Player Matchup

Odin
Odin
BatGirl333
Odin
Level 106
God Stats
2W - 0L
1,685 SR
Queue Stats
305W - 314L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
SUR3N1UM
Danzaburou
Level 137
God Stats
3W - 2L
1,504 SR
Queue Stats
150W - 144L
1,542 Elo+
Party 1
Bacchus
Bacchus
Thompson Gunner
Bacchus
Level 120
God Stats
3W - 0L
1,749 SR
Queue Stats
162W - 149L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
iRobiee
Jormungandr
Level 159
God Stats
3W - 0L
1,853 SR
Queue Stats
149W - 152L
1,525 Elo+
Party 2
Ra
Ra
willbuckshot
Ra
Level 148
God Stats
3W - 6L
1,591 SR
Queue Stats
147W - 200L
1,483 Elo+
Solo
Team Averages
Level 134
1,676 SR
1,517 Elo+

VS

Team Averages
Level 110
1,347 SR
1,484 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Amanda_Peon
Ix Chel
Level 126
God Stats
3W - 8L
1,082 SR
Queue Stats
681W - 679L
1,434 Elo+
Solo
Cabrakan
Cabrakan
XxMemeDreamxX
Cabrakan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,469 Elo+
Solo
Persephone
Persephone
mammagh
Persephone
Level 146
God Stats
3W - 4L
1,444 SR
Queue Stats
391W - 412L
1,442 Elo+
Solo
Shiva
Shiva
v Tide v
Shiva
Level 147
God Stats
1W - 2L
1,210 SR
Queue Stats
137W - 125L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,768
777
4,358
8,913
8,820
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
SUR3N1UM
Danzaburou
15
2 / 1 / 7
8,377
838
7,712
10,200
5,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 8
7,520
752
5,365
12,968
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
iRobiee
Jormungandr
15
3 / 4 / 6
8,115
812
8,358
13,481
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 1 / 5
8,587
859
10,414
10,386
5,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 7
8,126
813
13,335
8,446
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Amanda_Peon
Ix Chel
14
3 / 3 / 4
7,617
762
10,301
9,086
4,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
XxMemeDreamxX
Cabrakan
8
0 / 2 / 0
6,092
609
582
4,107
3,073
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
mammagh
Persephone
16
4 / 1 / 3
8,620
862
12,660
7,606
3,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
v Tide v
Shiva
14
1 / 2 / 9
7,298
730
11,395
11,734
10,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
11
Kills
11
11
Deaths
11
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
7
2.17
L
Ix Chel
Amanda_Peon
Ix Chel
3
3
4
1.67
W
1
2
7
2.25
W
Danzaburou
SUR3N1UM
Danzaburou
2
1
7
5.5
W
0
3
8
1.33
L
Cabrakan
XxMemeDreamxX
Cabrakan
0
2
0
0
W
Jormungandr
iRobiee
Jormungandr
3
4
6
1.5
L
Persephone
mammagh
Persephone
4
1
3
5.5
L
Shiva
v Tide v
Shiva
1
2
9
2.75
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
48,273
55,948
Taken
40,979
50,478
Mitigated
26,825
28,186
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,335
5,726
1,171
1,561
8,446
4,903
0
5,030
3,143
0
31,836
L
Ix Chel
Amanda_Peon
Ix Chel
10,301
238
752
635
9,086
4,690
0
6,297
2,447
19,190
0
W
4,358
238
0
794
8,913
8,820
84
4,192
4,403
2,669
5,512
W
Danzaburou
SUR3N1UM
Danzaburou
7,712
1,680
935
3,496
10,200
5,530
442
4,033
6,081
0
16,237
W
5,365
135
1,376
3,899
12,968
16,487
0
4,356
8,278
6,188
0
L
Cabrakan
XxMemeDreamxX
Cabrakan
582
136
0
64
4,107
3,073
0
1,936
1,964
678
0
W
Jormungandr
iRobiee
Jormungandr
8,358
852
919
2,289
13,481
14,206
198
6,637
6,549
20,764
0
L
Persephone
mammagh
Persephone
12,660
827
1,393
1,574
7,606
3,858
0
4,568
2,650
23,765
0
L
Shiva
v Tide v
Shiva
11,395
313
2,467
4,462
11,734
10,301
0
6,641
4,503
0
17,009
W
10,414
361
7,957
6,521
10,386
5,435
664
4,325
5,928
30,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,367
Gold Earned
37,753
116
Minions Killed
101
0
Camps Cleared
0
983,066
Distance Traveled
819,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,126
813
47
5
0
166,994
0
L
Ix Chel
7,617
762
17
2
0
185,766
0
W
Odin
7,768
777
12
1
0
175,697
0
W
Danzaburou
8,377
838
33
3
0
201,101
0
W
Bacchus
7,520
752
4
0
0
225,702
0
L
Cabrakan
6,092
609
0
0
0
66,075
0
W
Jormungandr
8,115
812
33
3
0
180,852
0
L
Persephone
8,620
862
29
3
0
169,055
0
L
Shiva
7,298
730
8
1
0
231,305
0
W
Ra
8,587
859
34
3
0
199,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role