Player Matchup

Yu Huang
Yu Huang
Feared Tactix
Yu Huang
Level 145
God Stats
26W - 26L
1,591 SR
Queue Stats
359W - 306L
1,633 Elo+
Party 2
Thanatos
Thanatos
GonCrazy
Thanatos
Level 109
God Stats
4W - 5L
1,527 SR
Queue Stats
144W - 124L
1,610 Elo+
Party 2
Charon
Charon
QUANTUMVEGA
Charon
Level 115
God Stats
15W - 11L
1,577 SR
Queue Stats
172W - 145L
1,623 Elo+
Party 1
Anhur
Anhur
THEDILLYWIGGLE
Anhur
Level 147
God Stats
28W - 22L
1,608 SR
Queue Stats
529W - 461L
1,584 Elo+
Party 1
Awilix
Awilix
matthew444444444
Awilix
Level 172
God Stats
31W - 24L
1,597 SR
Queue Stats
713W - 727L
1,589 Elo+
Solo
Team Averages
Level 138
1,580 SR
1,608 Elo+

VS

Team Averages
Level 117
1,590 SR
1,569 Elo+
Janus
Janus
Asapwizwitascope
Janus
Level 148
God Stats
0W - 2L
1,325 SR
Queue Stats
118W - 101L
1,558 Elo+
Party 3
Danzaburou
Danzaburou
BlazeSzn
Danzaburou
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,585 Elo+
Party 3
Sun Wukong
Sun Wukong
EternalYami
Sun Wukong
Level 88
God Stats
7W - 6L
1,868 SR
Queue Stats
445W - 377L
1,592 Elo+
Solo
Sobek
Sobek
ItsNickBRO
Sobek
Level 134
God Stats
0W - 1L
1,632 SR
Queue Stats
42W - 41L
1,551 Elo+
Party 3
Arachne
Arachne
urmomsballz
Arachne
Level 87
God Stats
2W - 5L
1,624 SR
Queue Stats
107W - 82L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Feared Tactix
Yu Huang
13
2 / 0 / 6
7,284
560
8,978
6,267
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
GonCrazy
Thanatos
12
1 / 2 / 2
6,870
528
4,008
13,036
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
12
2 / 0 / 9
7,620
586
5,613
8,927
7,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 2
8,858
681
7,805
6,217
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 3 / 2
8,234
633
12,118
16,305
6,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,642
511
6,557
9,255
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
BlazeSzn
Danzaburou
12
0 / 5 / 2
7,320
563
3,190
10,522
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
EternalYami
Sun Wukong
13
2 / 2 / 0
7,947
611
9,990
10,611
7,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
9
0 / 4 / 1
6,141
472
4,536
11,645
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Arachne
urmomsballz
Arachne
12
3 / 2 / 1
7,341
565
9,394
15,604
5,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Danzaburou
BlazeSzn
Danzaburou
0
5
2
0.2
L
Sun Wukong
EternalYami
Sun Wukong
2
2
0
1
W
Yu Huang
Feared Tactix
Yu Huang
2
0
6
5
W
Thanatos
GonCrazy
Thanatos
1
2
2
1
L
Sobek
0
4
1
0.13
W
Charon
2
0
9
6.5
W
5
1
2
6
W
8
3
2
3
L
Arachne
urmomsballz
Arachne
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
33,667
50,752
Taken
57,637
24,410
Mitigated
28,386
17,042
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,557
265
0
1,662
9,255
3,328
0
4,705
4,302
46,204
0
L
Danzaburou
BlazeSzn
Danzaburou
3,190
1,226
0
1,769
10,522
3,164
0
658
9,864
0
49,653
L
Sun Wukong
EternalYami
Sun Wukong
9,990
2,532
0
3,626
10,611
7,374
47
1,759
8,806
0
57,392
W
Yu Huang
Feared Tactix
Yu Huang
8,978
620
0
970
6,267
2,806
0
4,212
1,839
54,803
0
W
Thanatos
GonCrazy
Thanatos
4,008
1,263
0
10,308
13,036
4,859
0
197
12,839
0
48,694
L
Sobek
4,536
364
0
3,290
11,645
8,974
0
3,921
7,578
22,066
0
W
Charon
5,613
1,256
0
2,418
8,927
7,821
14
3,505
5,286
17,915
0
W
7,805
4,420
0
2,597
6,217
2,309
1,107
369
5,848
0
76,932
W
12,118
5,312
0
749
16,305
6,615
0
2,300
13,847
0
66,867
L
Arachne
urmomsballz
Arachne
9,394
6,788
0
5,454
15,604
5,546
0
2,952
12,496
0
61,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,866
Gold Earned
35,391
468
Minions Killed
384
0
Camps Cleared
0
1,367,015
Distance Traveled
1,380,728
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,642
511
65
5
0
250,285
2
L
Danzaburou
7,320
563
99
8
0
243,640
0
L
Sun Wukong
7,947
611
102
8
0
277,588
0
W
Yu Huang
7,284
560
118
9
0
266,710
2
W
Thanatos
6,870
528
80
6
0
275,303
0
L
Sobek
6,141
472
35
3
0
301,486
1
W
Charon
7,620
586
18
1
0
275,959
0
W
Anhur
8,858
681
149
11
0
240,235
4
W
Awilix
8,234
633
103
8
0
308,808
0
L
Arachne
7,341
565
83
6
0
307,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role