Player Matchup

Artemis
Artemis
AJxSTONER
Artemis
Level 105
God Stats
1W - 1L
1,447 SR
Queue Stats
27W - 33L
1,405 Elo+
Party 2
Ares
Ares
SaltyCrackers69
Ares
Level 143
God Stats
1W - 0L
1,282 SR
Queue Stats
39W - 72L
1,415 Elo+
Party 2
Sol
Sol
bGKhaleesi
Sol
Level 138
God Stats
2W - 2L
1,563 SR
Queue Stats
17W - 27L
1,442 Elo+
Party 2
Ravana
Ravana
iStratuz
Ravana
Level 148
God Stats
1W - 0L
1,295 SR
Queue Stats
17W - 29L
1,402 Elo+
Party 2
Ix Chel
Ix Chel
x2Dope
Ix Chel
Level 170
God Stats
1W - 6L
1,404 SR
Queue Stats
53W - 72L
1,441 Elo+
Party 2
Team Averages
Level 141
1,398 SR
1,421 Elo+

VS

Team Averages
Level 116
1,548 SR
1,456 Elo+
Pele
Pele
CYBERwill236
Pele
Level 84
God Stats
2W - 3L
1,638 SR
Queue Stats
31W - 17L
1,597 Elo+
Party 3
Jormungandr
Jormungandr
Dipp1er
Jormungandr
Level 157
God Stats
0W - 1L
1,171 SR
Queue Stats
0W - 4L
1,228 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shaboiga360
Ah Muzen Cab
Level 85
God Stats
0W - 2L
1,891 SR
Queue Stats
24W - 15L
1,581 Elo+
Party 3
Ymir
Ymir
SoulSpartan01
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,293 Elo+
Party 1
Anubis
Anubis
urDonionRings33
Anubis
Level 129
God Stats
3W - 4L
1,537 SR
Queue Stats
190W - 197L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AJxSTONER
Artemis
16
1 / 1 / 4
8,776
731
7,546
7,590
3,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 5
8,101
675
5,825
12,290
12,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 4
8,358
697
7,412
7,961
3,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
iStratuz
Ravana
17
5 / 1 / 4
9,852
821
12,337
9,276
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
x2Dope
Ix Chel
16
4 / 1 / 7
9,325
777
14,269
7,064
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
8,699
725
6,758
13,508
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Dipp1er
Jormungandr
15
0 / 1 / 4
8,107
676
6,571
11,487
11,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Shaboiga360
Ah Muzen Cab
16
0 / 1 / 5
8,925
744
7,605
9,366
3,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 3
8,152
679
4,143
13,354
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 5 / 2
8,560
713
8,510
9,749
5,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
12
Kills
6
6
Deaths
12
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
AJxSTONER
Artemis
1
1
4
3
L
3
2
3
2.25
L
Jormungandr
Dipp1er
Jormungandr
0
1
4
2
W
1
2
5
1.75
L
Ah Muzen Cab
Shaboiga360
Ah Muzen Cab
0
1
5
2.5
L
0
3
3
0.5
W
1
1
4
3
W
Ravana
iStratuz
Ravana
5
1
4
7
L
3
5
2
0.8
W
Ix Chel
x2Dope
Ix Chel
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,389
Damage
33,587
44,181
Taken
57,464
26,612
Mitigated
36,147
14,174
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AJxSTONER
Artemis
7,546
1,879
0
2,773
7,590
3,507
537
1,675
5,915
0
40,759
L
6,758
1,001
0
536
13,508
4,556
0
4,565
8,943
0
29,702
L
Jormungandr
Dipp1er
Jormungandr
6,571
871
0
1,121
11,487
11,934
0
5,799
5,688
29,570
541
W
5,825
50
0
1,286
12,290
12,796
0
5,887
6,403
14,668
0
L
Ah Muzen Cab
Shaboiga360
Ah Muzen Cab
7,605
2,888
0
925
9,366
3,753
0
3,569
5,797
0
39,866
L
4,143
401
0
1,044
13,354
10,896
0
9,155
4,199
16,510
0
W
7,412
2,050
0
3,498
7,961
3,138
185
3,671
4,290
29,629
0
W
Ravana
iStratuz
Ravana
12,337
2,769
0
3,197
9,276
4,510
1,316
3,867
5,409
0
44,951
L
8,510
50
0
2,451
9,749
5,008
0
4,418
5,331
36,777
0
W
Ix Chel
x2Dope
Ix Chel
14,269
1,413
974
2,446
7,064
2,661
264
3,583
3,481
40,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,412
Gold Earned
42,443
311
Minions Killed
250
0
Camps Cleared
0
1,264,642
Distance Traveled
1,323,072
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,776
731
83
7
0
227,245
0
L
Pele
8,699
725
36
3
0
276,165
0
L
Jormungandr
8,107
676
45
4
0
268,130
0
W
Ares
8,101
675
17
1
0
251,702
2
L
Ah Muzen Cab
8,925
744
83
7
0
291,401
0
L
Ymir
8,152
679
19
2
0
251,531
1
W
Sol
8,358
697
52
4
0
254,802
5
W
Ravana
9,852
821
78
7
0
269,282
0
L
Anubis
8,560
713
67
6
0
235,845
0
W
Ix Chel
9,325
777
81
7
0
261,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role