Player Matchup

Gilgamesh
Gilgamesh
Grissom20
Gilgamesh
Level 87
God Stats
4W - 8L
1,710 SR
Queue Stats
13W - 18L
1,643 Elo+
Party 1
Ishtar
Ishtar
RelaxedFaze
Ishtar
Level 68
God Stats
8W - 11L
1,481 SR
Queue Stats
100W - 100L
1,353 Elo+
Solo
Geb
Geb
lBlackwell94
Geb
Level 90
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 18L
1,643 Elo+
Party 1
Team Averages
Level 82
1,564 SR
1,546 Elo+

VS

Team Averages
Level 98
1,531 SR
1,469 Elo+
Hercules
Hercules
DUMPHUC
Hercules
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,465 Elo+
Party 2
Scylla
Scylla
Kehba
Scylla
Level 16
God Stats
4W - 3L
1,582 SR
Queue Stats
11W - 12L
1,466 Elo+
Party 2
Bastet
Bastet
Psychofunkk
Bastet
Level 183
God Stats
11W - 7L
1,513 SR
Queue Stats
534W - 629L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Grissom20
Gilgamesh
10
1 / 1 / 3
7,940
722
5,044
8,597
6,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
10
3 / 6 / 1
8,455
769
8,171
10,110
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 2 / 4
7,477
680
4,404
9,156
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DUMPHUC
Hercules
12
2 / 1 / 7
8,573
779
6,013
8,973
9,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Kehba
Scylla
12
5 / 2 / 3
8,947
813
11,127
7,409
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
11
2 / 1 / 6
8,563
778
7,444
7,617
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
4
Kills
9
9
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
DUMPHUC
Hercules
2
1
7
5.5
L
Gilgamesh
Grissom20
Gilgamesh
1
1
3
2.5
W
Scylla
Kehba
Scylla
5
2
3
3.25
W
Bastet
2
1
6
5
L
Ishtar
3
6
1
0.58
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,619
Damage
24,584
27,863
Taken
23,999
18,736
Mitigated
14,673
7,174
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DUMPHUC
Hercules
6,013
1,723
0
2,932
8,973
9,405
541
2,274
6,148
0
23,123
L
Gilgamesh
Grissom20
Gilgamesh
5,044
1,548
337
2,683
8,597
6,082
0
2,799
5,798
0
24,653
W
Scylla
Kehba
Scylla
11,127
877
0
1,840
7,409
2,384
0
1,084
6,045
31,894
0
W
Bastet
7,444
1,493
0
2,777
7,617
2,884
104
1,356
6,006
0
31,645
L
Ishtar
8,171
4,242
0
1,062
10,110
5,146
0
4,780
5,330
0
29,525
L
4,404
374
481
2,611
9,156
7,508
0
3,783
5,373
12,114
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
26,083
93
Minions Killed
106
0
Camps Cleared
0
624,744
Distance Traveled
702,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,573
779
27
2
0
232,867
0
L
Gilgamesh
7,940
722
38
3
0
218,605
0
W
Scylla
8,947
813
39
4
0
202,527
0
W
Bastet
8,563
778
40
4
0
266,887
0
L
Ishtar
8,455
769
40
4
0
168,383
0
L
Geb
7,477
680
15
1
0
237,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role