Player Matchup

Izanami
Izanami
Silver I
F34R CREE
Izanami
Silver I
Level 125
God Stats
80W - 68L
1,572 SR
Queue Stats
733W - 756L
1,078 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
OldPikez
Sun Wukong
Gold IV
Level 65
God Stats
11W - 6L
1,763 SR
Queue Stats
196W - 202L
1,480 MMR
Solo
Awilix
Awilix
Gold V
Orion3902
Awilix
Gold V
Level 149
God Stats
5W - 7L
1,421 SR
Queue Stats
421W - 428L
1,284 MMR
Solo
Poseidon
Poseidon
Gold IV
SkittlesSenpaii
Poseidon
Gold IV
Level 101
God Stats
9W - 8L
1,682 SR
Queue Stats
65W - 67L
1,439 MMR
Solo
Ares
Ares
Gold III
WiseSeal
Ares
Gold III
Level 147
God Stats
3W - 3L
1,536 SR
Queue Stats
165W - 162L
1,419 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,595 SR
1,340 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,521 SR
1,345 MMR
Guan Yu
Guan Yu
Silver I
HokageOf_TheLeaf
Guan Yu
Silver I
Level 149
God Stats
8W - 6L
1,593 SR
Queue Stats
255W - 272L
1,315 MMR
Party 1
Nike
Nike
Silver II
KillacCive05
Nike
Silver II
Level 140
God Stats
41W - 41L
1,532 SR
Queue Stats
182W - 215L
1,193 MMR
Solo
Zeus
Zeus
Gold III
i like cake44
Zeus
Gold III
Level 156
God Stats
27W - 26L
1,600 SR
Queue Stats
922W - 948L
1,505 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
pro_noob119
Zhong Kui
Silver I
Level 120
God Stats
1W - 5L
1,381 SR
Queue Stats
143W - 153L
1,239 MMR
Party 1
Kali
Kali
Bronze III
strawbrrychzcake
Kali
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
F34R CREE
Izanami
14
0 / 2 / 3
8,355
557
4,820
9,488
3,667
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
OldPikez
Sun Wukong
16
3 / 0 / 2
9,921
661
9,463
14,002
15,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Awilix
Orion3902
Awilix
13
4 / 1 / 3
8,348
557
4,821
9,627
3,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
16
3 / 2 / 0
9,278
619
4,180
7,177
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
12
3 / 0 / 4
8,339
556
6,163
11,081
10,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArachneAo KuangPele

VS

Bans
ThanatosFreyaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
7,096
473
5,475
12,696
11,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 4 / 1
7,310
487
5,990
11,219
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
2 / 2 / 0
8,132
542
6,588
5,224
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
pro_noob119
Zhong Kui
14
0 / 0 / 1
7,829
522
7,522
8,368
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
1 / 3 / 0
6,945
463
3,214
12,049
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
5
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
F34R CREE
Izanami
0
2
3
0.75
L
0
4
1
0.13
L
1
4
1
0.38
W
Sun Wukong
OldPikez
Sun Wukong
3
0
2
4
W
Awilix
Orion3902
Awilix
4
1
3
5.5
W
Poseidon
3
2
0
1.5
W
Ares
3
0
4
5
L
2
2
0
1
L
Zhong Kui
pro_noob119
Zhong Kui
0
0
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
28,789
51,375
Taken
49,556
36,844
Mitigated
35,567
9,156
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
F34R CREE
Izanami
4,820
3,638
0
1,192
9,488
3,667
1,315
5,107
4,381
0
72,708
L
5,475
1,129
0
1,976
12,696
11,611
0
227
12,469
0
44,471
L
5,990
198
0
2,211
11,219
8,266
0
5,711
5,508
0
27,127
W
Sun Wukong
OldPikez
Sun Wukong
9,463
1,299
0
3,264
14,002
15,868
0
0
14,002
610
79,518
W
Awilix
Orion3902
Awilix
4,821
2,149
0
804
9,627
3,802
0
1,384
8,155
0
50,576
W
Poseidon
4,180
473
0
1,500
7,177
2,926
0
2,489
4,550
95,132
0
W
Ares
6,163
632
0
2,396
11,081
10,581
0
4,415
6,568
21,438
0
L
6,588
142
0
792
5,224
2,035
0
2,964
2,260
68,173
0
L
Zhong Kui
pro_noob119
Zhong Kui
7,522
1,666
0
4,183
8,368
7,394
88
1,084
7,284
60,676
12,772
L
3,214
1,727
0
4,673
12,049
6,261
0
754
11,295
0
60,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,241
Gold Earned
37,312
511
Minions Killed
496
0
Camps Cleared
0
1,627,683
Distance Traveled
1,408,459
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,355
557
130
9
0
312,526
2
L
Guan Yu
7,096
473
80
5
0
256,346
1
L
Nike
7,310
487
49
3
0
323,568
0
W
Sun Wukong
9,921
661
143
10
0
276,339
0
W
Awilix
8,348
557
70
5
0
360,405
2
W
Poseidon
9,278
619
148
10
0
348,052
2
W
Ares
8,339
556
20
1
0
330,361
2
L
Zeus
8,132
542
143
10
0
265,934
0
L
Zhong Kui
7,829
522
134
9
0
296,858
2
L
Kali
6,945
463
90
6
0
265,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role