Player Matchup

Sol
Sol
DarkMessiah458
Sol
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,412 Elo+
Party 1
Chiron
Chiron
InigoMontoya810
Chiron
Level 158
God Stats
7W - 8L
1,500 SR
Queue Stats
473W - 482L
1,469 Elo+
Party 1
Maui
Maui
N0cturnRaven
Maui
Level 141
God Stats
1W - 3L
1,123 SR
Queue Stats
102W - 84L
1,454 Elo+
Party 1
Awilix
Awilix
lxxeroxxl
Awilix
Level 66
God Stats
2W - 2L
1,539 SR
Queue Stats
166W - 180L
1,422 Elo+
Solo
Aphrodite
Aphrodite
xFR4NK THE T4NK
Aphrodite
Level 128
God Stats
9W - 5L
1,435 SR
Queue Stats
389W - 394L
1,436 Elo+
Party 1
Team Averages
Level 118
1,419 SR
1,438 Elo+

VS

Team Averages
Level 135
1,598 SR
1,438 Elo+
Nemesis
Nemesis
FletchGoGab
Nemesis
Level 152
God Stats
4W - 1L
1,640 SR
Queue Stats
237W - 212L
1,415 Elo+
Solo
Skadi
Skadi
LuciferKISS1974
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 185L
1,444 Elo+
Party 2
Hades
Hades
M85RIPPER
Hades
Level 149
God Stats
7W - 5L
1,440 SR
Queue Stats
475W - 468L
1,452 Elo+
Solo
Achilles
Achilles
Mezmoric2337
Achilles
Level 121
God Stats
5W - 3L
1,962 SR
Queue Stats
168W - 146L
1,484 Elo+
Party 2
Yemoja
Yemoja
javymarmol
Yemoja
Level 130
God Stats
3W - 2L
1,450 SR
Queue Stats
209W - 184L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 11
8,905
891
14,042
9,913
3,936
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 8
9,568
957
14,927
10,486
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 4 / 15
8,227
823
5,116
14,903
15,773
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Awilix
lxxeroxxl
Awilix
15
8 / 3 / 10
9,182
918
9,861
8,251
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
xFR4NK THE T4NK
Aphrodite
15
3 / 2 / 12
8,842
884
9,241
12,061
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FletchGoGab
Nemesis
13
1 / 5 / 7
7,028
703
6,853
14,073
8,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
2,460
246
0
0
0
Hades
M85RIPPER
Hades
15
4 / 7 / 4
8,781
878
11,149
13,034
8,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Mezmoric2337
Achilles
15
5 / 4 / 7
8,288
829
15,211
17,152
20,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
javymarmol
Yemoja
15
4 / 4 / 6
8,611
861
9,671
14,665
11,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
20
Kills
14
14
Deaths
20
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Nemesis
FletchGoGab
Nemesis
1
5
7
0.9
W
6
2
8
5
L
0
0
0
0
L
Hades
M85RIPPER
Hades
4
7
4
0.86
L
Achilles
Mezmoric2337
Achilles
5
4
7
2.13
W
1
4
15
2.13
L
Yemoja
javymarmol
Yemoja
4
4
6
1.75
W
Awilix
lxxeroxxl
Awilix
8
3
10
4.33
W
Aphrodite
xFR4NK THE T4NK
Aphrodite
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,187
Damage
42,884
55,614
Taken
58,924
35,421
Mitigated
47,865
27,191
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,042
4,990
688
3,055
9,913
3,936
1,981
3,637
6,059
24,411
0
L
Nemesis
FletchGoGab
Nemesis
6,853
2,500
502
3,675
14,073
8,224
0
5,185
8,888
0
9,778
W
14,927
3,512
3,052
2,527
10,486
4,852
1,887
4,743
5,509
0
31,527
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
M85RIPPER
Hades
11,149
165
787
624
13,034
8,210
0
5,687
7,347
24,837
0
L
Achilles
Mezmoric2337
Achilles
15,211
2,274
958
3,027
17,152
20,283
0
10,431
6,721
889
23,877
W
5,116
561
1,164
894
14,903
15,773
186
5,006
9,498
8,866
0
L
Yemoja
javymarmol
Yemoja
9,671
1,315
5,741
2,128
14,665
11,148
0
7,096
7,569
18,571
0
W
Awilix
lxxeroxxl
Awilix
9,861
3,271
229
98
8,251
4,439
1,018
2,298
5,712
0
12,588
W
Aphrodite
xFR4NK THE T4NK
Aphrodite
9,241
785
8,330
7,154
12,061
6,421
584
5,578
6,307
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,724
Gold Earned
35,168
102
Minions Killed
77
0
Camps Cleared
0
902,908
Distance Traveled
680,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,905
891
32
3
0
165,220
0
L
Nemesis
7,028
703
8
1
0
171,683
0
W
Chiron
9,568
957
42
4
0
178,640
0
L
Skadi
2,460
246
0
0
0
0
0
L
Hades
8,781
878
37
4
0
160,112
0
L
Achilles
8,288
829
20
2
0
192,427
0
W
Maui
8,227
823
1
0
0
177,178
0
L
Yemoja
8,611
861
12
1
0
156,195
0
W
Awilix
9,182
918
4
0
0
186,092
0
W
Aphrodite
8,842
884
23
2
0
195,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role