Player Matchup

Sol
Sol
CUBANxBLOOD
Sol
Level 146
God Stats
8W - 3L
1,874 SR
Queue Stats
228W - 222L
1,556 Elo+
Solo
Ao Kuang
Ao Kuang
Cashanova
Ao Kuang
Level 58
God Stats
36W - 40L
1,347 SR
Queue Stats
332W - 345L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
KamaCassie
Cernunnos
Level 66
God Stats
27W - 20L
1,340 SR
Queue Stats
439W - 461L
1,383 Elo+
Party 1
Raijin
Raijin
crackkaa
Raijin
Level 129
God Stats
3W - 5L
1,626 SR
Queue Stats
100W - 95L
1,564 Elo+
Solo
Ganesha
Ganesha
popocatep1999
Ganesha
Level 140
God Stats
2W - 3L
1,509 SR
Queue Stats
111W - 119L
1,507 Elo+
Solo
Team Averages
Level 108
1,539 SR
1,486 Elo+

VS

Team Averages
Level 103
1,448 SR
1,446 Elo+
Jing Wei
Jing Wei
Asher1se
Jing Wei
Level 71
God Stats
13W - 16L
1,562 SR
Queue Stats
136W - 171L
1,445 Elo+
Solo
Charon
Charon
MaruseiBudda
Charon
Level 147
God Stats
1W - 2L
1,278 SR
Queue Stats
60W - 68L
1,481 Elo+
Solo
Thanatos
Thanatos
Poqi1564
Thanatos
Level 86
God Stats
16W - 22L
1,535 SR
Queue Stats
338W - 344L
1,453 Elo+
Solo
Ares
Ares
RedLegionnaire0
Ares
Level 127
God Stats
4W - 8L
1,482 SR
Queue Stats
113W - 115L
1,492 Elo+
Solo
Merlin
Merlin
tooney_looney28
Merlin
Level 84
God Stats
14W - 21L
1,381 SR
Queue Stats
20W - 36L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,713
635
5,862
7,684
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Cashanova
Ao Kuang
9
3 / 2 / 0
5,302
589
1,998
6,706
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
KamaCassie
Cernunnos
7
0 / 0 / 0
4,510
501
2,858
4,819
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
crackkaa
Raijin
10
1 / 0 / 2
5,393
599
3,330
4,239
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ganesha
7
0 / 0 / 4
5,049
561
1,876
3,143
1,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Asher1se
Jing Wei
8
0 / 1 / 1
4,964
552
1,717
4,580
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
2 / 2 / 2
5,500
611
2,970
5,392
2,719
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Poqi1564
Thanatos
10
2 / 2 / 2
5,805
645
4,917
8,708
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 1 / 0
4,681
520
934
5,461
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

1
0 / 0 / 0
1,787
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
5
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Asher1se
Jing Wei
0
1
1
0.5
W
1
3
1
0.5
W
Ao Kuang
Cashanova
Ao Kuang
3
2
0
1.5
W
Cernunnos
KamaCassie
Cernunnos
0
0
0
0
L
Charon
2
2
2
1.5
L
Thanatos
Poqi1564
Thanatos
2
2
2
1.5
L
1
1
0
1
W
Raijin
crackkaa
Raijin
1
0
2
2
W
Ganesha
0
0
4
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,924
Damage
10,538
26,591
Taken
24,141
8,663
Mitigated
11,756
6,607
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Asher1se
Jing Wei
1,717
1,272
0
1,599
4,580
1,692
0
1,968
2,612
0
31,369
W
5,862
2,024
0
2,550
7,684
2,425
310
2,150
5,514
34,191
5,752
W
Ao Kuang
Cashanova
Ao Kuang
1,998
735
0
408
6,706
1,950
705
595
6,102
22,152
0
W
Cernunnos
KamaCassie
Cernunnos
2,858
1,180
0
2,408
4,819
1,431
187
171
4,648
0
26,769
L
Charon
2,970
227
0
1,043
5,392
2,719
504
3,789
1,603
26,571
0
L
Thanatos
Poqi1564
Thanatos
4,917
989
0
7,117
8,708
3,763
277
4,276
4,432
0
39,527
L
934
163
0
1,014
5,461
3,582
0
2,702
2,759
7,467
0
W
Raijin
crackkaa
Raijin
3,330
140
0
500
4,239
1,294
167
496
3,734
38,592
0
W
Ganesha
1,876
298
103
638
3,143
1,563
0
445
2,689
14,835
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
22,737
224
Minions Killed
165
0
Camps Cleared
0
787,787
Distance Traveled
689,507
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,964
552
52
6
0
168,420
0
W
Sol
5,713
635
64
7
0
145,102
0
W
Ao Kuang
5,302
589
35
4
0
179,769
0
W
Cernunnos
4,510
501
47
5
0
148,008
3
L
Charon
5,500
611
34
4
0
160,415
0
L
Thanatos
5,805
645
68
8
0
197,758
0
L
Ares
4,681
520
11
1
0
162,914
0
W
Raijin
5,393
599
74
8
0
151,686
0
W
Ganesha
5,049
561
4
0
0
163,222
2
L
Merlin
1,787
199
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role