Player Matchup

Fenrir
Fenrir
ZeReaper90
Fenrir
Level 20
God Stats
1W - 3L
1,355 SR
Queue Stats
53W - 59L
1,257 Elo+
Party 1
Atlas
Atlas
thelegend7769
Atlas
Level 125
God Stats
1W - 2L
1,255 SR
Queue Stats
142W - 149L
1,355 Elo+
Party 1
Vulcan
Vulcan
xIN-famoUSx
Vulcan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 202L
1,309 Elo+
Solo
Team Averages
Level 83
1,370 SR
1,307 Elo+

VS

Team Averages
Level 129
1,388 SR
1,362 Elo+
Janus
Janus
CptSaveDaHoz3
Janus
Level 145
God Stats
5W - 14L
1,222 SR
Queue Stats
216W - 219L
1,358 Elo+
Solo
Medusa
Medusa
II Get Hyphy II
Medusa
Level 120
God Stats
186W - 200L
1,474 SR
Queue Stats
363W - 407L
1,408 Elo+
Solo
Pele
Pele
monsterstein
Pele
Level 123
God Stats
37W - 28L
1,469 SR
Queue Stats
184W - 189L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ZeReaper90
Fenrir
11
1 / 4 / 0
8,288
691
2,948
14,131
8,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
7,868
656
5,142
10,488
9,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
10
0 / 3 / 1
8,005
667
5,155
7,363
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 4
10,264
855
8,769
3,654
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 1 / 9
9,594
800
8,707
10,139
3,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 8
9,361
780
9,199
4,704
1,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
2
1
9
6.5
L
Fenrir
ZeReaper90
Fenrir
1
4
0
0.25
W
2
0
8
6
L
0
4
1
0.13
L
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,245
Damage
26,675
31,982
Taken
18,497
20,925
Mitigated
6,990
5,134
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,769
370
0
1,205
3,654
1,401
0
2,928
726
43,937
0
W
8,707
2,873
0
3,810
10,139
3,694
1,282
5,480
4,659
0
42,424
L
Fenrir
ZeReaper90
Fenrir
2,948
263
247
3,424
14,131
8,833
0
3,822
10,041
0
17,525
W
9,199
2,092
0
1,951
4,704
1,895
248
2,345
2,359
0
28,169
L
5,142
1,930
0
1,213
10,488
9,076
0
3,449
6,883
22,839
0
L
Vulcan
5,155
1,589
0
250
7,363
3,016
0
1,580
5,705
33,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,161
Gold Earned
29,219
100
Minions Killed
166
0
Camps Cleared
0
624,458
Distance Traveled
734,242
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,264
855
81
7
0
245,191
0
W
Medusa
9,594
800
45
4
0
238,975
0
L
Fenrir
8,288
691
29
2
0
225,030
0
W
Pele
9,361
780
40
3
0
250,076
5
L
Atlas
7,868
656
23
2
0
186,686
0
L
Vulcan
8,005
667
48
4
0
212,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role