Player Matchup

Izanami
Izanami
Time4Twice
Izanami
Level 73
God Stats
3W - 3L
1,509 SR
Queue Stats
151W - 129L
1,507 Elo+
Party 1
Anubis
Anubis
West3625
Anubis
Level 64
God Stats
7W - 2L
1,314 SR
Queue Stats
29W - 25L
1,484 Elo+
Solo
Mulan
Mulan
Young-_-Rab242
Mulan
Level 118
God Stats
9W - 5L
1,546 SR
Queue Stats
117W - 115L
1,459 Elo+
Solo
Serqet
Serqet
restlyss
Serqet
Level 49
God Stats
6W - 3L
1,641 SR
Queue Stats
152W - 162L
1,445 Elo+
Party 1
Xing Tian
Xing Tian
xDWxWolfy
Xing Tian
Level 79
God Stats
6W - 11L
1,376 SR
Queue Stats
16W - 23L
1,434 Elo+
Solo
Team Averages
Level 77
1,477 SR
1,466 Elo+

VS

Team Averages
Level 74
1,480 SR
1,400 Elo+
Poseidon
Poseidon
KermitDFroge298
Poseidon
Level 125
God Stats
2W - 4L
1,537 SR
Queue Stats
139W - 146L
1,463 Elo+
Solo
Olorun
Olorun
Nihil79
Olorun
Level 51
God Stats
12W - 23L
1,405 SR
Queue Stats
298W - 356L
1,297 Elo+
Solo
King Arthur
King Arthur
Soulshade12
King Arthur
Level 42
God Stats
17W - 20L
1,669 SR
Queue Stats
265W - 257L
1,406 Elo+
Solo
Nemesis
Nemesis
osa_356
Nemesis
Level 44
God Stats
0W - 2L
1,365 SR
Queue Stats
74W - 80L
1,471 Elo+
Solo
Neith
Neith
will2xtv
Neith
Level 106
God Stats
0W - 2L
1,427 SR
Queue Stats
2W - 5L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Time4Twice
Izanami
13
3 / 2 / 6
8,418
561
4,165
9,512
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
West3625
Anubis
16
10 / 1 / 5
10,351
690
16,649
15,084
7,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 2
8,030
535
7,131
15,507
11,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serqet
restlyss
Serqet
14
5 / 1 / 8
8,780
585
5,879
12,624
5,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
xDWxWolfy
Xing Tian
12
2 / 0 / 5
7,832
522
5,653
15,685
7,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
4 / 5 / 0
8,756
584
14,289
9,724
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
Nihil79
Olorun
12
0 / 7 / 1
7,078
472
7,675
14,949
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Soulshade12
King Arthur
13
3 / 2 / 1
8,347
556
10,100
14,864
13,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
osa_356
Nemesis
13
1 / 3 / 3
7,843
523
7,443
12,645
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
will2xtv
Neith
10
1 / 4 / 0
6,831
455
4,288
8,371
2,582
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
9
9
Deaths
21
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
5
0
0.8
L
Olorun
Nihil79
Olorun
0
7
1
0.07
L
King Arthur
Soulshade12
King Arthur
3
2
1
1.75
W
Izanami
Time4Twice
Izanami
3
2
6
3
W
Anubis
West3625
Anubis
10
1
5
12.5
W
1
5
2
0.4
L
Nemesis
osa_356
Nemesis
1
3
3
0.83
W
Serqet
restlyss
Serqet
5
1
8
9
L
Neith
will2xtv
Neith
1
4
0
0.25
W
Xing Tian
xDWxWolfy
Xing Tian
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,477
Damage
43,795
68,412
Taken
60,553
33,939
Mitigated
27,160
27,799
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
14,289
2,113
0
950
9,724
2,573
851
6,616
2,953
69,830
0
L
Olorun
Nihil79
Olorun
7,675
3,662
178
4,241
14,949
4,724
1,126
6,319
8,170
50,213
0
L
King Arthur
Soulshade12
King Arthur
10,100
1,330
0
1,667
14,864
13,008
58
2,926
11,938
1,064
54,535
W
Izanami
Time4Twice
Izanami
4,165
3,097
0
1,762
9,512
3,127
859
3,744
5,768
0
49,118
W
Anubis
West3625
Anubis
16,649
835
0
10,189
15,084
7,188
0
8,632
6,452
95,997
0
W
7,131
1,027
0
3,776
15,507
11,241
954
1,440
14,067
0
52,172
L
Nemesis
osa_356
Nemesis
7,443
3,008
0
1,656
12,645
4,273
212
3,311
9,334
0
63,341
W
Serqet
restlyss
Serqet
5,879
1,798
0
4,846
12,624
5,154
0
3,490
9,134
0
51,963
L
Neith
will2xtv
Neith
4,288
1,632
0
1,313
8,371
2,582
46
3,130
5,241
0
32,734
W
Xing Tian
xDWxWolfy
Xing Tian
5,653
139
1,250
5,976
15,685
7,229
0
5,685
10,000
22,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
38,855
406
Minions Killed
377
0
Camps Cleared
0
1,511,479
Distance Traveled
1,483,699
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,756
584
103
7
0
301,621
0
L
Olorun
7,078
472
66
4
0
231,049
0
L
King Arthur
8,347
556
69
5
0
308,538
0
W
Izanami
8,418
561
88
6
0
281,705
0
W
Anubis
10,351
690
142
9
0
289,311
0
W
Mulan
8,030
535
74
5
0
244,590
0
L
Nemesis
7,843
523
87
6
0
337,190
0
W
Serqet
8,780
585
76
5
0
372,913
1
L
Neith
6,831
455
52
3
0
305,301
10
W
Xing Tian
7,832
522
26
2
0
322,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role