Player Matchup

Chronos
Chronos
Gold IV
DeepStretch
Chronos
Gold IV
Level 44
God Stats
14W - 10L
1,615 SR
Queue Stats
29W - 28L
1,400 MMR
Solo
Arachne
Arachne
Silver III
GLHxRYAN
Arachne
Silver III
Level 126
God Stats
2W - 1L
1,681 SR
Queue Stats
12W - 13L
1,385 MMR
Solo
Persephone
Persephone
Gold V
Kingofphoenixes
Persephone
Gold V
Level 156
God Stats
2W - 5L
1,210 SR
Queue Stats
97W - 108L
1,412 MMR
Solo
Rama
Rama
Gold IV
Robjoss2214
Rama
Gold IV
Level 163
God Stats
6W - 2L
1,814 SR
Queue Stats
339W - 347L
1,379 MMR
Solo
Charon
Charon
Silver IV
SlobberySugar
Charon
Silver IV
Level 63
God Stats
2W - 2L
1,568 SR
Queue Stats
11W - 10L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,578 SR
1,391 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,557 SR
1,412 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Donkey26
Apollo
Gold IV
Level 150
God Stats
7W - 11L
1,466 SR
Queue Stats
229W - 236L
1,379 MMR
Solo
Ares
Ares
Gold IV
MXT Menchaca
Ares
Gold IV
Level 156
God Stats
1W - 1L
1,727 SR
Queue Stats
70W - 69L
1,389 MMR
Solo
He Bo
He Bo
Silver III
MrTwiiL
He Bo
Silver III
Level 121
God Stats
0W - 2L
1,591 SR
Queue Stats
6W - 12L
1,425 MMR
Solo
Osiris
Osiris
Silver I
erichthebeast
Osiris
Silver I
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeepStretch
Chronos
19
8 / 3 / 2
13,450
640
18,285
21,130
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
GLHxRYAN
Arachne
18
6 / 3 / 7
11,819
563
9,467
19,113
9,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Kingofphoenixes
Persephone
17
6 / 4 / 6
12,011
572
17,587
12,171
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 7
11,989
571
26,113
16,480
8,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 17
10,136
483
10,491
20,368
26,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MartichorasScyllaMulanKing Arthur

VS

Bans
PeleJanusFreyaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
3 / 3 / 2
10,369
494
11,104
19,450
8,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Donkey26
Apollo
16
8 / 4 / 4
11,279
537
17,622
22,924
11,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 5
8,989
428
10,309
28,394
31,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
MrTwiiL
He Bo
13
2 / 8 / 4
8,804
419
11,344
15,387
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 5
9,917
472
11,976
24,737
28,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
28
Kills
18
18
Deaths
28
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
3
2
1.33
W
Chronos
DeepStretch
Chronos
8
3
2
3
L
Apollo
Donkey26
Apollo
8
4
4
2.5
W
Arachne
GLHxRYAN
Arachne
6
3
7
3.17
W
Persephone
Kingofphoenixes
Persephone
6
4
6
2.25
L
2
6
5
0.75
L
He Bo
MrTwiiL
He Bo
2
8
4
0.5
W
6
3
7
3.17
W
2
5
17
2.1
L
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,943
Damage
62,355
89,262
Taken
110,892
57,999
Mitigated
85,800
20,204
Healing
23,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,104
1,922
0
6,629
19,450
8,871
0
5,361
13,977
0
96,192
W
Chronos
DeepStretch
Chronos
18,285
5,624
0
8,040
21,130
9,735
8,600
4,315
16,815
102,825
5,260
L
Apollo
Donkey26
Apollo
17,622
12,414
0
7,219
22,924
11,162
800
5,698
17,166
0
100,122
W
Arachne
GLHxRYAN
Arachne
9,467
7,313
0
2,435
19,113
9,020
0
3,591
15,522
0
98,916
W
Persephone
Kingofphoenixes
Persephone
17,587
1,072
0
2,361
12,171
4,986
53
3,535
8,629
80,264
0
L
10,309
1,517
0
2,448
28,394
31,126
0
13,017
15,089
36,283
0
L
He Bo
MrTwiiL
He Bo
11,344
403
0
1,853
15,387
6,477
0
9,550
5,605
64,021
0
W
26,113
16,614
0
5,724
16,480
8,210
1,288
2,575
13,905
0
108,464
W
10,491
2,477
0
1,644
20,368
26,048
78
7,869
12,499
21,025
0
L
11,976
4,051
0
5,420
24,737
28,164
0
13,035
11,577
0
57,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,405
Gold Earned
49,358
555
Minions Killed
474
0
Camps Cleared
0
2,063,054
Distance Traveled
2,020,402
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,369
494
133
6
0
468,848
0
W
Chronos
13,450
640
155
7
0
384,659
2
L
Apollo
11,279
537
150
7
0
403,181
6
W
Arachne
11,819
563
133
6
0
496,243
5
W
Persephone
12,011
572
125
6
0
416,113
6
L
Ares
8,989
428
26
1
0
418,695
6
L
He Bo
8,804
419
102
5
0
370,731
0
W
Rama
11,989
571
127
6
0
383,157
6
W
Charon
10,136
483
15
1
0
382,882
5
L
Osiris
9,917
472
63
3
0
358,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role