Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Elite_Tampico
Medusa
Level 84
God Stats
2W - 2L
1,831 SR
Queue Stats
33W - 33L
1,540 Elo+
Party 3
Yu Huang
Yu Huang
Mander_02
Yu Huang
Level 116
God Stats
1W - 8L
1,187 SR
Queue Stats
260W - 288L
1,475 Elo+
Party 1
Pele
Pele
kobezakjordan10
Pele
Level 130
God Stats
12W - 17L
1,440 SR
Queue Stats
633W - 643L
1,523 Elo+
Party 1
Ares
Ares
temp-894575
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 3
Team Averages
Level 102
1,492 SR
1,499 Elo+

VS

Team Averages
Level 120
1,473 SR
1,519 Elo+
Ganesha
Ganesha
AXWELLPUNK
Ganesha
Level 149
God Stats
8W - 4L
1,530 SR
Queue Stats
140W - 161L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
MataviejitasXD
Kukulkan
Level 89
God Stats
7W - 8L
1,498 SR
Queue Stats
133W - 145L
1,543 Elo+
Party 2
Danzaburou
Danzaburou
cubanito-mode103
Danzaburou
Level 159
God Stats
4W - 4L
1,542 SR
Queue Stats
351W - 347L
1,487 Elo+
Solo
Bellona
Bellona
kilixythekaiju
Bellona
Level 44
God Stats
2W - 2L
1,277 SR
Queue Stats
120W - 115L
1,475 Elo+
Solo
Lancelot
Lancelot
uri5l
Lancelot
Level 158
God Stats
20W - 11L
1,517 SR
Queue Stats
238W - 261L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
3,426
343
0
0
0
10
3 / 3 / 2
5,960
596
7,105
5,768
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
Mander_02
Yu Huang
10
0 / 3 / 1
5,241
524
3,750
5,849
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 5 / 0
6,371
637
5,899
11,421
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 4 / 1
4,977
498
5,666
10,484
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AXWELLPUNK
Ganesha
9
0 / 2 / 6
6,007
601
2,397
8,790
4,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
12
5 / 2 / 0
6,730
673
5,293
5,896
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
cubanito-mode103
Danzaburou
9
2 / 3 / 2
5,857
586
4,179
8,986
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,429
643
2,173
5,357
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
uri5l
Lancelot
12
7 / 1 / 0
6,732
673
5,536
7,890
3,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
15
15
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
Ganesha
AXWELLPUNK
Ganesha
0
2
6
1.5
L
3
3
2
1.33
L
Yu Huang
Mander_02
Yu Huang
0
3
1
0.17
W
Kukulkan
5
2
0
2.5
W
Danzaburou
cubanito-mode103
Danzaburou
2
3
2
1
W
1
0
1
1.5
L
3
5
0
0.6
L
2
4
1
0.63
W
Lancelot
uri5l
Lancelot
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
19,578
33,522
Taken
36,919
16,010
Mitigated
17,545
4,712
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
AXWELLPUNK
Ganesha
2,397
466
1,354
2,624
8,790
4,120
0
2,365
6,371
12,368
0
L
7,105
2,654
0
499
5,768
1,967
0
449
5,319
0
39,942
L
Yu Huang
Mander_02
Yu Huang
3,750
137
0
1,470
5,849
2,260
0
3,508
2,341
29,363
0
W
Kukulkan
5,293
905
0
1,410
5,896
2,053
120
3,145
2,469
46,455
0
W
Danzaburou
cubanito-mode103
Danzaburou
4,179
2,269
0
1,659
8,986
3,612
0
2,370
6,616
0
31,203
W
2,173
621
0
2,202
5,357
4,617
364
0
5,357
0
38,774
L
5,899
1,469
0
1,339
11,421
4,370
0
1,266
10,155
0
49,208
L
5,666
1,480
79
1,325
10,484
7,413
0
2,467
8,017
13,107
0
W
Lancelot
uri5l
Lancelot
5,536
1,527
0
884
7,890
3,143
0
1,150
6,690
0
45,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
31,755
220
Minions Killed
280
0
Camps Cleared
0
768,793
Distance Traveled
1,041,193
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,426
343
0
0
0
19
0
W
Ganesha
6,007
601
5
1
0
210,760
2
L
Medusa
5,960
596
73
7
0
209,476
0
L
Yu Huang
5,241
524
65
7
0
168,546
0
W
Kukulkan
6,730
673
80
8
0
190,517
0
W
Danzaburou
5,857
586
53
5
0
191,689
0
W
Bellona
6,429
643
69
7
0
199,233
0
L
Pele
6,371
637
73
7
0
197,007
0
L
Ares
4,977
498
9
1
0
193,745
0
W
Lancelot
6,732
673
73
7
0
248,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role