Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Capt_Flash1
Geb
Level 154
God Stats
5W - 5L
1,418 SR
Queue Stats
109W - 101L
1,548 Elo+
Solo
Poseidon
Poseidon
SirrSanity
Poseidon
Level 122
God Stats
29W - 24L
1,590 SR
Queue Stats
507W - 485L
1,487 Elo+
Solo
Achilles
Achilles
kuko140
Achilles
Level 95
God Stats
11W - 22L
1,332 SR
Queue Stats
474W - 450L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tinysack816
Morgan Le Fay
Level 120
God Stats
322W - 226L
1,624 SR
Queue Stats
568W - 517L
1,543 Elo+
Solo
Team Averages
Level 131
1,493 SR
1,515 Elo+

VS

Team Averages
Level 114
1,466 SR
1,522 Elo+
Lancelot
Lancelot
Blackout21
Lancelot
Level 121
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 13L
1,418 Elo+
Solo
King Arthur
King Arthur
CogitoErgo8Sum
King Arthur
Level 55
God Stats
9W - 11L
1,494 SR
Queue Stats
255W - 234L
1,612 Elo+
Solo
Ullr
Ullr
LTspartan1172
Ullr
Level 124
God Stats
3W - 5L
1,787 SR
Queue Stats
155W - 150L
1,502 Elo+
Solo
Aphrodite
Aphrodite
RedBirdHead
Aphrodite
Level 123
God Stats
6W - 8L
1,388 SR
Queue Stats
442W - 425L
1,558 Elo+
Solo
Bacchus
Bacchus
literary-zigzag9
Bacchus
Level 149
God Stats
4W - 4L
1,379 SR
Queue Stats
1,139W - 1,031L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
4 / 1 / 3
7,858
561
11,387
9,300
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 6
7,238
517
5,655
11,214
8,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
SirrSanity
Poseidon
15
5 / 1 / 5
8,472
605
9,201
10,705
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
kuko140
Achilles
14
4 / 0 / 2
8,197
586
8,948
13,908
12,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
tinysack816
Morgan Le Fay
13
3 / 1 / 2
7,800
557
7,702
7,788
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blackout21
Lancelot
12
2 / 6 / 0
7,007
501
6,133
14,071
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
CogitoErgo8Sum
King Arthur
13
0 / 3 / 1
7,982
570
7,720
14,256
9,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 3 / 1
6,306
450
2,978
9,061
3,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RedBirdHead
Aphrodite
13
1 / 3 / 0
7,478
534
7,580
11,921
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 1
6,334
452
6,976
13,165
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
16
Kills
3
3
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
1
3
5.5
L
Lancelot
Blackout21
Lancelot
2
6
0
0.33
W
0
0
6
3
L
King Arthur
CogitoErgo8Sum
King Arthur
0
3
1
0.17
L
0
3
1
0.17
L
Aphrodite
RedBirdHead
Aphrodite
1
3
0
0.33
W
Poseidon
SirrSanity
Poseidon
5
1
5
7.5
W
Achilles
kuko140
Achilles
4
0
2
5
L
0
1
1
0.5
W
Morgan Le Fay
tinysack816
Morgan Le Fay
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,893
Damage
31,387
52,915
Taken
62,474
31,936
Mitigated
38,411
15,702
Healing
20,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,387
7,064
0
4,423
9,300
3,794
987
2,087
7,213
0
65,387
L
Lancelot
Blackout21
Lancelot
6,133
788
0
3,053
14,071
6,560
0
4,588
9,483
0
49,697
W
5,655
565
1,609
3,526
11,214
8,500
0
5,665
5,549
23,537
0
L
King Arthur
CogitoErgo8Sum
King Arthur
7,720
1,849
0
2,843
14,256
9,619
0
2,001
12,255
0
68,867
L
2,978
1,257
91
1,692
9,061
3,475
387
1,922
7,139
0
45,234
L
Aphrodite
RedBirdHead
Aphrodite
7,580
883
1,472
6,264
11,921
5,644
0
8,339
3,582
70,258
0
W
Poseidon
SirrSanity
Poseidon
9,201
1,937
0
2,075
10,705
3,507
313
635
10,070
91,935
0
W
Achilles
kuko140
Achilles
8,948
1,320
0
3,548
13,908
12,697
0
391
13,517
68
63,463
L
6,976
773
0
4,820
13,165
13,113
0
5,776
7,389
24,026
0
W
Morgan Le Fay
tinysack816
Morgan Le Fay
7,702
276
0
521
7,788
3,438
0
5,778
2,010
59,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,565
Gold Earned
35,107
455
Minions Killed
441
0
Camps Cleared
0
1,410,378
Distance Traveled
1,351,456
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,858
561
110
8
0
246,954
1
L
Lancelot
7,007
501
90
6
0
305,452
0
W
Geb
7,238
517
27
2
0
274,594
2
L
King Arthur
7,982
570
123
9
0
248,313
1
L
Ullr
6,306
450
74
5
0
246,906
4
L
Aphrodite
7,478
534
127
9
0
246,488
0
W
Poseidon
8,472
605
117
8
0
318,320
0
W
Achilles
8,197
586
102
7
0
285,067
3
L
Bacchus
6,334
452
27
2
0
304,297
0
W
Morgan Le Fay
7,800
557
99
7
0
285,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role