Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Andyta VCs
Scylla
Level 61
God Stats
0W - 1L
1,163 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Discord VCs
Sun Wukong
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,436 Elo+
Party 1
Maui
Maui
Sparkman35
Maui
Level 170
God Stats
13W - 17L
1,498 SR
Queue Stats
92W - 81L
1,537 Elo+
Party 1
Izanami
Izanami
SpukPun3
Izanami
Level 148
God Stats
1W - 2L
1,707 SR
Queue Stats
26W - 31L
1,486 Elo+
Party 1
Team Averages
Level 132
1,473 SR
1,492 Elo+

VS

Team Averages
Level 128
1,520 SR
1,479 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DARKZER0 666
Fenrir
Level 124
God Stats
1W - 0L
1,620 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Patp7
Kukulkan
Level 119
God Stats
62W - 59L
1,504 SR
Queue Stats
95W - 93L
1,440 Elo+
Solo
Aphrodite
Aphrodite
wiljea
Aphrodite
Level 152
God Stats
4W - 6L
1,474 SR
Queue Stats
300W - 303L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 1 / 4
5,063
506
1,103
7,935
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Andyta VCs
Scylla
8
1 / 3 / 0
4,336
434
618
5,350
1,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Discord VCs
Sun Wukong
9
2 / 4 / 0
5,064
506
2,208
8,895
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
0 / 2 / 4
5,270
527
2,946
6,683
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SpukPun3
Izanami
9
1 / 0 / 0
5,629
563
1,448
4,560
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 2 / 2
7,181
718
9,182
6,216
3,895
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
 
Neith
10
0 / 0 / 0
5,375
538
3,191
4,059
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
10
4 / 0 / 0
5,866
587
2,125
7,484
2,756
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Patp7
Kukulkan
10
2 / 0 / 1
6,243
624
4,470
2,502
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
wiljea
Aphrodite
8
1 / 2 / 2
5,478
548
1,730
5,463
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
4
Kills
10
10
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
4
2
W
Anubis
 
Anubis
3
2
2
2
W
Neith
 
Neith
0
0
0
0
L
Scylla
Andyta VCs
Scylla
1
3
0
0.33
W
Fenrir
4
0
0
4
L
Sun Wukong
Discord VCs
Sun Wukong
2
4
0
0.5
W
Kukulkan
Patp7
Kukulkan
2
0
1
2.5
L
0
2
4
1
L
Izanami
SpukPun3
Izanami
1
0
0
1
W
Aphrodite
wiljea
Aphrodite
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,323
Damage
20,698
33,423
Taken
25,724
12,738
Mitigated
12,480
5,739
Healing
12,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,103
348
0
2,094
7,935
2,594
0
1,570
6,365
0
31,933
W
Anubis
 
Anubis
9,182
738
0
2,988
6,216
3,895
442
1,160
4,965
61,096
0
W
Neith
 
Neith
3,191
795
0
2,467
4,059
1,504
782
248
3,811
0
39,577
L
Scylla
Andyta VCs
Scylla
618
35
0
0
5,350
1,796
0
3,425
1,925
16,117
0
W
Fenrir
2,125
161
0
2,753
7,484
2,756
0
320
7,164
0
30,814
L
Sun Wukong
Discord VCs
Sun Wukong
2,208
497
0
460
8,895
3,206
0
7,239
1,656
0
16,392
W
Kukulkan
Patp7
Kukulkan
4,470
548
0
662
2,502
1,010
338
548
1,954
45,143
0
L
2,946
623
0
1,356
6,683
3,744
0
2,931
3,752
15,065
0
L
Izanami
SpukPun3
Izanami
1,448
846
0
1,829
4,560
1,398
208
217
4,343
0
46,202
W
Aphrodite
wiljea
Aphrodite
1,730
235
723
2,681
5,463
3,315
423
1,139
4,266
14,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,362
Gold Earned
30,143
196
Minions Killed
319
0
Camps Cleared
0
993,142
Distance Traveled
921,732
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,063
506
56
6
0
219,181
0
W
Anubis
7,181
718
107
11
0
155,686
2
W
Neith
5,375
538
70
7
0
172,813
0
L
Scylla
4,336
434
23
2
0
185,276
0
W
Fenrir
5,866
587
53
5
0
189,418
0
L
Sun Wukong
5,064
506
19
2
0
191,212
0
W
Kukulkan
6,243
624
72
7
0
211,040
0
L
Maui
5,270
527
14
1
0
190,277
0
L
Izanami
5,629
563
84
8
0
207,196
3
W
Aphrodite
5,478
548
17
2
0
192,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role