Player Matchup

Sun Wukong
Sun Wukong
Silver V
SiicK FLowW
Sun Wukong
Silver V
Level 65
God Stats
0W - 4L
1,509 SR
Queue Stats
9W - 35L
1,036 MMR
Party 2
Medusa
Medusa
Silver V
SiicK PiicKLe
Medusa
Silver V
Level 63
God Stats
2W - 7L
1,396 SR
Queue Stats
10W - 33L
1,251 MMR
Party 2
Hera
Hera
Gold V
Warlord_Mohican_
Hera
Gold V
Level 145
God Stats
59W - 90L
1,539 SR
Queue Stats
660W - 812L
1,264 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,481 SR
1,184 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 164
1,468 SR
1,397 MMR
Poseidon
Poseidon
Gold III
JETblaze
Poseidon
Gold III
Level 198
God Stats
2W - 1L
1,416 SR
Queue Stats
34W - 24L
1,557 MMR
Party 1
Nike
Nike
Gold V
QQIronrod
Nike
Gold V
Level 134
God Stats
2W - 1L
1,531 SR
Queue Stats
36W - 41L
1,277 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Untragical
Cthulhu
Gold V
Level 159
God Stats
1W - 0L
1,456 SR
Queue Stats
17W - 17L
1,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SiicK FLowW
Sun Wukong
13
1 / 2 / 4
9,947
711
8,901
21,677
26,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 3 / 2
10,415
744
7,305
9,232
4,217
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 6 / 1
9,573
684
7,011
12,452
5,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
HorusAo KuangKuzenboMartichorasAgni

VS

Bans
JanusHachimanAchillesXbalanqueYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
JETblaze
Poseidon
14
6 / 2 / 4
11,589
828
12,012
9,269
3,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
14
4 / 2 / 7
10,863
776
14,032
14,171
12,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Untragical
Cthulhu
13
1 / 1 / 9
10,311
737
11,320
12,789
17,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
JETblaze
Poseidon
6
2
4
4
W
Nike
4
2
7
3.75
L
Sun Wukong
SiicK FLowW
Sun Wukong
1
2
4
1.5
L
3
3
2
1.33
W
Cthulhu
Untragical
Cthulhu
1
1
9
5.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,217
Damage
37,364
43,361
Taken
36,229
36,500
Mitigated
34,450
4,293
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
JETblaze
Poseidon
12,012
1,678
0
1,273
9,269
3,933
1,850
1,924
7,345
71,288
0
W
Nike
14,032
1,184
0
1,980
14,171
12,723
499
3,098
11,073
0
37,192
L
Sun Wukong
SiicK FLowW
Sun Wukong
8,901
1,073
218
2,231
21,677
26,985
0
9,551
10,807
0
25,249
L
7,305
4,750
16
1,578
9,232
4,217
1,121
4,508
4,507
0
27,490
W
Cthulhu
Untragical
Cthulhu
11,320
405
287
2,041
12,789
17,794
723
2,273
10,516
31,494
1,491
L
7,011
1,300
0
250
12,452
5,298
576
6,540
5,661
40,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
32,763
139
Minions Killed
170
0
Camps Cleared
0
698,272
Distance Traveled
769,197
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,589
828
121
9
0
236,500
0
W
Nike
10,863
776
26
2
0
269,166
1
L
Sun Wukong
9,947
711
32
2
0
258,980
0
L
Medusa
10,415
744
37
3
0
218,878
0
W
Cthulhu
10,311
737
23
2
0
263,531
0
L
Hera
9,573
684
70
5
0
220,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role