Player Matchup

Susano
Susano
Lunchbox2453
Susano
Level 154
God Stats
42W - 31L
1,597 SR
Queue Stats
248W - 215L
1,562 Elo+
Solo
Neith
Neith
MooBaconWaffle
Neith
Level 102
God Stats
11W - 5L
1,645 SR
Queue Stats
12W - 8L
1,518 Elo+
Party 2
Chaac
Chaac
MrBonesXXV
Chaac
Level 119
God Stats
3W - 2L
1,539 SR
Queue Stats
6W - 4L
1,595 Elo+
Party 2
Anubis
Anubis
ayehummy
Anubis
Level 61
God Stats
3W - 5L
1,368 SR
Queue Stats
33W - 40L
1,467 Elo+
Solo
Ne Zha
Ne Zha
ºViking
Ne Zha
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,654 Elo+
Party 2
Team Averages
Level 112
1,530 SR
1,559 Elo+

VS

Team Averages
Level 49
1,497 SR
1,658 Elo+
Xing Tian
Xing Tian
BigBoy2479
Xing Tian
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,703 Elo+
Party 1
Ares
Ares
Bobby4946
Ares
Level 97
God Stats
16W - 16L
1,453 SR
Queue Stats
32W - 38L
1,477 Elo+
Solo
Hachiman
Hachiman
MeditationMeta
Hachiman
Level 59
God Stats
1W - 2L
1,799 SR
Queue Stats
6W - 11L
1,703 Elo+
Party 1
Hun Batz
Hun Batz
WeeneyBlower
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,703 Elo+
Party 1
He Bo
He Bo
XerxesTheTruJew
He Bo
Level 18
God Stats
0W - 1L
1,234 SR
Queue Stats
1W - 3L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 2 / 4
7,897
526
9,213
14,157
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 6
7,805
520
3,901
7,009
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
16
2 / 1 / 2
9,744
650
10,520
11,408
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
ayehummy
Anubis
13
5 / 2 / 4
8,087
539
7,853
5,298
2,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ºViking
Ne Zha
13
0 / 3 / 1
7,736
516
3,550
8,733
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigBoy2479
Xing Tian
10
0 / 3 / 5
6,670
445
2,309
12,186
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ares
12
1 / 1 / 0
6,712
447
4,741
12,918
13,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
14
3 / 0 / 1
8,579
572
6,555
6,812
2,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
WeeneyBlower
Hun Batz
14
3 / 2 / 3
7,847
523
6,078
13,084
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 5 / 1
6,172
411
4,446
9,462
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
11
Kills
8
8
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BigBoy2479
Xing Tian
0
3
5
0.83
L
Ares
1
1
0
1
W
Susano
2
2
4
2
L
Hachiman
3
0
1
3.5
W
2
0
6
5
W
Chaac
2
1
2
3
L
Hun Batz
WeeneyBlower
Hun Batz
3
2
3
2.25
L
1
5
1
0.3
W
Anubis
ayehummy
Anubis
5
2
4
3.5
W
Ne Zha
ºViking
Ne Zha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,037
Damage
24,129
46,605
Taken
54,462
25,565
Mitigated
33,833
17,010
Healing
14,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BigBoy2479
Xing Tian
2,309
128
0
1,466
12,186
9,964
0
3,624
8,562
13,365
0
L
Ares
4,741
422
0
3,056
12,918
13,637
0
750
11,576
31,568
0
W
Susano
9,213
2,042
0
6,427
14,157
5,493
0
958
13,159
0
62,460
L
Hachiman
6,555
3,522
0
3,718
6,812
2,481
162
0
6,812
0
66,544
W
3,901
628
0
2,898
7,009
3,066
556
2,530
4,439
0
52,567
W
Chaac
10,520
2,508
0
3,599
11,408
10,489
578
4,156
6,766
0
79,651
L
Hun Batz
WeeneyBlower
Hun Batz
6,078
1,564
0
4,929
13,084
5,522
0
700
12,235
0
56,105
L
4,446
455
0
1,750
9,462
2,229
0
2,779
6,683
35,749
0
W
Anubis
ayehummy
Anubis
7,853
500
0
1,891
5,298
2,579
485
3,190
2,068
53,261
0
W
Ne Zha
ºViking
Ne Zha
3,550
1,138
0
2,195
8,733
3,938
849
56
8,677
0
48,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,269
Gold Earned
35,980
471
Minions Killed
343
0
Camps Cleared
0
1,532,162
Distance Traveled
1,531,065
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,670
445
15
1
0
307,754
2
L
Ares
6,712
447
43
3
0
263,113
0
W
Susano
7,897
526
84
6
0
358,915
0
L
Hachiman
8,579
572
118
8
0
327,964
5
W
Neith
7,805
520
79
5
0
295,941
0
W
Chaac
9,744
650
143
10
0
304,567
0
L
Hun Batz
7,847
523
88
6
0
340,176
0
L
He Bo
6,172
411
79
5
0
292,058
0
W
Anubis
8,087
539
77
5
0
269,294
0
W
Ne Zha
7,736
516
88
6
0
303,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role