Player Matchup

Serqet
Serqet
 
Serqet
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Alebege
Discordia
Level 61
God Stats
18W - 13L
1,620 SR
Queue Stats
260W - 292L
1,440 Elo+
Solo
Ishtar
Ishtar
Kangal5854
Ishtar
Level 48
God Stats
4W - 8L
1,221 SR
Queue Stats
126W - 147L
1,494 Elo+
Party 1
Yemoja
Yemoja
Raiolk
Yemoja
Level 81
God Stats
0W - 2L
1,269 SR
Queue Stats
15W - 23L
1,362 Elo+
Solo
Kukulkan
Kukulkan
nagoyaharu
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,411 Elo+
Party 1
Team Averages
Level 51
1,422 SR
1,442 Elo+

VS

Team Averages
Level 78
1,504 SR
1,474 Elo+
Arachne
Arachne
Ghostkillerzzz
Arachne
Level 83
God Stats
8W - 4L
1,570 SR
Queue Stats
15W - 9L
1,675 Elo+
Solo
Tyr
Tyr
Imadori1
Tyr
Level 59
God Stats
2W - 2L
1,251 SR
Queue Stats
6W - 10L
1,368 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RP1 Mattuvu
Morgan Le Fay
Level 122
God Stats
32W - 35L
1,487 SR
Queue Stats
303W - 337L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeGuNdO322
Ah Muzen Cab
Level 53
God Stats
6W - 4L
1,704 SR
Queue Stats
85W - 71L
1,451 Elo+
Solo
Ganesha
Ganesha
UnicornBuggery
Ganesha
Level 75
God Stats
9W - 9L
1,511 SR
Queue Stats
64W - 66L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 6 / 4
7,375
1,054
8,933
15,260
8,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Alebege
Discordia
12
2 / 1 / 2
7,426
1,061
4,135
5,200
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Kangal5854
Ishtar
12
1 / 3 / 2
7,213
1,030
4,352
11,996
5,450
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Raiolk
Yemoja
13
0 / 2 / 4
8,023
1,146
4,726
14,930
14,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
nagoyaharu
Kukulkan
12
1 / 7 / 3
7,316
1,045
5,667
11,906
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

228

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 11
8,656
1,237
9,014
8,250
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 12
7,263
1,038
9,627
8,898
8,094
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
RP1 Mattuvu
Morgan Le Fay
14
6 / 0 / 10
9,212
1,316
12,681
3,457
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
SeGuNdO322
Ah Muzen Cab
15
10 / 0 / 8
10,153
1,450
20,097
7,427
3,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 0 / 11
7,837
1,120
3,786
7,177
8,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
5
Kills
19
19
Deaths
5
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
6
4
0.5
L
Discordia
Alebege
Discordia
2
1
2
3
W
3
2
11
4.25
W
0
3
12
2
L
Ishtar
Kangal5854
Ishtar
1
3
2
0.67
W
Morgan Le Fay
RP1 Mattuvu
Morgan Le Fay
6
0
10
11
L
Yemoja
Raiolk
Yemoja
0
2
4
1
W
Ah Muzen Cab
SeGuNdO322
Ah Muzen Cab
10
0
8
14
W
0
0
11
5.5
L
Kukulkan
nagoyaharu
Kukulkan
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
55,205
59,292
Taken
35,209
37,002
Mitigated
26,246
5,164
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,933
3,079
0
0
15,260
8,979
0
5,419
9,720
0
14,972
L
Discordia
Alebege
Discordia
4,135
446
0
433
5,200
2,029
0
1,861
3,220
12,837
0
W
9,014
6,115
0
2,587
8,250
4,920
0
2,307
5,454
0
22,079
W
9,627
1,326
0
552
8,898
8,094
0
3,478
4,982
0
9,618
L
Ishtar
Kangal5854
Ishtar
4,352
2,232
0
435
11,996
5,450
0
3,127
8,728
0
14,685
W
Morgan Le Fay
RP1 Mattuvu
Morgan Le Fay
12,681
2,565
0
696
3,457
1,570
0
1,251
2,056
34,335
0
L
Yemoja
Raiolk
Yemoja
4,726
1,827
2,778
1,518
14,930
14,588
0
2,170
12,680
17,295
0
W
Ah Muzen Cab
SeGuNdO322
Ah Muzen Cab
20,097
12,475
0
0
7,427
3,389
0
3,270
4,157
0
34,385
W
3,786
60
0
0
7,177
8,273
0
4,072
2,835
10,297
0
L
Kukulkan
nagoyaharu
Kukulkan
5,667
785
0
0
11,906
5,956
0
3,890
7,796
12,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,353
Gold Earned
43,121
155
Minions Killed
137
4
Camps Cleared
8
593,691
Distance Traveled
747,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,375
1,054
23
3
1
152,928
0
L
Discordia
7,426
1,061
39
6
1
97,733
0
W
Arachne
8,656
1,237
32
5
4
157,989
0
W
Tyr
7,263
1,038
3
0
0
155,632
0
L
Ishtar
7,213
1,030
29
4
0
104,705
0
W
Morgan Le Fay
9,212
1,316
64
9
1
141,579
0
L
Yemoja
8,023
1,146
39
6
1
123,965
0
W
Ah Muzen Cab
10,153
1,450
37
5
3
153,952
0
W
Ganesha
7,837
1,120
1
0
0
138,692
0
L
Kukulkan
7,316
1,045
25
4
1
114,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role