Player Matchup

Charon
Charon
Kryptionel
Charon
Level 42
God Stats
22W - 24L
1,448 SR
Queue Stats
120W - 126L
1,424 Elo+
Solo
Hera
Hera
Yun3108
Hera
Level 116
God Stats
18W - 21L
1,392 SR
Queue Stats
42W - 39L
1,429 Elo+
Solo
Bakasura
Bakasura
cellojello
Bakasura
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 14L
1,227 Elo+
Solo
Chronos
Chronos
ivohilaire
Chronos
Level 129
God Stats
0W - 3L
1,357 SR
Queue Stats
188W - 169L
1,498 Elo+
Party 2
King Arthur
King Arthur
juan22319
King Arthur
Level 121
God Stats
10W - 14L
1,468 SR
Queue Stats
164W - 147L
1,502 Elo+
Party 2
Team Averages
Level 91
1,433 SR
1,416 Elo+

VS

Team Averages
Level 112
1,648 SR
1,469 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BalancedVirus30
Pele
Level 125
God Stats
5W - 1L
1,793 SR
Queue Stats
283W - 265L
1,448 Elo+
Solo
Odin
Odin
Nagato521
Odin
Level 135
God Stats
2W - 0L
1,693 SR
Queue Stats
159W - 150L
1,494 Elo+
Party 1
Anubis
Anubis
dethsmask
Anubis
Level 64
God Stats
15W - 5L
1,635 SR
Queue Stats
39W - 26L
1,508 Elo+
Solo
Danzaburou
Danzaburou
goshx
Danzaburou
Level 128
God Stats
8W - 5L
1,620 SR
Queue Stats
180W - 180L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Kryptionel
Charon
9
0 / 0 / 0
5,655
471
3,640
9,732
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
Yun3108
Hera
10
0 / 4 / 0
5,814
485
2,684
6,672
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
cellojello
Bakasura
11
0 / 0 / 0
5,931
494
1,392
8,720
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
ivohilaire
Chronos
10
0 / 1 / 0
5,987
499
3,674
6,848
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
juan22319
King Arthur
12
0 / 0 / 0
6,622
552
2,880
6,927
5,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 1
8,103
675
5,484
3,987
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 0 / 2
7,312
609
3,554
8,393
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
11
2 / 0 / 2
6,919
577
3,718
7,018
4,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
dethsmask
Anubis
13
0 / 0 / 0
7,625
635
3,332
4,658
2,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
goshx
Danzaburou
13
0 / 0 / 2
7,782
649
8,575
7,483
3,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
5
5
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
1
2.5
W
1
0
2
2
L
Charon
Kryptionel
Charon
0
0
0
0
W
Odin
2
0
2
3
L
Hera
Yun3108
Hera
0
4
0
0
L
Bakasura
cellojello
Bakasura
0
0
0
0
W
Anubis
dethsmask
Anubis
0
0
0
0
W
Danzaburou
goshx
Danzaburou
0
0
2
1
L
Chronos
ivohilaire
Chronos
0
1
0
0
L
King Arthur
juan22319
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,270
Damage
24,663
38,899
Taken
31,539
19,684
Mitigated
14,523
9,883
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,484
223
0
1,593
3,987
1,364
480
955
3,022
67,911
0
W
3,554
1,030
0
1,625
8,393
3,054
477
1,603
6,790
0
72,357
L
Charon
Kryptionel
Charon
3,640
1,054
0
3,448
9,732
6,877
0
1,282
8,342
21,480
0
W
Odin
3,718
382
0
2,759
7,018
4,508
0
2,724
4,074
0
20,102
L
Hera
Yun3108
Hera
2,684
387
0
700
6,672
1,873
0
3,035
3,503
39,976
0
L
Bakasura
cellojello
Bakasura
1,392
933
0
2,147
8,720
3,325
0
671
8,019
0
38,602
W
Anubis
dethsmask
Anubis
3,332
714
0
3,909
4,658
2,178
350
0
4,658
58,732
0
W
Danzaburou
goshx
Danzaburou
8,575
3,050
0
4,058
7,483
3,419
176
4,716
2,742
0
67,473
L
Chronos
ivohilaire
Chronos
3,674
1,806
0
2,054
6,848
1,941
0
0
6,848
37,990
1,884
L
King Arthur
juan22319
King Arthur
2,880
148
0
1,534
6,927
5,668
0
3,524
3,371
0
45,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
37,741
371
Minions Killed
493
0
Camps Cleared
0
1,243,157
Distance Traveled
1,296,089
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,103
675
119
10
0
266,373
2
W
Pele
7,312
609
98
8
0
267,770
0
L
Charon
5,655
471
27
2
0
211,329
0
W
Odin
6,919
577
30
3
0
302,005
0
L
Hera
5,814
485
74
6
0
189,567
0
L
Bakasura
5,931
494
94
8
0
322,721
0
W
Anubis
7,625
635
123
10
0
225,613
6
W
Danzaburou
7,782
649
123
10
0
234,328
3
L
Chronos
5,987
499
80
7
0
252,214
4
L
King Arthur
6,622
552
96
8
0
267,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role