats
10W - 2L
1,830 SR
Queue Stats
345W - 333L
1,480 Elo+
Solo
Lancelot
Lancelot
SbColo
Lancelot
Level 141
God Stats
0W - 2L
1,812 SR
Queue Stats
25W - 22L
1,515 Elo+
Solo
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 128
God Stats
349W - 344L
1,482 SR
Queue Stats
434W - 456L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
Level 38
God Stats
5W - 6L
1,329 SR
Queue Stats
91W - 108L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 6
7,598
584
4,358
9,136
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ButtiXMutti
Kukulkan
15
5 / 0 / 3
8,775
675
9,124
6,827
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ChemicalSquid
Chernobog
14
3 / 0 / 2
9,138
703
7,919
6,493
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Skr1lla
Arachne
13
2 / 1 / 2
7,677
591
2,619
8,619
3,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Zerkaholic
Ganesha
14
0 / 0 / 1
8,519
655
6,367
9,311
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 2 / 0
5,758
443
1,787
10,903
5,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 1
5,974
460
735
7,853
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SbColo
Lancelot
11
0 / 1 / 0
6,461
497
5,155
10,417
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chang'e
10
0 / 2 / 1
6,056
466
2,944
9,101
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
11
0 / 2 / 0
6,079
468
3,857
8,761
2,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
1
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
6
5
L
Fenrir
 
Fenrir
1
2
0
0.5
W
Kukulkan
ButtiXMutti
Kukulkan
5
0
3
6.5
W
Chernobog
ChemicalSquid
Chernobog
3
0
2
4
L
0
5
1
0.1
L
Lancelot
SbColo
Lancelot
0
1
0
0
W
Arachne
Skr1lla
Arachne
2
1
2
3
W
Ganesha
Zerkaholic
Ganesha
0
0
1
0.5
L
Chang'e
0
2
1
0.25
L
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,387
Damage
14,478
40,386
Taken
47,035
22,409
Mitigated
20,259
18,135
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,358
2,156
3,749
3,754
9,136
7,219
58
648
8,441
0
14,732
L
Fenrir
 
Fenrir
1,787
372
0
2,527
10,903
5,367
0
1,089
9,814
0
36,420
W
Kukulkan
ButtiXMutti
Kukulkan
9,124
773
0
500
6,827
3,125
362
1,561
5,266
72,684
0
W
Chernobog
ChemicalSquid
Chernobog
7,919
5,708
0
3,204
6,493
3,218
669
1,026
5,467
0
67,784
L
735
85
0
839
7,853
2,793
0
3,892
3,961
36,057
0
L
Lancelot
SbColo
Lancelot
5,155
1,755
0
1,902
10,417
6,027
0
5,861
4,050
0
40,880
W
Arachne
Skr1lla
Arachne
2,619
1,908
0
2,678
8,619
3,609
0
1,012
7,607
0
67,680
W
Ganesha
Zerkaholic
Ganesha
6,367
683
0
4,250
9,311
5,238
0
0
8,765
58,334
0
L
Chang'e
2,944
157
340
4,632
9,101
3,229
0
3,717
5,384
36,785
0
L
Ah Muzen Cab
sztanganabanie
Ah Muzen Cab
3,857
1,653
0
2,519
8,761
2,843
0
426
8,335
0
39,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
30,328
505
Minions Killed
327
0
Camps Cleared
0
1,426,817
Distance Traveled
1,236,700
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,598
584
25
2
0
299,147
4
L
Fenrir
5,758
443
47
4
0
245,475
0
W
Kukulkan
8,775
675
123
9
0
283,046
4
W
Chernobog
9,138
703
144
11
0
263,637
5
L
Thoth
5,974
460
72
6
0
208,741
0
L
Lancelot
6,461
497
77
6
0
274,828
0
W
Arachne
7,677
591
101
8
0
335,822
1
W
Ganesha
8,519
655
112
9
0
245,165
0
L
Chang'e
6,056
466
73
6
0
253,677
0
L
Ah Muzen Cab
6,079
468
58
4
0
253,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role