Player Matchup

Agni
Agni
DrBread11
Agni
Level 39
God Stats
6W - 2L
1,683 SR
Queue Stats
57W - 58L
1,494 Elo+
Party 2
Set
Set
GrandePadre44
Set
Level 77
God Stats
6W - 6L
1,502 SR
Queue Stats
174W - 182L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
Urevig
Amaterasu
Level 21
God Stats
1W - 0L
1,329 SR
Queue Stats
6W - 0L
1,690 Elo+
Party 2
Izanami
Izanami
YOUNGSQUID02
Izanami
Level 66
God Stats
3W - 4L
1,466 SR
Queue Stats
202W - 218L
1,439 Elo+
Party 2
Odin
Odin
jaxt556
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,528 Elo+
Party 2
Team Averages
Level 58
1,496 SR
1,525 Elo+

VS

Team Averages
Level 47
1,480 SR
1,422 Elo+
Athena
Athena
DaGuyWithTheTie
Athena
Level 38
God Stats
9W - 10L
1,282 SR
Queue Stats
252W - 236L
1,397 Elo+
Party 3
The Morrigan
The Morrigan
KingMashu
The Morrigan
Level 87
God Stats
0W - 2L
1,316 SR
Queue Stats
128W - 119L
1,415 Elo+
Party 3
Bakasura
Bakasura
KoaLOL
Bakasura
Level 62
God Stats
4W - 5L
1,595 SR
Queue Stats
55W - 54L
1,155 Elo+
Party 1
Charybdis
Charybdis
MyYoke
Charybdis
Level 43
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Thanatos
Thanatos
Tenuz
Thanatos
Level 4
God Stats
0W - 1L
1,706 SR
Queue Stats
29W - 36L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 2 / 3
7,135
510
5,746
6,447
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,364
526
3,270
11,047
4,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Urevig
Amaterasu
13
6 / 1 / 1
8,601
614
11,446
14,833
12,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
YOUNGSQUID02
Izanami
10
1 / 2 / 4
6,612
472
7,114
8,405
2,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
jaxt556
Odin
11
1 / 1 / 4
6,965
498
3,916
12,619
8,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
6,017
430
3,438
12,277
9,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
KingMashu
The Morrigan
14
3 / 3 / 2
8,044
575
8,313
8,492
3,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
KoaLOL
Bakasura
12
3 / 1 / 2
7,116
508
6,910
9,952
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
MyYoke
Charybdis
11
2 / 1 / 2
6,398
457
12,178
10,462
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Tenuz
Thanatos
9
0 / 4 / 0
5,651
404
2,082
8,370
3,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Agni
1
2
3
1.25
W
2
3
0
0.67
L
The Morrigan
KingMashu
The Morrigan
3
3
2
1.33
L
Bakasura
KoaLOL
Bakasura
3
1
2
4
L
Charybdis
MyYoke
Charybdis
2
1
2
3
L
Thanatos
Tenuz
Thanatos
0
4
0
0
W
Amaterasu
Urevig
Amaterasu
6
1
1
6.5
W
Izanami
YOUNGSQUID02
Izanami
1
2
4
1.5
W
Odin
jaxt556
Odin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,492
Damage
32,921
53,351
Taken
49,553
30,322
Mitigated
24,992
12,363
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,438
1,328
0
2,488
12,277
9,158
25
437
11,840
15,114
0
W
Agni
5,746
816
0
848
6,447
1,827
0
62
6,004
49,768
0
W
3,270
1,103
0
1,897
11,047
4,409
0
1,066
9,455
0
64,094
L
The Morrigan
KingMashu
The Morrigan
8,313
2,024
0
4,454
8,492
3,298
0
1,307
7,185
60,560
3,280
L
Bakasura
KoaLOL
Bakasura
6,910
4,212
0
3,935
9,952
5,380
0
2,959
6,993
0
33,719
L
Charybdis
MyYoke
Charybdis
12,178
5,577
0
5,567
10,462
3,785
157
663
9,799
0
50,066
L
Thanatos
Tenuz
Thanatos
2,082
960
0
2,194
8,370
3,371
0
380
7,990
0
21,440
W
Amaterasu
Urevig
Amaterasu
11,446
5,001
0
5,859
14,833
12,649
364
2,883
11,488
0
75,013
W
Izanami
YOUNGSQUID02
Izanami
7,114
4,595
0
1,448
8,405
2,876
0
1,868
6,460
0
46,968
W
Odin
jaxt556
Odin
3,916
1,441
272
2,039
12,619
8,561
0
2,842
9,351
0
15,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
33,226
400
Minions Killed
327
0
Camps Cleared
0
1,337,087
Distance Traveled
1,370,354
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,017
430
22
2
0
269,277
0
W
Agni
7,135
510
91
7
0
252,663
7
W
Set
7,364
526
93
7
0
258,649
1
L
The Morrigan
8,044
575
101
7
0
277,971
0
L
Bakasura
7,116
508
89
6
0
274,804
0
L
Charybdis
6,398
457
70
5
0
234,825
4
L
Thanatos
5,651
404
45
3
0
313,477
0
W
Amaterasu
8,601
614
118
8
0
284,119
2
W
Izanami
6,612
472
69
5
0
251,365
1
W
Odin
6,965
498
29
2
0
290,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role