Player Matchup

Cernunnos
Cernunnos
BoJanglesz
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,486 Elo+
Party 1
Ra
Ra
JampererTTV
Ra
Level 105
God Stats
2W - 1L
1,582 SR
Queue Stats
105W - 85L
1,502 Elo+
Party 1
Awilix
Awilix
Tamperer
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,513 Elo+
Party 1
Janus
Janus
Three311Eleven
Janus
Level 146
God Stats
6W - 4L
1,731 SR
Queue Stats
134W - 132L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xSamsquanchx
Morgan Le Fay
Level 71
God Stats
2W - 2L
1,268 SR
Queue Stats
100W - 85L
1,495 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,492 Elo+

VS

Team Averages
Level 133
1,490 SR
1,483 Elo+
Chang'e
Chang'e
Goldenbreath99
Chang'e
Level 129
God Stats
2W - 3L
1,319 SR
Queue Stats
115W - 112L
1,503 Elo+
Solo
Zhong Kui
Zhong Kui
IsntBoosette
Zhong Kui
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
MuddyB00tZ
Kuzenbo
Level 121
God Stats
2W - 1L
1,484 SR
Queue Stats
169W - 178L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
b0otZ73
Gilgamesh
Level 131
God Stats
3W - 0L
1,829 SR
Queue Stats
195W - 197L
1,473 Elo+
Solo
Mulan
Mulan
shortdogg707
Mulan
Level 210
God Stats
6W - 5L
1,319 SR
Queue Stats
245W - 292L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BoJanglesz
Cernunnos
16
3 / 7 / 14
9,482
729
13,960
16,203
7,357
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 2 / 14
11,082
852
18,948
14,804
7,895
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Tamperer
Awilix
13
5 / 7 / 10
8,813
678
8,261
15,023
6,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
2 / 4 / 13
9,377
721
14,164
12,524
6,092
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xSamsquanchx
Morgan Le Fay
17
6 / 5 / 14
10,061
774
18,750
13,818
7,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 9
12,336
949
15,082
16,703
7,805
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
IsntBoosette
Zhong Kui
18
6 / 6 / 11
11,229
864
14,523
17,387
18,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
MuddyB00tZ
Kuzenbo
16
0 / 4 / 19
10,249
788
9,826
19,911
25,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
b0otZ73
Gilgamesh
17
4 / 5 / 10
9,860
758
12,592
17,042
11,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 7 / 13
10,939
841
12,320
20,099
20,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
87
24
Kills
25
25
Deaths
24
65
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BoJanglesz
Cernunnos
3
7
14
1.43
W
9
2
9
6.75
W
Zhong Kui
IsntBoosette
Zhong Kui
6
6
11
1.92
L
8
2
14
7.5
W
Kuzenbo
MuddyB00tZ
Kuzenbo
0
4
19
2.38
L
Awilix
Tamperer
Awilix
5
7
10
1.43
L
2
4
13
2.13
W
Gilgamesh
b0otZ73
Gilgamesh
4
5
10
1.8
W
6
7
13
1.79
L
Morgan Le Fay
xSamsquanchx
Morgan Le Fay
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,083
Damage
64,343
72,372
Taken
91,142
35,008
Mitigated
84,025
23,539
Healing
30,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BoJanglesz
Cernunnos
13,960
7,774
0
628
16,203
7,357
18
8,428
7,775
0
25,091
W
15,082
494
6,336
8,362
16,703
7,805
1,685
11,680
4,942
38,825
0
W
Zhong Kui
IsntBoosette
Zhong Kui
14,523
1,434
954
3,010
17,387
18,774
1,815
9,575
7,632
26,933
0
L
18,948
2,702
8,629
6,536
14,804
7,895
0
8,772
6,032
43,092
0
W
Kuzenbo
MuddyB00tZ
Kuzenbo
9,826
2,900
2,923
4,465
19,911
25,328
28
11,059
8,852
18,178
0
L
Awilix
Tamperer
Awilix
8,261
2,201
253
1,615
15,023
6,388
0
7,982
7,041
0
12,071
L
14,164
798
1,367
1,761
12,524
6,092
0
6,827
5,697
25,869
0
W
Gilgamesh
b0otZ73
Gilgamesh
12,592
1,492
392
768
17,042
11,925
336
9,764
7,093
0
20,116
W
12,320
331
0
2,990
20,099
20,193
789
9,338
10,761
149
21,737
L
Morgan Le Fay
xSamsquanchx
Morgan Le Fay
18,750
1,514
408
2,342
13,818
7,276
0
7,552
6,266
30,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,815
Gold Earned
54,613
141
Minions Killed
134
0
Camps Cleared
0
1,109,921
Distance Traveled
1,223,896
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,482
729
20
2
0
195,126
0
W
Chang'e
12,336
949
58
4
0
303,730
0
W
Zhong Kui
11,229
864
37
3
0
215,164
0
L
Ra
11,082
852
54
4
0
247,961
0
W
Kuzenbo
10,249
788
9
1
0
254,564
0
L
Awilix
8,813
678
6
0
0
185,600
3
L
Janus
9,377
721
31
2
0
234,388
2
W
Gilgamesh
9,860
758
10
1
0
237,460
0
W
Mulan
10,939
841
20
2
0
212,978
0
L
Morgan Le Fay
10,061
774
30
2
0
246,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role