Player Matchup

Ra
Ra
PreMadePizza
Ra
Level 62
God Stats
1W - 2L
1,161 SR
Queue Stats
23W - 25L
1,368 Elo+
Solo
Ao Kuang
Ao Kuang
SlothK1NG69
Ao Kuang
Level 122
God Stats
11W - 17L
1,067 SR
Queue Stats
318W - 326L
1,468 Elo+
Solo
Bastet
Bastet
TitaniumPanda23
Bastet
Level 109
God Stats
21W - 21L
1,522 SR
Queue Stats
85W - 82L
1,488 Elo+
Solo
Team Averages
Level 98
1,250 SR
1,442 Elo+

VS

Team Averages
Level 33
1,505 SR
1,443 Elo+
Janus
Janus
ADAM BULL 87
Janus
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
31W - 48L
1,500 Elo+
Party 1
Fenrir
Fenrir
Fatstick13
Fenrir
Level 54
God Stats
2W - 3L
1,577 SR
Queue Stats
227W - 248L
1,464 Elo+
Party 1
Mulan
Mulan
HaKoboH69
Mulan
Level 42
God Stats
18W - 16L
1,437 SR
Queue Stats
126W - 140L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
11,157
797
6,971
5,143
2,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
SlothK1NG69
Ao Kuang
15
10 / 2 / 7
12,057
861
18,674
16,886
9,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 3 / 9
11,261
804
13,180
11,527
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
9,875
705
6,856
8,909
3,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Fatstick13
Fenrir
13
4 / 4 / 1
10,880
777
8,759
19,340
19,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
HaKoboH69
Mulan
12
2 / 8 / 3
9,766
698
6,431
17,488
11,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
6
6
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Fenrir
Fatstick13
Fenrir
4
4
1
1.13
L
Mulan
HaKoboH69
Mulan
2
8
3
0.44
W
3
1
8
7
W
Ao Kuang
SlothK1NG69
Ao Kuang
10
2
7
6.75
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,825
Damage
22,046
33,556
Taken
45,737
16,730
Mitigated
34,749
12,178
Healing
5,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,856
1,034
0
1,042
8,909
3,896
0
5,945
2,927
51,221
0
L
Fenrir
Fatstick13
Fenrir
8,759
1,103
0
2,220
19,340
19,449
0
9,603
9,737
0
23,412
L
Mulan
HaKoboH69
Mulan
6,431
1,130
0
2,196
17,488
11,404
54
9,403
7,960
0
26,113
W
6,971
495
1,250
2,051
5,143
2,276
785
1,379
3,764
56,863
0
W
Ao Kuang
SlothK1NG69
Ao Kuang
18,674
7,190
0
6,851
16,886
9,661
1,302
4,234
12,652
50,370
6,160
W
13,180
5,009
0
2,026
11,527
4,793
840
2,431
9,096
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
30,521
183
Minions Killed
114
0
Camps Cleared
0
797,192
Distance Traveled
679,788
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,875
705
74
5
0
203,451
0
L
Fenrir
10,880
777
16
1
0
277,295
0
L
Mulan
9,766
698
24
2
0
199,042
0
W
Ra
11,157
797
89
6
0
272,345
2
W
Ao Kuang
12,057
861
60
4
0
247,310
0
W
Bastet
11,261
804
34
2
0
277,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role