Player Matchup

Ymir
Ymir
BetterThanU42069
Ymir
Level 86
God Stats
2W - 5L
1,601 SR
Queue Stats
279W - 254L
1,456 Elo+
Party 2
Anhur
Anhur
LuanCF
Anhur
Level 65
God Stats
0W - 4L
1,274 SR
Queue Stats
126W - 115L
1,549 Elo+
Party 1
Hades
Hades
MokaiPuti
Hades
Level 63
God Stats
1W - 3L
1,274 SR
Queue Stats
217W - 246L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rivens Rack
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Vamana
Vamana
edmendesjr
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 99L
1,482 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,431 Elo+

VS

Team Averages
Level 88
1,576 SR
1,447 Elo+
Odin
Odin
Bebesaurio20
Odin
Level 25
God Stats
1W - 2L
1,256 SR
Queue Stats
125W - 117L
1,470 Elo+
Solo
Chronos
Chronos
BrunoIglezias
Chronos
Level 106
God Stats
3W - 0L
1,768 SR
Queue Stats
188W - 172L
1,424 Elo+
Solo
Shiva
Shiva
MoneyMakinJay7
Shiva
Level 106
God Stats
2W - 1L
1,639 SR
Queue Stats
93W - 80L
1,430 Elo+
Solo
Ares
Ares
SwiftDoomz
Ares
Level 82
God Stats
5W - 3L
1,938 SR
Queue Stats
308W - 301L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
fromance
Cu Chulainn
Level 122
God Stats
7W - 9L
1,280 SR
Queue Stats
507W - 518L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
8,066
672
6,213
14,853
15,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
LuanCF
Anhur
16
6 / 4 / 4
9,725
810
16,014
10,215
5,376
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
MokaiPuti
Hades
13
2 / 5 / 7
7,842
654
12,750
12,516
9,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Rivens Rack
Ah Muzen Cab
14
3 / 6 / 6
8,189
682
10,009
11,671
5,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
edmendesjr
Vamana
16
2 / 4 / 6
8,810
734
7,885
13,410
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 15
9,093
758
5,533
12,744
15,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
18
5 / 2 / 11
10,244
854
13,951
10,239
5,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 4 / 12
10,286
857
13,936
17,942
23,012
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 13
9,213
768
6,967
16,335
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
fromance
Cu Chulainn
17
7 / 1 / 15
10,440
870
17,716
14,552
15,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
13
Kills
24
24
Deaths
13
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
0
5
9
0.9
W
Chronos
5
2
11
5.25
L
Anhur
LuanCF
Anhur
6
4
4
2
L
Hades
MokaiPuti
Hades
2
5
7
1.1
W
8
4
12
3.5
L
Ah Muzen Cab
Rivens Rack
Ah Muzen Cab
3
6
6
1
W
1
3
13
2.5
L
Vamana
edmendesjr
Vamana
2
4
6
1.25
W
Cu Chulainn
fromance
Cu Chulainn
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,871
Damage
58,103
62,665
Taken
71,812
49,120
Mitigated
76,092
14,748
Healing
22,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,533
1,184
1,882
2,076
12,744
15,610
492
2,892
9,540
0
12,837
L
6,213
541
1,177
1,341
14,853
15,683
0
6,234
7,931
12,070
0
W
Chronos
13,951
4,171
683
2,328
10,239
5,374
1,334
2,717
7,425
33,113
0
L
Anhur
LuanCF
Anhur
16,014
8,525
1,910
1,509
10,215
5,376
0
2,295
7,696
0
32,022
L
Hades
MokaiPuti
Hades
12,750
421
1,572
2,993
12,516
9,051
0
4,383
7,593
17,349
0
W
13,936
1,410
2,856
3,209
17,942
23,012
504
5,670
11,910
1,398
21,353
L
Ah Muzen Cab
Rivens Rack
Ah Muzen Cab
10,009
4,065
273
633
11,671
5,838
0
3,770
7,364
0
16,954
W
6,967
473
1,943
4,406
16,335
16,498
286
3,588
12,521
8,680
0
L
Vamana
edmendesjr
Vamana
7,885
2,190
1,190
2,150
13,410
13,172
0
5,184
7,450
0
20,576
W
Cu Chulainn
fromance
Cu Chulainn
17,716
1,774
462
2,542
14,552
15,598
636
4,096
10,087
0
30,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,632
Gold Earned
49,276
119
Minions Killed
126
0
Camps Cleared
0
982,021
Distance Traveled
1,106,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,093
758
10
1
0
216,384
0
L
Ymir
8,066
672
14
1
0
184,824
0
W
Chronos
10,244
854
57
5
0
210,199
0
L
Anhur
9,725
810
51
4
0
193,256
0
L
Hades
7,842
654
5
0
0
202,749
0
W
Shiva
10,286
857
20
2
0
211,657
0
L
Ah Muzen Cab
8,189
682
20
2
0
167,807
0
W
Ares
9,213
768
8
1
0
226,526
0
L
Vamana
8,810
734
29
2
0
233,385
0
W
Cu Chulainn
10,440
870
31
3
0
242,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role