Player Matchup

Osiris
Osiris
BearGubbins
Osiris
Level 64
God Stats
16W - 13L
1,657 SR
Queue Stats
113W - 87L
1,526 Elo+
Solo
Nemesis
Nemesis
CursoryCasual
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 2
Baron Samedi
Baron Samedi
HatterCat1459
Baron Samedi
Level 6
God Stats
0W - 3L
1,152 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 2
Yemoja
Yemoja
Mehro2927
Yemoja
Level 17
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 3L
1,089 Elo+
Party 2
Anubis
Anubis
Nicnus
Anubis
Level 108
God Stats
0W - 1L
1,547 SR
Queue Stats
6W - 21L
1,344 Elo+
Solo
Team Averages
Level 53
1,426 SR
1,227 Elo+

VS

Team Averages
Level 111
1,562 SR
1,417 Elo+
Cliodhna
Cliodhna
DAVOMALVEK
Cliodhna
Level 79
God Stats
2W - 0L
1,430 SR
Queue Stats
57W - 61L
1,403 Elo+
Solo
Ah Puch
Ah Puch
DeathDelure
Ah Puch
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,427 Elo+
Solo
Charon
Charon
HyDro2012
Charon
Level 124
God Stats
8W - 3L
1,824 SR
Queue Stats
294W - 294L
1,473 Elo+
Party 1
Bellona
Bellona
Suxs2BU
Bellona
Level 88
God Stats
9W - 5L
1,505 SR
Queue Stats
96W - 114L
1,300 Elo+
Solo
Xbalanque
Xbalanque
mayhem2012
Xbalanque
Level 115
God Stats
177W - 148L
1,552 SR
Queue Stats
222W - 210L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
1 / 2 / 3
7,579
421
7,077
15,749
16,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
13
4 / 4 / 1
7,977
443
8,876
17,249
7,457
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
HatterCat1459
Baron Samedi
11
0 / 4 / 0
6,429
357
3,577
10,615
4,710
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Mehro2927
Yemoja
10
0 / 0 / 1
7,056
392
1,134
5,384
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Nicnus
Anubis
15
3 / 3 / 4
8,731
485
13,243
14,089
6,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DAVOMALVEK
Cliodhna
14
1 / 3 / 4
8,896
494
8,442
13,544
4,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
DeathDelure
Ah Puch
15
2 / 3 / 3
9,360
520
6,208
11,407
4,822
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
HyDro2012
Charon
14
5 / 0 / 6
10,265
570
8,033
9,545
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Suxs2BU
Bellona
15
3 / 1 / 2
9,476
526
10,022
14,513
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
mayhem2012
Xbalanque
14
2 / 2 / 4
9,464
526
11,933
10,729
4,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
8
Kills
13
13
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
2
3
1.25
L
Nemesis
4
4
1
1.13
W
Cliodhna
DAVOMALVEK
Cliodhna
1
3
4
1
W
Ah Puch
DeathDelure
Ah Puch
2
3
3
1.17
L
Baron Samedi
HatterCat1459
Baron Samedi
0
4
0
0
W
Charon
HyDro2012
Charon
5
0
6
8
L
Yemoja
Mehro2927
Yemoja
0
0
1
0.5
L
Anubis
Nicnus
Anubis
3
3
4
1.67
W
Bellona
Suxs2BU
Bellona
3
1
2
4
W
Xbalanque
mayhem2012
Xbalanque
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
44,638
63,086
Taken
59,738
38,755
Mitigated
39,079
24,248
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,077
1,680
0
4,172
15,749
16,333
0
2,341
12,773
136
38,285
L
Nemesis
8,876
3,438
0
4,114
17,249
7,457
0
2,775
14,141
0
53,949
W
Cliodhna
DAVOMALVEK
Cliodhna
8,442
626
0
2,854
13,544
4,963
0
3,069
10,475
0
67,053
W
Ah Puch
DeathDelure
Ah Puch
6,208
43
0
5,028
11,407
4,822
0
5,986
5,421
65,802
0
L
Baron Samedi
HatterCat1459
Baron Samedi
3,577
126
510
1,890
10,615
4,710
0
2,952
7,663
41,153
0
W
Charon
HyDro2012
Charon
8,033
1,140
0
2,459
9,545
8,272
748
3,678
5,867
31,687
867
L
Yemoja
Mehro2927
Yemoja
1,134
212
5,507
1,625
5,384
3,286
0
1,277
4,055
11,344
0
L
Anubis
Nicnus
Anubis
13,243
906
369
6,061
14,089
6,969
114
4,029
9,913
69,861
0
W
Bellona
Suxs2BU
Bellona
10,022
2,766
0
3,873
14,513
16,145
490
3,731
10,782
0
51,744
W
Xbalanque
mayhem2012
Xbalanque
11,933
4,799
0
4,854
10,729
4,877
6,102
1,626
9,103
0
84,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
47,461
348
Minions Killed
442
0
Camps Cleared
0
1,722,311
Distance Traveled
1,668,235
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,579
421
62
3
0
335,516
0
L
Nemesis
7,977
443
70
4
0
385,623
0
W
Cliodhna
8,896
494
91
5
0
373,803
0
W
Ah Puch
9,360
520
104
6
0
325,863
0
L
Baron Samedi
6,429
357
64
4
0
315,320
0
W
Charon
10,265
570
31
2
0
351,945
0
L
Yemoja
7,056
392
23
1
0
365,471
0
L
Anubis
8,731
485
129
7
0
320,381
0
W
Bellona
9,476
526
83
5
0
312,725
0
W
Xbalanque
9,464
526
133
7
0
303,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role