Player Matchup

Awilix
Awilix
CriBush00
Awilix
Level 127
God Stats
22W - 25L
1,479 SR
Queue Stats
425W - 414L
1,474 Elo+
Solo
Ra
Ra
Inapte
Ra
Level 12
God Stats
0W - 3L
1,179 SR
Queue Stats
5W - 13L
1,373 Elo+
Party 1
Ganesha
Ganesha
SteveJJ
Ganesha
Level 97
God Stats
4W - 5L
1,611 SR
Queue Stats
176W - 146L
1,463 Elo+
Solo
King Arthur
King Arthur
hectorrd
King Arthur
Level 129
God Stats
8W - 6L
1,615 SR
Queue Stats
466W - 474L
1,507 Elo+
Solo
Cernunnos
Cernunnos
nitath0
Cernunnos
Level 87
God Stats
4W - 4L
1,837 SR
Queue Stats
72W - 73L
1,438 Elo+
Party 1
Team Averages
Level 90
1,544 SR
1,451 Elo+

VS

Team Averages
Level 116
1,445 SR
1,469 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BlutiFul92
Izanami
Level 173
God Stats
24W - 20L
1,502 SR
Queue Stats
370W - 397L
1,449 Elo+
Solo
Ymir
Ymir
IvkoDolezal
Ymir
Level 40
God Stats
13W - 16L
1,468 SR
Queue Stats
255W - 250L
1,426 Elo+
Solo
Discordia
Discordia
NaMeISmAx
Discordia
Level 104
God Stats
5W - 1L
1,254 SR
Queue Stats
84W - 80L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CriBush00
Awilix
13
2 / 2 / 1
7,549
503
5,517
9,652
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
12
0 / 5 / 0
6,993
466
2,522
7,867
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
SteveJJ
Ganesha
10
0 / 3 / 3
5,732
382
3,637
11,598
8,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
hectorrd
King Arthur
13
1 / 3 / 0
7,641
509
2,947
11,440
7,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
nitath0
Cernunnos
12
1 / 1 / 2
7,034
469
5,543
8,086
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
3 / 1 / 0
9,718
648
6,566
6,615
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
 
Chernobog
16
3 / 0 / 4
9,153
610
8,043
11,020
4,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
BlutiFul92
Izanami
14
2 / 1 / 0
8,720
581
4,474
9,170
3,128
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 6
8,005
534
3,514
10,521
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
NaMeISmAx
Discordia
14
6 / 0 / 1
8,639
576
7,480
2,199
820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
14
14
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
1
0
3
W
Chernobog
 
Chernobog
3
0
4
5
W
Izanami
BlutiFul92
Izanami
2
1
0
2
L
Awilix
CriBush00
Awilix
2
2
1
1.25
L
Ra
0
5
0
0
W
0
2
6
1.5
W
Discordia
NaMeISmAx
Discordia
6
0
1
6.5
L
Ganesha
SteveJJ
Ganesha
0
3
3
0.5
L
King Arthur
hectorrd
King Arthur
1
3
0
0.33
L
Cernunnos
nitath0
Cernunnos
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
30,077
48,643
Taken
39,525
26,813
Mitigated
21,151
8,544
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,566
508
371
3,465
6,615
2,562
0
265
6,350
80,499
0
W
Chernobog
 
Chernobog
8,043
4,954
0
3,705
11,020
4,617
2,058
650
10,370
0
101,414
W
Izanami
BlutiFul92
Izanami
4,474
3,183
0
4,595
9,170
3,128
560
1,090
8,080
0
77,989
L
Awilix
CriBush00
Awilix
5,517
2,437
0
970
9,652
4,199
0
1,896
7,688
0
70,512
L
Ra
2,522
355
84
521
7,867
3,400
0
5,045
2,822
54,098
0
W
3,514
656
262
2,510
10,521
10,024
0
3,549
6,972
16,826
0
W
Discordia
NaMeISmAx
Discordia
7,480
511
0
687
2,199
820
412
958
1,241
55,393
0
L
Ganesha
SteveJJ
Ganesha
3,637
232
161
1,907
11,598
8,683
0
3,842
7,756
16,827
0
L
King Arthur
hectorrd
King Arthur
2,947
97
0
1,121
11,440
7,572
0
6,038
5,132
1,052
57,382
L
Cernunnos
nitath0
Cernunnos
5,543
3,114
0
3,780
8,086
2,959
0
401
7,685
0
52,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
44,235
441
Minions Killed
532
0
Camps Cleared
0
1,425,503
Distance Traveled
1,369,733
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,718
648
140
9
0
264,017
5
W
Chernobog
9,153
610
131
9
0
318,248
0
W
Izanami
8,720
581
146
10
0
246,979
1
L
Awilix
7,549
503
115
8
0
352,624
0
L
Ra
6,993
466
108
7
0
266,003
0
W
Ymir
8,005
534
22
1
0
252,260
3
W
Discordia
8,639
576
93
6
0
288,229
0
L
Ganesha
5,732
382
4
0
0
280,099
7
L
King Arthur
7,641
509
103
7
0
263,952
7
L
Cernunnos
7,034
469
111
7
0
262,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role