Player Matchup

Nike
Nike
DN Mixah
Nike
Level 59
God Stats
1W - 2L
1,539 SR
Queue Stats
55W - 71L
1,462 Elo+
Party 2
Ravana
Ravana
DN Sac
Ravana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,481 Elo+
Party 2
Kali
Kali
Ninjafan69
Kali
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
RiNiiii
Danzaburou
Level 126
God Stats
0W - 1L
1,466 SR
Queue Stats
16W - 14L
1,561 Elo+
Solo
Cu Chulainn
Cu Chulainn
suihufuhhufehofo
Cu Chulainn
Level 127
God Stats
0W - 1L
1,311 SR
Queue Stats
99W - 105L
1,453 Elo+
Party 2
Team Averages
Level 102
1,463 SR
1,484 Elo+

VS

Team Averages
Level 137
1,584 SR
1,489 Elo+
Vulcan
Vulcan
 
Vulcan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Hiro_reborn69
Nemesis
Level 117
God Stats
13W - 10L
1,712 SR
Queue Stats
351W - 321L
1,450 Elo+
Party 1
Cabrakan
Cabrakan
NinjaSoul4
Cabrakan
Level 140
God Stats
4W - 0L
1,622 SR
Queue Stats
112W - 108L
1,450 Elo+
Solo
Rama
Rama
TheBloodening
Rama
Level 148
God Stats
4W - 4L
1,651 SR
Queue Stats
98W - 91L
1,556 Elo+
Solo
Hercules
Hercules
sp2099
Hercules
Level 119
God Stats
8W - 19L
1,434 SR
Queue Stats
370W - 360L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 1 / 2
5,886
535
3,012
8,691
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
DN Sac
Ravana
9
1 / 3 / 1
5,265
479
2,830
8,965
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 5 / 1
6,234
567
4,555
12,014
4,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
RiNiiii
Danzaburou
10
0 / 0 / 0
5,530
503
3,126
4,774
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
suihufuhhufehofo
Cu Chulainn
11
1 / 1 / 1
6,496
591
7,619
9,176
6,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 1 / 2
6,600
600
10,570
5,595
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
12
4 / 2 / 2
6,686
608
4,962
8,874
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
NinjaSoul4
Cabrakan
9
0 / 0 / 5
5,863
533
3,419
6,645
5,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,805
619
4,004
5,463
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
sp2099
Hercules
11
2 / 1 / 0
6,131
557
3,357
8,917
7,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
2
4
L
Nike
1
1
2
2
L
Ravana
DN Sac
Ravana
1
3
1
0.5
W
Nemesis
4
2
2
2.5
W
Cabrakan
NinjaSoul4
Cabrakan
0
0
5
2.5
L
2
5
1
0.5
L
Danzaburou
RiNiiii
Danzaburou
0
0
0
0
W
1
1
0
1
W
Hercules
sp2099
Hercules
2
1
0
2
L
Cu Chulainn
suihufuhhufehofo
Cu Chulainn
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
26,312
43,620
Taken
35,494
22,119
Mitigated
21,160
12,372
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,570
4,727
0
1,287
5,595
2,010
46
0
5,595
54,513
0
L
Nike
3,012
306
0
3,078
8,691
5,757
0
3,151
5,540
0
20,040
L
Ravana
DN Sac
Ravana
2,830
553
0
956
8,965
3,544
0
3,713
5,252
0
29,103
W
Nemesis
4,962
1,656
0
1,264
8,874
3,444
94
0
8,874
0
45,162
W
Cabrakan
NinjaSoul4
Cabrakan
3,419
718
0
2,681
6,645
5,834
67
0
6,645
13,257
0
L
4,555
1,284
0
3,958
12,014
4,397
0
5,662
6,352
0
35,300
L
Danzaburou
RiNiiii
Danzaburou
3,126
1,326
0
2,121
4,774
1,837
0
408
4,366
0
40,371
W
4,004
3,396
0
2,770
5,463
2,117
706
0
5,463
0
59,570
W
Hercules
sp2099
Hercules
3,357
1,464
0
3,057
8,917
7,755
0
0
8,917
0
41,112
L
Cu Chulainn
suihufuhhufehofo
Cu Chulainn
7,619
1,178
0
2,259
9,176
6,584
0
1,055
8,121
0
49,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,411
Gold Earned
32,085
300
Minions Killed
349
0
Camps Cleared
0
1,166,255
Distance Traveled
1,142,402
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,600
600
78
7
0
226,275
0
L
Nike
5,886
535
32
3
0
235,235
0
L
Ravana
5,265
479
44
4
0
256,067
0
W
Nemesis
6,686
608
75
7
0
268,428
1
W
Cabrakan
5,863
533
13
1
0
216,688
2
L
Kali
6,234
567
74
7
0
233,850
0
L
Danzaburou
5,530
503
76
7
0
226,393
0
W
Rama
6,805
619
113
10
0
187,616
0
W
Hercules
6,131
557
70
6
0
243,395
0
L
Cu Chulainn
6,496
591
74
7
0
214,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role