Player Matchup

Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DarkAçaí
Discordia
Level 85
God Stats
2W - 6L
1,294 SR
Queue Stats
79W - 99L
1,353 Elo+
Party 1
Izanami
Izanami
SailorHole
Izanami
Level 125
God Stats
14W - 16L
1,436 SR
Queue Stats
156W - 186L
1,382 Elo+
Party 1
Poseidon
Poseidon
cmbreeh
Poseidon
Level 33
God Stats
1W - 3L
1,126 SR
Queue Stats
67W - 98L
1,302 Elo+
Party 1
Team Averages
Level 87
1,371 SR
1,407 Elo+

VS

Team Averages
Level 45
1,458 SR
1,306 Elo+
Bakasura
Bakasura
Allassandra
Bakasura
Level 48
God Stats
1W - 4L
1,247 SR
Queue Stats
104W - 98L
1,330 Elo+
Solo
Kukulkan
Kukulkan
Nerukiz
Kukulkan
Level 12
God Stats
2W - 8L
1,531 SR
Queue Stats
3W - 14L
1,332 Elo+
Party 2
Bellona
Bellona
PKPower21
Bellona
Level 108
God Stats
1W - 3L
1,728 SR
Queue Stats
2W - 17L
1,253 Elo+
Party 2
Medusa
Medusa
Solantris
Medusa
Level 38
God Stats
1W - 7L
1,284 SR
Queue Stats
168W - 180L
1,361 Elo+
Solo
Cthulhu
Cthulhu
Thebanshee5719
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
5 / 0 / 4
12,584
1,258
16,472
10,829
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 1 / 4
12,080
1,208
21,784
10,934
4,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
DarkAçaí
Discordia
12
0 / 0 / 0
7,019
702
0
0
0
Izanami
SailorHole
Izanami
12
0 / 0 / 0
7,028
703
0
0
0
Poseidon
cmbreeh
Poseidon
12
0 / 0 / 0
7,019
702
0
0
0
Team 1 Tickets

284

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Allassandra
Bakasura
15
1 / 2 / 0
9,734
973
4,606
12,130
6,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Nerukiz
Kukulkan
14
0 / 2 / 0
9,016
902
3,507
9,065
4,345
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PKPower21
Bellona
15
0 / 1 / 1
9,357
936
5,467
8,647
10,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Solantris
Medusa
15
0 / 2 / 0
9,478
948
1,493
5,867
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 0
8,897
890
3,078
9,392
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
4
7
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
4
6
L
Bakasura
Allassandra
Bakasura
1
2
0
0.5
W
Discordia
DarkAçaí
Discordia
0
0
0
0
L
Kukulkan
Nerukiz
Kukulkan
0
2
0
0
L
Bellona
PKPower21
Bellona
0
1
1
0.5
W
Izanami
SailorHole
Izanami
0
0
0
0
L
Medusa
Solantris
Medusa
0
2
0
0
L
0
2
0
0
W
Poseidon
cmbreeh
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,256
Damage
18,151
21,763
Taken
45,101
15,995
Mitigated
34,636
4,687
Healing
2,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
16,472
6,264
0
2,772
10,829
11,363
0
4,111
5,912
0
41,099
W
Ah Muzen Cab
 
Ah Muzen Cab
21,784
8,250
0
1,915
10,934
4,632
0
2,989
7,260
0
66,775
L
Bakasura
Allassandra
Bakasura
4,606
2,633
0
1,962
12,130
6,319
0
380
10,195
0
16,016
W
Discordia
DarkAçaí
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Nerukiz
Kukulkan
3,507
42
0
0
9,065
4,345
0
332
7,840
19,739
0
L
Bellona
PKPower21
Bellona
5,467
1,045
0
216
8,647
10,330
0
0
8,206
0
11,378
W
Izanami
SailorHole
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
Solantris
Medusa
1,493
636
0
359
5,867
2,552
0
0
5,621
0
24,527
L
3,078
54
0
391
9,392
11,090
0
109
8,660
7,580
174
W
Poseidon
cmbreeh
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,730
Gold Earned
46,482
247
Minions Killed
242
2
Camps Cleared
6
425,105
Distance Traveled
952,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,584
1,258
110
11
1
233,451
0
W
Ah Muzen Cab
12,080
1,208
137
14
1
191,654
0
L
Bakasura
9,734
973
82
8
4
181,429
0
W
Discordia
7,019
702
0
0
0
0
0
L
Kukulkan
9,016
902
39
4
0
203,149
0
L
Bellona
9,357
936
10
1
2
164,620
0
W
Izanami
7,028
703
0
0
0
0
0
L
Medusa
9,478
948
94
9
0
204,739
0
L
Cthulhu
8,897
890
17
2
0
198,107
0
W
Poseidon
7,019
702
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role