Player Matchup

Thanatos
Thanatos
Gamer12332993
Thanatos
Level 38
God Stats
2W - 3L
1,313 SR
Queue Stats
31W - 48L
1,132 Elo+
Solo
Bacchus
Bacchus
Hiiiiiiiiiii2468
Bacchus
Level 14
God Stats
1W - 2L
1,774 SR
Queue Stats
55W - 78L
1,281 Elo+
Party 2
Erlang Shen
Erlang Shen
JelliBelly69
Erlang Shen
Level 61
God Stats
2W - 0L
1,947 SR
Queue Stats
130W - 161L
1,355 Elo+
Party 2
Nu Wa
Nu Wa
Josetto779
Nu Wa
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
35W - 47L
1,341 Elo+
Party 2
Charybdis
Charybdis
Mamamitski
Charybdis
Level 24
God Stats
2W - 3L
1,107 SR
Queue Stats
21W - 33L
1,285 Elo+
Party 2
Team Averages
Level 52
1,528 SR
1,279 Elo+

VS

Team Averages
Level 37
1,431 SR
1,414 Elo+
Anubis
Anubis
AyoWatchYoJet
Anubis
Level 10
God Stats
0W - 4L
1,263 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 3
Ao Kuang
Ao Kuang
BingusLoverr
Ao Kuang
Level 18
God Stats
5W - 6L
1,641 SR
Queue Stats
11W - 14L
1,407 Elo+
Party 1
Horus
Horus
GinormousToes
Horus
Level 28
God Stats
9W - 7L
1,619 SR
Queue Stats
36W - 49L
1,393 Elo+
Party 1
Danzaburou
Danzaburou
jessethepeaceful
Danzaburou
Level 81
God Stats
11W - 16L
1,481 SR
Queue Stats
72W - 77L
1,417 Elo+
Party 3
Baron Samedi
Baron Samedi
osama_ben_fartin
Baron Samedi
Level 50
God Stats
0W - 3L
1,152 SR
Queue Stats
35W - 47L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gamer12332993
Thanatos
13
6 / 3 / 3
8,343
521
5,970
13,074
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 5 / 5
7,289
456
4,136
13,203
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
JelliBelly69
Erlang Shen
14
1 / 4 / 4
8,003
500
5,673
15,897
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
17
4 / 0 / 2
9,457
591
10,052
5,122
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Mamamitski
Charybdis
12
5 / 4 / 0
7,762
485
8,688
11,325
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 0
9,333
583
14,668
11,153
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
BingusLoverr
Ao Kuang
14
8 / 3 / 0
8,728
546
7,075
11,511
4,316
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 2
8,094
506
5,695
16,768
10,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
jessethepeaceful
Danzaburou
10
0 / 5 / 5
6,923
433
8,045
11,369
2,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
osama_ben_fartin
Baron Samedi
13
0 / 2 / 5
8,133
508
4,705
7,494
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
16
Kills
16
16
Deaths
17
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
L
Ao Kuang
BingusLoverr
Ao Kuang
8
3
0
2.67
W
Thanatos
Gamer12332993
Thanatos
6
3
3
2.5
L
3
2
2
2
W
0
5
5
0.5
W
Erlang Shen
JelliBelly69
Erlang Shen
1
4
4
0.75
W
Nu Wa
4
0
2
5
W
Charybdis
Mamamitski
Charybdis
5
4
0
1.25
L
Danzaburou
jessethepeaceful
Danzaburou
0
5
5
0.5
L
Baron Samedi
osama_ben_fartin
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
40,188
58,621
Taken
58,295
28,736
Mitigated
27,001
20,282
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,668
1,250
0
4,083
11,153
5,912
950
1,082
9,948
76,676
0
L
Ao Kuang
BingusLoverr
Ao Kuang
7,075
1,657
0
5,900
11,511
4,316
0
1,505
9,879
64,496
0
W
Thanatos
Gamer12332993
Thanatos
5,970
1,318
0
6,978
13,074
4,039
0
7,102
5,944
0
37,497
L
5,695
2,117
1,833
5,008
16,768
10,647
171
3,783
12,913
0
35,939
W
4,136
690
0
1,456
13,203
12,748
32
4,085
9,025
21,009
0
W
Erlang Shen
JelliBelly69
Erlang Shen
5,673
2,433
0
4,719
15,897
6,504
0
10,062
5,835
0
54,766
W
Nu Wa
10,052
2,280
0
2,851
5,122
1,748
0
1,739
3,193
80,787
0
W
Charybdis
Mamamitski
Charybdis
8,688
4,230
0
4,278
11,325
3,697
860
3,039
8,176
0
46,486
L
Danzaburou
jessethepeaceful
Danzaburou
8,045
2,801
0
1,791
11,369
2,937
808
4,503
6,603
0
39,364
L
Baron Samedi
osama_ben_fartin
Baron Samedi
4,705
327
77
1,238
7,494
3,189
0
3,289
3,923
61,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
41,211
364
Minions Killed
433
0
Camps Cleared
0
1,596,939
Distance Traveled
1,491,422
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,333
583
120
8
0
252,195
1
L
Ao Kuang
8,728
546
98
6
0
343,760
0
W
Thanatos
8,343
521
55
3
0
321,357
0
L
Horus
8,094
506
41
3
0
322,562
0
W
Bacchus
7,289
456
24
2
0
335,325
0
W
Erlang Shen
8,003
500
79
5
0
352,978
1
W
Nu Wa
9,457
591
139
9
0
326,953
4
W
Charybdis
7,762
485
67
4
0
260,326
0
L
Danzaburou
6,923
433
64
4
0
274,290
0
L
Baron Samedi
8,133
508
110
7
0
298,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role