Player Matchup

Pele
Pele
HeisbigBULL
Pele
Level 61
God Stats
3W - 2L
1,807 SR
Queue Stats
9W - 10L
1,426 Elo+
Party 3
Serqet
Serqet
JR_H_12
Serqet
Level 140
God Stats
2W - 1L
1,351 SR
Queue Stats
29W - 35L
1,439 Elo+
Party 3
Chiron
Chiron
MackMej
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 389L
1,419 Elo+
Party 2
Thoth
Thoth
Skeeter123
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 402L
1,472 Elo+
Party 2
Bellona
Bellona
sk8kage
Bellona
Level 136
God Stats
7W - 9L
1,504 SR
Queue Stats
55W - 55L
1,449 Elo+
Party 3
Team Averages
Level 91
1,532 SR
1,441 Elo+

VS

Team Averages
Level 93
1,430 SR
1,392 Elo+
Ullr
Ullr
Desserres2001
Ullr
Level 88
God Stats
2W - 1L
1,241 SR
Queue Stats
21W - 20L
1,083 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NaroWolf7148
Morgan Le Fay
Level 28
God Stats
10W - 7L
1,161 SR
Queue Stats
59W - 65L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
R0manR3l0ad3d
Baron Samedi
Level 128
God Stats
18W - 10L
1,656 SR
Queue Stats
347W - 362L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
RTlachi
Zhong Kui
Level 138
God Stats
4W - 6L
1,407 SR
Queue Stats
428W - 408L
1,493 Elo+
Solo
Arachne
Arachne
WillowWhips
Arachne
Level 83
God Stats
7W - 2L
1,687 SR
Queue Stats
30W - 22L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,264
526
5,309
11,123
3,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
JR_H_12
Serqet
8
0 / 3 / 2
4,496
450
2,816
7,288
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
MackMej
Chiron
7
0 / 1 / 0
4,389
439
2,465
3,929
1,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
7
0 / 2 / 0
4,454
445
1,243
3,852
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
sk8kage
Bellona
7
0 / 3 / 1
4,563
456
2,393
9,155
6,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,256
526
4,305
5,132
1,596
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NaroWolf7148
Morgan Le Fay
11
2 / 1 / 2
6,544
654
4,081
4,293
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
R0manR3l0ad3d
Baron Samedi
8
1 / 0 / 1
5,335
534
2,285
4,352
2,425
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zhong Kui
RTlachi
Zhong Kui
11
4 / 0 / 6
6,675
668
7,385
6,616
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
WillowWhips
Arachne
11
7 / 0 / 2
6,756
676
4,789
7,467
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
2
5
0
0.4
L
Serqet
JR_H_12
Serqet
0
3
2
0.33
L
Chiron
MackMej
Chiron
0
1
0
0
W
Morgan Le Fay
NaroWolf7148
Morgan Le Fay
2
1
2
3
W
Baron Samedi
R0manR3l0ad3d
Baron Samedi
1
0
1
1.5
W
Zhong Kui
RTlachi
Zhong Kui
4
0
6
7
L
Thoth
0
2
0
0
W
Arachne
WillowWhips
Arachne
7
0
2
8
L
Bellona
sk8kage
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
22,845
35,347
Taken
27,860
15,169
Mitigated
12,873
4,220
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,305
2,176
0
1,834
5,132
1,596
654
230
4,734
0
27,202
L
5,309
1,837
0
904
11,123
3,946
0
5,257
5,784
0
37,255
L
Serqet
JR_H_12
Serqet
2,816
233
0
290
7,288
2,670
0
3,016
4,059
0
19,077
L
Chiron
MackMej
Chiron
2,465
410
139
756
3,929
1,238
0
955
2,974
0
19,490
W
Morgan Le Fay
NaroWolf7148
Morgan Le Fay
4,081
723
0
1,045
4,293
1,586
332
0
4,293
36,970
0
W
Baron Samedi
R0manR3l0ad3d
Baron Samedi
2,285
171
179
1,216
4,352
2,425
96
237
4,115
13,720
0
W
Zhong Kui
RTlachi
Zhong Kui
7,385
1,298
0
3,118
6,616
4,742
905
462
6,154
40,060
0
L
Thoth
1,243
150
0
809
3,852
1,165
0
1,765
2,087
20,197
0
W
Arachne
WillowWhips
Arachne
4,789
3,432
0
2,071
7,467
2,524
369
314
7,003
0
30,948
L
Bellona
sk8kage
Bellona
2,393
869
0
1,322
9,155
6,150
0
2,417
6,692
0
18,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,166
Gold Earned
30,566
184
Minions Killed
254
0
Camps Cleared
0
877,752
Distance Traveled
913,129
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,256
526
44
4
0
166,776
0
L
Pele
5,264
526
47
5
0
211,340
0
L
Serqet
4,496
450
29
3
0
195,207
0
L
Chiron
4,389
439
32
3
0
159,545
0
W
Morgan Le Fay
6,544
654
78
8
0
177,301
0
W
Baron Samedi
5,335
534
15
2
0
168,749
2
W
Zhong Kui
6,675
668
64
6
0
184,234
0
L
Thoth
4,454
445
29
3
0
125,784
0
W
Arachne
6,756
676
53
5
0
216,069
3
L
Bellona
4,563
456
47
5
0
185,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role