Player Matchup

Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Beardus93
Olorun
Level 127
God Stats
4W - 6L
1,616 SR
Queue Stats
371W - 327L
1,563 Elo+
Party 1
Ares
Ares
Rwoarek
Ares
Level 157
God Stats
4W - 0L
1,714 SR
Queue Stats
119W - 106L
1,627 Elo+
Party 1
Zeus
Zeus
TickTonic
Zeus
Level 178
God Stats
46W - 37L
1,572 SR
Queue Stats
105W - 94L
1,580 Elo+
Party 1
Nemesis
Nemesis
lFalco
Nemesis
Level 147
God Stats
12W - 7L
1,457 SR
Queue Stats
209W - 185L
1,621 Elo+
Solo
Team Averages
Level 151
1,572 SR
1,578 Elo+

VS

Team Averages
Level 152
1,497 SR
1,533 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
MisterSatire
Janus
Level 154
God Stats
1W - 1L
1,830 SR
Queue Stats
547W - 522L
1,605 Elo+
Solo
Mercury
Mercury
Muskrat-jenkins
Mercury
Level 155
God Stats
0W - 1L
1,241 SR
Queue Stats
87W - 102L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
zgoetix
Baron Samedi
Level 123
God Stats
6W - 7L
1,411 SR
Queue Stats
424W - 379L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 3
7,983
614
6,974
11,897
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Beardus93
Olorun
13
2 / 1 / 1
8,121
625
9,498
7,571
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Rwoarek
Ares
11
1 / 2 / 3
7,284
560
3,974
9,620
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
13
2 / 2 / 3
7,789
599
9,503
7,105
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
lFalco
Nemesis
14
5 / 0 / 1
8,527
656
4,778
9,422
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
1 / 1 / 0
5,830
448
2,321
7,172
2,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
 
Xing Tian
7
0 / 2 / 3
5,253
404
5,099
13,202
7,881
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 0
7,528
579
5,752
6,270
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 2
7,062
543
5,096
11,719
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
zgoetix
Baron Samedi
13
4 / 2 / 0
7,764
597
8,535
10,743
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
11
Kills
9
9
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
4
3
0.63
L
Izanami
 
Izanami
1
1
0
1
L
Xing Tian
 
Xing Tian
0
2
3
0.75
W
Olorun
Beardus93
Olorun
2
1
1
2.5
L
3
2
0
1.5
L
1
4
2
0.5
W
Ares
Rwoarek
Ares
1
2
3
1.25
W
Zeus
2
2
3
1.75
W
Nemesis
lFalco
Nemesis
5
0
1
5.5
L
Baron Samedi
zgoetix
Baron Samedi
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,727
Damage
26,803
45,615
Taken
49,106
19,780
Mitigated
23,564
14,462
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,974
1,713
0
6,286
11,897
4,572
633
6,743
4,672
0
57,369
L
Izanami
 
Izanami
2,321
1,689
0
2,315
7,172
2,594
0
4,406
2,766
0
37,840
L
Xing Tian
 
Xing Tian
5,099
546
0
4,322
13,202
7,881
0
9,212
3,990
18,714
0
W
Olorun
Beardus93
Olorun
9,498
4,756
480
2,593
7,571
2,997
1,392
936
6,613
68,335
4,698
L
5,752
400
0
1,016
6,270
2,379
0
3,902
2,368
63,519
0
L
5,096
3,299
0
1,136
11,719
4,289
0
4,594
7,125
0
54,431
W
Ares
Rwoarek
Ares
3,974
225
0
3,083
9,620
6,314
0
5,117
4,232
12,726
0
W
Zeus
9,503
3,387
0
716
7,105
2,385
0
2,981
4,008
74,846
0
W
Nemesis
lFalco
Nemesis
4,778
2,219
0
1,304
9,422
3,512
0
2,816
6,365
0
67,844
L
Baron Samedi
zgoetix
Baron Samedi
8,535
1,401
0
4,357
10,743
6,421
46
861
9,882
55,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,704
Gold Earned
33,437
449
Minions Killed
408
0
Camps Cleared
0
1,303,619
Distance Traveled
1,267,464
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,983
614
89
7
0
221,289
6
L
Izanami
5,830
448
78
6
0
156,633
0
L
Xing Tian
5,253
404
16
1
0
286,535
0
W
Olorun
8,121
625
128
10
0
250,454
3
L
Janus
7,528
579
125
10
0
262,841
0
L
Mercury
7,062
543
81
6
0
324,231
0
W
Ares
7,284
560
13
1
0
271,431
2
W
Zeus
7,789
599
129
10
0
239,799
0
W
Nemesis
8,527
656
90
7
0
320,646
0
L
Baron Samedi
7,764
597
108
8
0
237,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role