Player Matchup

Tyr
Tyr
Diamond II
 
Tyr
Diamond II
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Diamond II
BlessedHint
Rama
Diamond II
Level 178
God Stats
15W - 19L
1,559 SR
Queue Stats
681W - 657L
2,275 MMR
Party 3
Chang'e
Chang'e
Masters
TalonDeIndio
Chang'e
Masters
Level 123
God Stats
76W - 53L
1,755 SR
Queue Stats
375W - 385L
2,916 MMR
Solo
Terra
Terra
Diamond III
ggMalaKa
Terra
Diamond III
Level 159
God Stats
11W - 11L
1,596 SR
Queue Stats
290W - 257L
2,111 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,582 SR
2,060 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,529 SR
1,623 MMR
Odin
Odin
Diamond I
 
Odin
Diamond I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Diamond IV
 
Eset
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond II
Akrasïa
Izanami
Diamond II
Level 159
God Stats
5W - 5L
1,643 SR
Queue Stats
229W - 228L
2,116 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 0
3,769
754
180
1,883
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

He Bo
 
He Bo
6
1 / 1 / 0
3,505
701
444
2,302
545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 1
3,310
662
2,163
2,674
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
TalonDeIndio
Chang'e
7
1 / 0 / 0
3,834
767
692
1,651
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
ggMalaKa
Terra
6
0 / 0 / 1
3,499
700
726
3,768
1,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SusanoAo KuangFreyaRaijin

VS

Bans
GebChernobogAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
5
0 / 0 / 1
3,511
702
1,449
2,343
1,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
 
Ne Zha
7
0 / 0 / 0
3,426
685
625
2,059
547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
 
Eset
6
0 / 1 / 1
3,392
678
463
2,073
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
2,488
498
0
760
265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Akrasïa
Izanami
5
1 / 1 / 0
3,531
706
2,129
2,974
873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
0
0
W
He Bo
 
He Bo
1
1
0
1
L
Odin
 
Odin
0
0
1
0.5
L
Ne Zha
 
Ne Zha
0
0
0
0
L
Eset
 
Eset
0
1
1
0.5
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Izanami
Akrasïa
Izanami
1
1
0
1
W
0
1
1
0.5
W
Chang'e
TalonDeIndio
Chang'e
1
0
0
1
W
Terra
ggMalaKa
Terra
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,205
Damage
4,666
12,278
Taken
10,209
4,811
Mitigated
3,253
5,649
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
180
49
0
585
1,883
1,112
0
0
1,883
0
20,651
W
He Bo
 
He Bo
444
0
0
951
2,302
545
0
110
2,192
17,690
0
L
Odin
 
Odin
1,449
586
0
1,065
2,343
1,042
0
792
1,551
0
4,909
L
Ne Zha
 
Ne Zha
625
253
0
636
2,059
547
0
0
2,059
0
17,440
L
Eset
 
Eset
463
67
0
510
2,073
526
0
679
1,394
16,097
0
L
Sun Wukong
 
Sun Wukong
0
0
0
2
760
265
0
0
760
0
1,843
L
Izanami
Akrasïa
Izanami
2,129
1,678
0
750
2,974
873
0
391
2,583
0
22,331
W
2,163
1,683
0
639
2,674
710
0
0
2,674
0
20,651
W
Chang'e
TalonDeIndio
Chang'e
692
52
161
1,134
1,651
494
32
353
1,298
25,439
0
W
Terra
ggMalaKa
Terra
726
167
550
1,629
3,768
1,950
0
0
3,768
8,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,917
Gold Earned
16,348
180
Minions Killed
120
0
Camps Cleared
0
527,371
Distance Traveled
437,627
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,769
754
39
8
0
103,059
0
W
He Bo
3,505
701
33
7
0
89,631
0
L
Odin
3,511
702
4
1
0
113,908
0
L
Ne Zha
3,426
685
33
7
0
119,171
0
L
Eset
3,392
678
33
7
0
97,315
0
L
Sun Wukong
2,488
498
2
0
0
18,225
0
L
Izanami
3,531
706
48
10
0
89,008
0
W
Rama
3,310
662
41
8
0
109,992
0
W
Chang'e
3,834
767
54
11
0
112,607
0
W
Terra
3,499
700
13
3
0
112,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role