Player Matchup

Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NotABot2
Medusa
Level 144
God Stats
13W - 18L
1,280 SR
Queue Stats
209W - 216L
1,446 Elo+
Solo
Athena
Athena
SketchyBlossom
Athena
Level 173
God Stats
3W - 2L
1,489 SR
Queue Stats
293W - 268L
1,534 Elo+
Solo
Nu Wa
Nu Wa
XxMeMoitaxX
Nu Wa
Level 59
God Stats
39W - 21L
1,642 SR
Queue Stats
228W - 236L
1,456 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 127
God Stats
356W - 355L
1,503 SR
Queue Stats
593W - 621L
1,466 Elo+
Solo
Team Averages
Level 128
1,483 SR
1,480 Elo+

VS

Team Averages
Level 112
1,662 SR
1,526 Elo+
Susano
Susano
D1ST0RTED
Susano
Level 109
God Stats
35W - 22L
1,589 SR
Queue Stats
536W - 475L
1,508 Elo+
Party 1
Apollo
Apollo
DarthNihilus995
Apollo
Level 112
God Stats
18W - 16L
1,532 SR
Queue Stats
522W - 498L
1,457 Elo+
Party 1
Osiris
Osiris
ReekzPB
Osiris
Level 64
God Stats
2W - 1L
1,808 SR
Queue Stats
9W - 5L
1,657 Elo+
Solo
Aphrodite
Aphrodite
Silberadler1234
Aphrodite
Level 105
God Stats
6W - 1L
1,816 SR
Queue Stats
257W - 269L
1,545 Elo+
Solo
Ra
Ra
VtoRm
Ra
Level 170
God Stats
19W - 10L
1,563 SR
Queue Stats
216W - 215L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 0 / 0
6,125
613
2,206
4,883
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
NotABot2
Medusa
9
1 / 1 / 1
5,554
555
5,625
5,827
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 1 / 0
5,393
539
2,986
6,223
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
4,582
458
2,101
6,216
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 0
4,400
440
1,934
7,709
1,645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
D1ST0RTED
Susano
11
8 / 0 / 2
6,855
686
7,543
8,003
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 1
5,281
528
3,976
6,779
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
ReekzPB
Osiris
10
0 / 0 / 0
5,946
595
721
7,071
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Silberadler1234
Aphrodite
8
1 / 1 / 3
5,355
536
2,729
6,352
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ra
8
1 / 0 / 3
4,774
477
2,081
2,695
1,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Susano
D1ST0RTED
Susano
8
0
2
9
W
1
1
1
1.5
L
Medusa
NotABot2
Medusa
1
1
1
1.5
W
Osiris
ReekzPB
Osiris
0
0
0
0
W
Aphrodite
Silberadler1234
Aphrodite
1
1
3
2.5
L
1
1
0
1
W
Ra
1
0
3
2.5
L
0
3
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,852
Damage
17,050
30,858
Taken
30,900
10,956
Mitigated
16,302
7,185
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,206
1,147
0
1,000
4,883
1,876
0
34
4,849
0
50,166
W
Susano
D1ST0RTED
Susano
7,543
2,445
0
3,666
8,003
3,077
0
2,349
5,654
0
50,381
W
3,976
2,561
0
2,686
6,779
2,378
0
796
5,983
0
33,046
L
Medusa
NotABot2
Medusa
5,625
2,541
0
1,852
5,827
2,007
59
602
5,225
0
35,936
W
Osiris
ReekzPB
Osiris
721
71
0
3,546
7,071
5,604
90
394
6,677
0
38,246
W
Aphrodite
Silberadler1234
Aphrodite
2,729
707
856
3,647
6,352
4,071
0
1,974
4,378
16,971
0
L
2,986
1,229
0
2,155
6,223
4,086
36
1,718
4,505
17,074
0
W
Ra
2,081
240
226
1,009
2,695
1,172
0
1,508
1,187
24,248
0
L
2,101
607
43
1,497
6,216
1,342
169
935
5,233
24,019
0
L
1,934
331
80
558
7,709
1,645
494
1,473
6,236
16,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
28,211
234
Minions Killed
252
0
Camps Cleared
0
964,340
Distance Traveled
895,539
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,125
613
87
9
0
239,057
1
W
Susano
6,855
686
72
7
0
243,277
0
W
Apollo
5,281
528
63
6
0
184,280
0
L
Medusa
5,554
555
59
6
0
179,143
0
W
Osiris
5,946
595
57
6
0
160,382
0
W
Aphrodite
5,355
536
28
3
0
179,513
1
L
Athena
5,393
539
28
3
0
214,628
0
W
Ra
4,774
477
32
3
0
128,087
0
L
Nu Wa
4,582
458
28
3
0
174,414
1
L
Chang'e
4,400
440
32
3
0
157,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role