Player Matchup

Hades
Hades
 
Hades
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Aldoggy11
Nu Wa
Level 78
God Stats
3W - 5L
1,294 SR
Queue Stats
70W - 69L
1,516 Elo+
Party 1
Ares
Ares
LunaRAur0ra
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
OtterTesticles
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,459 SR
1,503 Elo+

VS

Team Averages
Level 111
1,404 SR
1,539 Elo+
Janus
Janus
BAS3M
Janus
Level 127
God Stats
5W - 2L
1,494 SR
Queue Stats
77W - 47L
1,547 Elo+
Solo
Medusa
Medusa
T0nsnap
Medusa
Level 85
God Stats
2W - 1L
1,335 SR
Queue Stats
7W - 5L
1,612 Elo+
Solo
Ao Kuang
Ao Kuang
psyglaive
Ao Kuang
Level 149
God Stats
26W - 16L
1,422 SR
Queue Stats
218W - 178L
1,536 Elo+
Solo
Jormungandr
Jormungandr
xfullvisox
Jormungandr
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,525 Elo+
Solo
Hachiman
Hachiman
ßadPÌzza
Hachiman
Level 143
God Stats
3W - 5L
1,271 SR
Queue Stats
179W - 155L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 1
6,347
635
4,404
8,095
5,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
 
Thanatos
9
1 / 4 / 0
4,995
500
4,791
9,670
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nu Wa
Aldoggy11
Nu Wa
8
0 / 6 / 0
4,932
493
3,030
6,829
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,613
461
1,046
5,800
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 1 / 0
4,850
485
2,702
6,079
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAS3M
Janus
12
9 / 0 / 0
7,662
766
6,518
5,983
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
T0nsnap
Medusa
10
1 / 2 / 0
5,888
589
4,868
6,927
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
psyglaive
Ao Kuang
11
3 / 0 / 3
6,294
629
2,967
9,524
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
xfullvisox
Jormungandr
9
1 / 0 / 4
5,615
562
3,654
7,253
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
ßadPÌzza
Hachiman
10
1 / 0 / 2
5,562
556
4,830
5,831
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
15
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
2
1
0.75
L
Thanatos
 
Thanatos
1
4
0
0.25
L
Nu Wa
Aldoggy11
Nu Wa
0
6
0
0
W
Janus
BAS3M
Janus
9
0
0
9
L
0
2
0
0
L
0
1
0
0
W
Medusa
T0nsnap
Medusa
1
2
0
0.5
W
Ao Kuang
psyglaive
Ao Kuang
3
0
3
4.5
W
Jormungandr
xfullvisox
Jormungandr
1
0
4
3
W
Hachiman
ßadPÌzza
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,973
Damage
22,837
36,473
Taken
35,518
17,483
Mitigated
14,510
12,241
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,404
710
40
3,920
8,095
5,548
0
232
7,863
43,215
0
L
Thanatos
 
Thanatos
4,791
1,269
0
4,654
9,670
3,491
0
3,915
5,707
0
29,638
L
Nu Wa
Aldoggy11
Nu Wa
3,030
952
0
250
6,829
2,350
0
5,647
964
27,060
0
W
Janus
BAS3M
Janus
6,518
290
0
1,250
5,983
1,817
0
1,554
4,429
53,241
0
L
1,046
215
154
813
5,800
4,134
0
1,299
4,477
8,165
0
L
2,702
1,453
0
2,410
6,079
1,960
0
1,756
4,323
0
35,735
W
Medusa
T0nsnap
Medusa
4,868
1,733
0
124
6,927
2,360
906
4,701
2,226
0
37,784
W
Ao Kuang
psyglaive
Ao Kuang
2,967
780
0
3,206
9,524
2,921
0
515
9,009
49,292
0
W
Jormungandr
xfullvisox
Jormungandr
3,654
979
0
2,405
7,253
5,574
0
832
6,421
25,277
0
W
Hachiman
ßadPÌzza
Hachiman
4,830
2,658
0
3,602
5,831
1,838
418
878
4,953
0
37,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,737
Gold Earned
31,021
230
Minions Killed
314
0
Camps Cleared
0
1,006,377
Distance Traveled
1,062,988
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,347
635
77
8
0
187,400
1
L
Thanatos
4,995
500
37
4
0
233,480
0
L
Nu Wa
4,932
493
47
5
0
188,085
0
W
Janus
7,662
766
87
9
0
229,747
1
L
Ares
4,613
461
12
1
0
194,339
0
L
Apollo
4,850
485
57
6
0
203,073
0
W
Medusa
5,888
589
56
6
0
190,986
2
W
Ao Kuang
6,294
629
81
8
0
256,537
2
W
Jormungandr
5,615
562
33
3
0
201,033
0
W
Hachiman
5,562
556
57
6
0
184,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role