Player Matchup

Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
HomemadeAnimal4
Eset
Level 143
God Stats
0W - 2L
1,185 SR
Queue Stats
507W - 573L
1,427 Elo+
Solo
Raijin
Raijin
LAndrew0123
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 53L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
PoppyMeliodas
Zhong Kui
Level 108
God Stats
1W - 3L
1,522 SR
Queue Stats
47W - 66L
1,359 Elo+
Party 1
Camazotz
Camazotz
donnieboi4444
Camazotz
Level 122
God Stats
0W - 2L
1,331 SR
Queue Stats
80W - 82L
1,440 Elo+
Solo
Team Averages
Level 109
1,408 SR
1,420 Elo+

VS

Team Averages
Level 117
1,541 SR
1,457 Elo+
Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BokketoNebula
Zhong Kui
Level 109
God Stats
12W - 6L
1,596 SR
Queue Stats
370W - 357L
1,451 Elo+
Solo
Chiron
Chiron
KarateFace
Chiron
Level 136
God Stats
8W - 5L
1,608 SR
Queue Stats
625W - 665L
1,446 Elo+
Solo
Raijin
Raijin
OhMyGodItsKy
Raijin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,393 Elo+
Solo
Thor
Thor
nanocjb
Thor
Level 118
God Stats
3W - 3L
1,501 SR
Queue Stats
109W - 99L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
3 / 4 / 1
8,607
782
9,214
12,229
8,069
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 0
6,238
567
918
3,021
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
14
2 / 6 / 1
7,314
665
5,900
9,326
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
PoppyMeliodas
Zhong Kui
14
1 / 3 / 4
7,437
676
7,535
9,350
8,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
donnieboi4444
Camazotz
12
0 / 3 / 1
6,406
582
933
8,629
3,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 1 / 6
9,516
865
6,832
7,396
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
BokketoNebula
Zhong Kui
14
3 / 3 / 9
8,725
793
6,615
8,435
10,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
KarateFace
Chiron
18
5 / 1 / 11
9,763
888
12,949
6,716
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
16
2 / 0 / 10
9,079
825
7,603
6,290
2,935
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
nanocjb
Thor
12
2 / 2 / 11
8,144
740
5,184
7,084
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
6
Kills
17
17
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
4
1
0.88
W
Eset
 
Eset
5
1
6
8
W
Zhong Kui
BokketoNebula
Zhong Kui
3
3
9
2.5
L
0
1
0
0
W
Chiron
KarateFace
Chiron
5
1
11
10.5
L
Raijin
2
6
1
0.42
W
Raijin
2
0
10
7
L
Zhong Kui
PoppyMeliodas
Zhong Kui
1
3
4
1
L
Camazotz
donnieboi4444
Camazotz
0
3
1
0.17
W
Thor
nanocjb
Thor
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,500
Damage
39,183
42,555
Taken
35,921
23,737
Mitigated
23,424
9,917
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,214
634
1,098
2,431
12,229
8,069
0
7,733
4,254
23,385
0
W
Eset
 
Eset
6,832
260
506
1,348
7,396
3,350
682
4,699
2,697
17,328
0
W
Zhong Kui
BokketoNebula
Zhong Kui
6,615
677
1,166
2,095
8,435
10,085
636
5,514
2,917
11,118
0
L
918
48
63
721
3,021
919
0
891
2,052
4,750
0
W
Chiron
KarateFace
Chiron
12,949
1,644
1,792
1,240
6,716
3,980
953
4,260
2,371
0
31,494
L
Raijin
5,900
835
459
125
9,326
3,177
0
3,353
5,839
14,204
0
W
Raijin
7,603
230
779
1,372
6,290
2,935
607
4,372
1,904
23,829
0
L
Zhong Kui
PoppyMeliodas
Zhong Kui
7,535
106
113
2,015
9,350
8,169
0
5,019
4,201
15,844
0
L
Camazotz
donnieboi4444
Camazotz
933
0
142
2,750
8,629
3,403
0
3,398
5,159
0
4,101
W
Thor
nanocjb
Thor
5,184
606
891
1,153
7,084
3,074
0
4,640
2,444
0
6,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,002
Gold Earned
45,227
81
Minions Killed
129
0
Camps Cleared
0
675,877
Distance Traveled
940,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,607
782
31
3
0
134,532
0
W
Eset
9,516
865
24
2
0
193,435
0
W
Zhong Kui
8,725
793
13
1
0
154,671
0
L
Eset
6,238
567
9
1
0
101,419
0
W
Chiron
9,763
888
47
4
0
181,923
0
L
Raijin
7,314
665
19
2
0
150,271
0
W
Raijin
9,079
825
41
4
0
215,561
0
L
Zhong Kui
7,437
676
21
2
0
151,957
0
L
Camazotz
6,406
582
1
0
0
137,698
0
W
Thor
8,144
740
4
0
0
195,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role