Player Matchup

Osiris
Osiris
DFG1125
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,392 Elo+
Party 2
Bellona
Bellona
GADDAMNZAMBIES
Bellona
Level 167
God Stats
17W - 18L
1,525 SR
Queue Stats
521W - 531L
1,489 Elo+
Party 1
Hades
Hades
LumiRain
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,508 Elo+
Party 2
Discordia
Discordia
SolerGT
Discordia
Level 136
God Stats
2W - 3L
1,433 SR
Queue Stats
198W - 184L
1,509 Elo+
Solo
Ishtar
Ishtar
earth_bender600
Ishtar
Level 139
God Stats
4W - 3L
1,779 SR
Queue Stats
473W - 508L
1,422 Elo+
Party 1
Team Averages
Level 95
1,547 SR
1,464 Elo+

VS

Team Averages
Level 139
1,534 SR
1,499 Elo+
Zeus
Zeus
 
Zeus
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BROGUY1093
Freya
Level 159
God Stats
9W - 5L
1,595 SR
Queue Stats
749W - 778L
1,479 Elo+
Solo
Odin
Odin
KoalaBe4r
Odin
Level 83
God Stats
9W - 2L
1,804 SR
Queue Stats
275W - 238L
1,509 Elo+
Solo
Khepri
Khepri
MissJuicy
Khepri
Level 123
God Stats
2W - 1L
1,271 SR
Queue Stats
87W - 71L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DFG1125
Osiris
12
0 / 7 / 5
6,711
671
2,645
13,273
14,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 10
8,659
866
4,509
11,958
7,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
LumiRain
Hades
14
3 / 6 / 6
7,847
785
8,127
10,764
7,149
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SolerGT
Discordia
15
4 / 4 / 3
8,495
850
8,951
8,678
3,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 4 / 6
8,988
899
10,080
9,423
3,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 3 / 15
9,236
924
15,837
7,753
3,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
14
5 / 3 / 11
8,710
871
8,836
5,104
2,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
15
7 / 3 / 11
9,016
902
9,079
9,738
4,999
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
4 / 3 / 16
8,593
859
6,022
9,075
11,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
MissJuicy
Khepri
16
3 / 2 / 18
8,805
881
6,756
11,087
12,958
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
14
Kills
25
26
Deaths
14
30
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
15
4.5
W
The Morrigan
 
The Morrigan
5
3
11
3.5
W
Freya
7
3
11
4.17
L
Osiris
DFG1125
Osiris
0
7
5
0.36
L
1
5
10
1.2
W
Odin
4
3
16
4
L
Hades
LumiRain
Hades
3
6
6
1
W
Khepri
MissJuicy
Khepri
3
2
18
6
L
Discordia
SolerGT
Discordia
4
4
3
1.38
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,312
Damage
46,530
54,096
Taken
42,757
37,456
Mitigated
35,702
9,565
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,837
851
1,021
996
7,753
3,600
770
3,225
4,445
29,078
0
W
The Morrigan
 
The Morrigan
8,836
1,114
40
1,587
5,104
2,397
890
1,891
3,213
18,336
0
W
Freya
9,079
2,616
371
3,060
9,738
4,999
803
4,278
5,419
17,836
0
L
Osiris
DFG1125
Osiris
2,645
1,210
0
305
13,273
14,846
352
8,957
4,316
0
7,256
L
4,509
536
804
1,526
11,958
7,799
0
10,032
1,926
5,125
11,875
W
Odin
6,022
662
1,090
1,752
9,075
11,748
999
3,331
5,620
1,290
9,539
L
Hades
LumiRain
Hades
8,127
1,054
236
1,131
10,764
7,149
0
8,140
2,624
13,324
0
W
Khepri
MissJuicy
Khepri
6,756
436
948
2,641
11,087
12,958
711
5,299
5,630
11,612
0
L
Discordia
SolerGT
Discordia
8,951
339
268
1,969
8,678
3,765
42
7,543
1,135
25,284
0
L
10,080
7,020
1,162
2,164
9,423
3,897
982
6,750
2,673
0
18,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
44,360
96
Minions Killed
94
0
Camps Cleared
0
831,499
Distance Traveled
854,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,236
924
28
3
0
162,803
0
W
The Morrigan
8,710
871
24
2
0
139,442
0
W
Freya
9,016
902
19
2
0
172,279
0
L
Osiris
6,711
671
8
1
0
168,241
0
L
Bellona
8,659
866
29
3
0
173,417
0
W
Odin
8,593
859
13
1
0
190,413
0
L
Hades
7,847
785
11
1
0
159,733
0
W
Khepri
8,805
881
10
1
0
189,858
0
L
Discordia
8,495
850
39
4
0
153,904
0
L
Ishtar
8,988
899
9
1
0
176,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role