Player Matchup

Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Crazyknidog
Agni
Level 108
God Stats
58W - 31L
1,729 SR
Queue Stats
78W - 59L
1,551 Elo+
Party 2
Bacchus
Bacchus
Momoistired
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,244 Elo+
Solo
Ratatoskr
Ratatoskr
Plasmm
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 112L
1,544 Elo+
Party 2
Team Averages
Level 60
1,546 SR
1,468 Elo+

VS

Team Averages
Level 27
1,528 SR
1,401 Elo+
Nu Wa
Nu Wa
AllOuttaCoffee
Nu Wa
Level 19
God Stats
5W - 4L
1,511 SR
Queue Stats
7W - 6L
1,508 Elo+
Party 1
Danzaburou
Danzaburou
AllOuttaTea
Danzaburou
Level 14
God Stats
3W - 5L
1,352 SR
Queue Stats
3W - 5L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Sharkibby
Kuzenbo
Level 31
God Stats
5W - 10L
1,433 SR
Queue Stats
80W - 104L
1,441 Elo+
Solo
Janus
Janus
Tindure
Janus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,180 Elo+
Solo
Izanami
Izanami
dedracsiDpttH
Izanami
Level 46
God Stats
0W - 1L
1,844 SR
Queue Stats
12W - 9L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
9 / 0 / 4
9,227
923
12,417
6,736
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
 
Thoth
14
4 / 2 / 4
8,043
804
7,789
5,478
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 8
8,433
843
10,716
6,872
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Momoistired
Bacchus
13
1 / 2 / 3
7,145
715
2,810
7,617
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Plasmm
Ratatoskr
13
0 / 3 / 7
7,408
741
4,892
8,915
3,569
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,112
711
5,290
6,784
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
AllOuttaTea
Danzaburou
11
0 / 2 / 2
6,485
649
2,749
6,597
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Sharkibby
Kuzenbo
13
0 / 2 / 5
7,111
711
5,783
10,182
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
Tindure
Janus
13
3 / 8 / 0
7,243
724
3,995
11,621
4,175
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
4 / 2 / 3
8,376
838
6,154
8,543
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
9
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
0
4
11
W
Thoth
 
Thoth
4
2
4
3
L
2
5
2
0.6
L
Danzaburou
AllOuttaTea
Danzaburou
0
2
2
0.5
W
5
2
8
4.5
W
Bacchus
Momoistired
Bacchus
1
2
3
1.25
W
Ratatoskr
Plasmm
Ratatoskr
0
3
7
1.17
L
Kuzenbo
Sharkibby
Kuzenbo
0
2
5
1.25
L
Janus
Tindure
Janus
3
8
0
0.38
L
Izanami
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,624
Damage
23,971
35,618
Taken
43,727
17,943
Mitigated
22,088
3,955
Healing
3,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,417
5,957
0
2,449
6,736
2,824
67
3,360
3,206
0
46,015
W
Thoth
 
Thoth
7,789
172
0
0
5,478
2,099
668
1,726
3,567
21,128
0
L
5,290
1,035
0
0
6,784
2,012
24
2,936
3,788
11,043
0
L
Danzaburou
AllOuttaTea
Danzaburou
2,749
845
0
721
6,597
2,301
0
4,219
2,276
0
13,319
W
10,716
503
0
260
6,872
2,751
155
4,317
2,452
27,428
0
W
Bacchus
Momoistired
Bacchus
2,810
190
0
1,093
7,617
6,700
76
2,821
4,510
9,288
0
W
Ratatoskr
Plasmm
Ratatoskr
4,892
745
0
153
8,915
3,569
799
2,387
6,407
0
23,082
L
Kuzenbo
Sharkibby
Kuzenbo
5,783
2,194
0
1,030
10,182
9,408
0
4,652
5,146
13,895
0
L
Janus
Tindure
Janus
3,995
322
78
143
11,621
4,175
0
5,719
5,734
13,538
0
L
Izanami
6,154
3,140
0
1,179
8,543
4,192
0
3,001
5,468
0
31,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
36,327
236
Minions Killed
158
0
Camps Cleared
0
997,984
Distance Traveled
699,501
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,227
923
89
9
0
196,649
0
W
Thoth
8,043
804
37
4
0
182,025
0
L
Nu Wa
7,112
711
19
2
0
88,189
0
L
Danzaburou
6,485
649
21
2
0
100,859
1
W
Agni
8,433
843
53
5
0
203,855
2
W
Bacchus
7,145
715
12
1
0
210,568
0
W
Ratatoskr
7,408
741
45
5
0
204,887
3
L
Kuzenbo
7,111
711
20
2
0
184,665
0
L
Janus
7,243
724
34
3
0
151,752
0
L
Izanami
8,376
838
64
6
0
174,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role