Player Matchup

Neith
Neith
Halbz
Neith
Level 126
God Stats
4W - 6L
1,335 SR
Queue Stats
153W - 191L
1,376 Elo+
Solo
Sol
Sol
KurYush
Sol
Level 154
God Stats
2W - 1L
1,431 SR
Queue Stats
18W - 11L
1,556 Elo+
Party 2
Sylvanus
Sylvanus
Lostcat43
Sylvanus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
TK RoCkA
Ah Puch
Level 225
God Stats
7W - 5L
1,540 SR
Queue Stats
672W - 683L
1,552 Elo+
Solo
Agni
Agni
wars11726
Agni
Level 144
God Stats
2W - 0L
1,657 SR
Queue Stats
15W - 20L
1,475 Elo+
Party 2
Team Averages
Level 159
1,492 SR
1,520 Elo+

VS

Team Averages
Level 148
1,593 SR
1,517 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NeedTheD
Bacchus
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
479W - 476L
1,525 Elo+
Party 1
Poseidon
Poseidon
Stoney2311
Poseidon
Level 138
God Stats
3W - 2L
1,698 SR
Queue Stats
139W - 120L
1,580 Elo+
Party 1
Chang'e
Chang'e
carter205
Chang'e
Level 115
God Stats
1W - 3L
1,588 SR
Queue Stats
36W - 44L
1,449 Elo+
Party 3
Da Ji
Da Ji
morgason
Da Ji
Level 129
God Stats
1W - 1L
1,677 SR
Queue Stats
43W - 36L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Halbz
Neith
15
7 / 0 / 12
8,825
883
8,570
6,965
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
16
9 / 1 / 14
9,224
922
16,632
11,024
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Lostcat43
Sylvanus
15
3 / 0 / 17
9,133
913
2,761
8,925
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
TK RoCkA
Ah Puch
14
2 / 2 / 15
8,332
833
9,047
13,038
10,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
15
4 / 0 / 16
8,483
848
7,909
7,307
3,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 6 / 0
6,428
643
5,509
9,903
5,008
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
NeedTheD
Bacchus
13
0 / 3 / 2
6,372
637
5,661
11,071
12,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Stoney2311
Poseidon
13
0 / 4 / 1
6,844
684
6,453
6,919
3,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
carter205
Chang'e
12
2 / 6 / 0
6,798
680
5,711
11,179
5,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
morgason
Da Ji
10
0 / 6 / 2
5,962
596
6,520
8,546
4,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
7
25
Kills
2
3
Deaths
25
74
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
0
0
W
Neith
Halbz
Neith
7
0
12
13
W
Sol
9
1
14
16
W
Sylvanus
Lostcat43
Sylvanus
3
0
17
11.5
L
Bacchus
NeedTheD
Bacchus
0
3
2
0.33
L
Poseidon
Stoney2311
Poseidon
0
4
1
0.13
W
Ah Puch
TK RoCkA
Ah Puch
2
2
15
4.75
L
Chang'e
carter205
Chang'e
2
6
0
0.33
L
Da Ji
morgason
Da Ji
0
6
2
0.17
W
Agni
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,919
Damage
29,854
47,259
Taken
47,618
31,554
Mitigated
31,572
31,978
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,509
2,845
338
872
9,903
5,008
0
7,669
2,234
0
10,539
W
Neith
Halbz
Neith
8,570
2,751
410
2,078
6,965
3,731
1,481
3,788
2,925
0
16,999
W
Sol
16,632
3,903
419
5,056
11,024
5,392
3,028
2,919
7,995
33,966
0
W
Sylvanus
Lostcat43
Sylvanus
2,761
482
10,184
6,050
8,925
8,115
454
3,753
4,944
5,807
0
L
Bacchus
NeedTheD
Bacchus
5,661
100
136
2,850
11,071
12,795
0
6,299
4,772
9,001
0
L
Poseidon
Stoney2311
Poseidon
6,453
213
400
396
6,919
3,361
0
5,929
990
23,935
0
W
Ah Puch
TK RoCkA
Ah Puch
9,047
159
1,011
5,308
13,038
10,855
542
3,756
9,098
18,581
0
L
Chang'e
carter205
Chang'e
5,711
72
2,069
2,098
11,179
5,583
0
9,404
1,775
9,754
0
L
Da Ji
morgason
Da Ji
6,520
1,276
40
40
8,546
4,825
0
7,048
1,498
0
7,515
W
Agni
7,909
259
0
1,462
7,307
3,461
823
2,754
4,472
15,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,997
Gold Earned
32,404
113
Minions Killed
108
0
Camps Cleared
0
881,788
Distance Traveled
756,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,428
643
26
3
0
149,522
0
W
Neith
8,825
883
29
3
0
172,539
0
W
Sol
9,224
922
35
4
0
181,326
0
W
Sylvanus
9,133
913
7
1
0
172,934
0
L
Bacchus
6,372
637
14
1
0
171,535
0
L
Poseidon
6,844
684
50
5
0
153,342
0
W
Ah Puch
8,332
833
20
2
0
154,942
0
L
Chang'e
6,798
680
14
1
0
151,514
0
L
Da Ji
5,962
596
4
0
0
130,621
0
W
Agni
8,483
848
22
2
0
200,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role