Player Matchup

Skadi
Skadi
 
Skadi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Maverick
Agni
Level 172
God Stats
24W - 14L
1,823 SR
Queue Stats
113W - 97L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Naroti
Cliodhna
Level 48
God Stats
4W - 10L
1,493 SR
Queue Stats
74W - 71L
1,433 Elo+
Solo
Chaac
Chaac
ReekzPB
Chaac
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,599 Elo+
Solo
Nemesis
Nemesis
selvgod-utsuger
Nemesis
Level 78
God Stats
2W - 3L
1,325 SR
Queue Stats
237W - 250L
1,404 Elo+
Solo
Team Averages
Level 108
1,528 SR
1,495 Elo+

VS

Team Averages
Level 54
1,574 SR
1,450 Elo+
Arachne
Arachne
 
Arachne
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DANCHIKMALCHIK
Thor
Level 86
God Stats
5W - 6L
1,458 SR
Queue Stats
274W - 285L
1,358 Elo+
Solo
Kukulkan
Kukulkan
Metro_nui-13
Kukulkan
Level 30
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Ganesha
Ganesha
Queliena
Ganesha
Level 43
God Stats
5W - 3L
1,492 SR
Queue Stats
28W - 32L
1,339 Elo+
Solo
Anhur
Anhur
xemppa
Anhur
Level 67
God Stats
6W - 3L
1,922 SR
Queue Stats
323W - 311L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 1 / 1
7,404
617
9,495
7,380
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
5 / 1 / 3
7,811
651
6,993
5,126
1,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
Naroti
Cliodhna
12
0 / 0 / 6
6,707
559
5,721
10,451
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
ReekzPB
Chaac
10
2 / 0 / 0
6,301
525
5,404
8,938
5,407
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

10
0 / 3 / 5
5,814
485
3,994
9,271
4,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 1 / 1
6,942
579
7,572
12,255
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 3 / 3
6,341
528
4,044
9,943
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Metro_nui-13
Kukulkan
12
3 / 2 / 0
7,260
605
4,318
7,845
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Queliena
Ganesha
9
0 / 3 / 1
5,176
431
3,821
11,464
5,769
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
xemppa
Anhur
11
1 / 2 / 0
6,230
519
3,481
10,447
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
11
Kills
5
5
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
1
1
4.5
L
Arachne
 
Arachne
0
1
1
0.5
L
1
3
3
0.83
W
Agni
5
1
3
6.5
L
Kukulkan
Metro_nui-13
Kukulkan
3
2
0
1.5
W
Cliodhna
Naroti
Cliodhna
0
0
6
3
L
Ganesha
Queliena
Ganesha
0
3
1
0.17
W
Chaac
ReekzPB
Chaac
2
0
0
2
W
0
3
5
0.83
L
Anhur
xemppa
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
23,236
41,166
Taken
51,954
17,577
Mitigated
22,696
8,494
Healing
16,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,495
4,250
0
1,026
7,380
2,308
135
2,253
5,127
0
61,857
L
Arachne
 
Arachne
7,572
5,284
0
7,560
12,255
6,559
0
0
12,131
0
45,311
L
4,044
408
0
330
9,943
3,737
0
2,475
7,344
0
44,287
W
Agni
6,993
674
0
482
5,126
1,686
0
1,767
3,359
54,771
0
L
Kukulkan
Metro_nui-13
Kukulkan
4,318
457
0
1,110
7,845
3,081
0
3,974
3,829
57,685
0
W
Cliodhna
Naroti
Cliodhna
5,721
1,173
0
2,570
10,451
3,702
0
1,756
8,695
0
66,494
L
Ganesha
Queliena
Ganesha
3,821
662
928
2,740
11,464
5,769
28
209
11,096
17,436
0
W
Chaac
ReekzPB
Chaac
5,404
1,471
0
1,915
8,938
5,407
102
58
8,880
0
29,490
W
3,994
1,147
464
2,037
9,271
4,474
237
2,305
6,966
0
32,073
L
Anhur
xemppa
Anhur
3,481
2,034
0
3,651
10,447
3,550
443
335
10,007
0
46,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,037
Gold Earned
31,949
415
Minions Killed
359
0
Camps Cleared
0
1,301,087
Distance Traveled
1,218,719
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,404
617
96
8
0
239,688
1
L
Arachne
6,942
579
83
7
0
243,969
0
L
Thor
6,341
528
72
6
0
269,053
0
W
Agni
7,811
651
108
9
0
265,915
4
L
Kukulkan
7,260
605
109
9
0
246,087
2
W
Cliodhna
6,707
559
96
8
0
308,508
0
L
Ganesha
5,176
431
1
0
0
240,488
0
W
Chaac
6,301
525
71
6
0
224,201
0
W
Nemesis
5,814
485
44
4
0
262,775
0
L
Anhur
6,230
519
94
8
0
219,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role