Player Matchup

Da Ji
Da Ji
AlphaWolf521
Da Ji
Level 130
God Stats
9W - 4L
1,575 SR
Queue Stats
105W - 113L
1,422 Elo+
Party 1
Xing Tian
Xing Tian
FaygoHalo
Xing Tian
Level 64
God Stats
1W - 1L
1,199 SR
Queue Stats
100W - 112L
1,373 Elo+
Party 1
Yu Huang
Yu Huang
SKULSHOTER223
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 53L
1,265 Elo+
Party 1
Team Averages
Level 74
1,425 SR
1,353 Elo+

VS

Team Averages
Level 68
1,419 SR
1,300 Elo+
Atlas
Atlas
BloodWolf1469
Atlas
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,166 Elo+
Party 2
Ne Zha
Ne Zha
TheOldCapn
Ne Zha
Level 128
God Stats
0W - 2L
1,256 SR
Queue Stats
65W - 107L
1,251 Elo+
Solo
Janus
Janus
aj12347
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 43L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 1 / 2
15,455
1,030
25,614
10,873
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
FaygoHalo
Xing Tian
14
1 / 2 / 13
11,024
735
6,086
16,594
14,810
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Yu Huang
SKULSHOTER223
Yu Huang
14
1 / 5 / 13
11,408
761
8,768
10,206
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
10,061
671
7,072
17,008
16,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TheOldCapn
Ne Zha
12
3 / 10 / 3
10,527
702
6,535
16,578
5,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
aj12347
Janus
14
3 / 10 / 3
10,847
723
13,169
13,199
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
24
Kills
8
8
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
22
1
2
23
L
2
4
2
0.75
W
Xing Tian
FaygoHalo
Xing Tian
1
2
13
3.75
W
Yu Huang
SKULSHOTER223
Yu Huang
1
5
13
1.5
L
Ne Zha
TheOldCapn
Ne Zha
3
10
3
0.45
L
Janus
aj12347
Janus
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,468
Damage
26,776
37,673
Taken
46,785
25,156
Mitigated
25,021
541
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,614
10,474
0
541
10,873
6,237
2,546
5,188
5,685
0
68,217
L
7,072
2,389
0
250
17,008
16,134
0
6,999
10,009
21,725
653
W
Xing Tian
FaygoHalo
Xing Tian
6,086
304
0
0
16,594
14,810
73
9,325
6,589
23,685
675
W
Yu Huang
SKULSHOTER223
Yu Huang
8,768
1,535
0
0
10,206
4,109
309
5,500
4,706
47,830
0
L
Ne Zha
TheOldCapn
Ne Zha
6,535
2,747
69
1,097
16,578
5,267
0
4,776
11,802
0
16,830
L
Janus
aj12347
Janus
13,169
454
0
250
13,199
3,620
0
2,810
10,389
45,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
31,435
157
Minions Killed
88
0
Camps Cleared
0
766,791
Distance Traveled
701,730
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,455
1,030
62
4
0
277,590
0
L
Atlas
10,061
671
18
1
0
264,414
0
W
Xing Tian
11,024
735
25
2
0
256,548
0
W
Yu Huang
11,408
761
70
5
0
232,653
0
L
Ne Zha
10,527
702
10
1
0
248,286
0
L
Janus
10,847
723
60
4
0
189,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role