Player Matchup

Nemesis
Nemesis
CYBERwill236
Nemesis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 17L
1,582 Elo+
Party 3
Ra
Ra
Garrettnsheeet
Ra
Level 139
God Stats
2W - 3L
1,356 SR
Queue Stats
75W - 70L
1,513 Elo+
Solo
King Arthur
King Arthur
Shaboiga360
King Arthur
Level 85
God Stats
3W - 2L
1,671 SR
Queue Stats
24W - 15L
1,566 Elo+
Party 3
Atlas
Atlas
iPhilAmazing
Atlas
Level 144
God Stats
95W - 69L
1,611 SR
Queue Stats
632W - 402L
1,587 Elo+
Party 2
Medusa
Medusa
jyeeehbut
Medusa
Level 47
God Stats
4W - 1L
1,908 SR
Queue Stats
288W - 214L
1,618 Elo+
Party 2
Team Averages
Level 100
1,609 SR
1,573 Elo+

VS

Team Averages
Level 150
1,583 SR
1,509 Elo+
Anhur
Anhur
Jay__1246
Anhur
Level 129
God Stats
1W - 6L
1,505 SR
Queue Stats
109W - 105L
1,519 Elo+
Party 1
Merlin
Merlin
Mondri Duck
Merlin
Level 149
God Stats
3W - 8L
1,626 SR
Queue Stats
86W - 90L
1,526 Elo+
Solo
Heimdallr
Heimdallr
SMILEY_1321
Heimdallr
Level 158
God Stats
3W - 2L
1,610 SR
Queue Stats
103W - 119L
1,501 Elo+
Party 1
Charon
Charon
SummerTime_03
Charon
Level 129
God Stats
25W - 23L
1,591 SR
Queue Stats
190W - 198L
1,495 Elo+
Party 1
Hercules
Hercules
vic_0808
Hercules
Level 185
God Stats
0W - 5L
1,582 SR
Queue Stats
270W - 277L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CYBERwill236
Nemesis
12
1 / 1 / 4
6,430
804
4,559
5,161
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 0 / 2
7,592
949
6,324
3,409
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Shaboiga360
King Arthur
12
0 / 1 / 7
6,130
766
4,448
6,896
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 7
6,554
819
6,280
3,816
2,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
jyeeehbut
Medusa
13
1 / 0 / 3
6,780
848
3,430
1,988
887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jay__1246
Anhur
8
0 / 0 / 0
5,161
645
0
0
0
Merlin
13
1 / 1 / 1
6,594
824
5,436
5,180
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
SMILEY_1321
Heimdallr
12
0 / 3 / 1
5,971
746
2,337
7,498
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
6,548
819
2,751
8,969
8,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
vic_0808
Hercules
12
0 / 1 / 2
5,800
725
4,155
8,395
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
8
Kills
2
2
Deaths
8
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CYBERwill236
Nemesis
1
1
4
3
W
5
0
2
6
L
Anhur
Jay__1246
Anhur
0
0
0
0
L
Merlin
1
1
1
1.5
L
Heimdallr
SMILEY_1321
Heimdallr
0
3
1
0.17
W
King Arthur
Shaboiga360
King Arthur
0
1
7
3.5
L
1
3
0
0.33
W
1
0
7
4.5
W
Medusa
jyeeehbut
Medusa
1
0
3
2.5
L
Hercules
vic_0808
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
14,679
21,270
Taken
30,042
12,398
Mitigated
20,503
5,687
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CYBERwill236
Nemesis
4,559
1,019
0
419
5,161
2,607
154
1,767
3,317
0
19,837
W
6,324
179
1,272
2,223
3,409
1,478
0
1,204
2,166
35,631
0
L
Anhur
Jay__1246
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
5,436
44
0
611
5,180
2,055
0
1,707
3,473
26,200
0
L
Heimdallr
SMILEY_1321
Heimdallr
2,337
818
0
1,324
7,498
3,496
0
3,941
3,450
0
17,587
W
King Arthur
Shaboiga360
King Arthur
4,448
824
0
930
6,896
4,786
174
2,475
4,219
0
11,847
L
2,751
169
0
378
8,969
8,467
0
2,336
6,633
13,708
0
W
6,280
1,840
0
661
3,816
2,640
0
1,795
1,892
14,715
0
W
Medusa
jyeeehbut
Medusa
3,430
984
0
182
1,988
887
1,308
946
1,042
0
25,295
L
Hercules
vic_0808
Hercules
4,155
1,032
0
1,676
8,395
6,485
0
4,417
3,882
0
10,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
30,074
205
Minions Killed
129
0
Camps Cleared
0
1,030,993
Distance Traveled
682,559
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,430
804
32
4
0
238,697
0
W
Ra
7,592
949
81
10
0
179,728
0
L
Anhur
5,161
645
0
0
0
0
0
L
Merlin
6,594
824
56
7
0
181,284
0
L
Heimdallr
5,971
746
37
5
0
142,081
0
W
King Arthur
6,130
766
21
3
0
236,125
0
L
Charon
6,548
819
17
2
0
156,862
0
W
Atlas
6,554
819
11
1
0
176,236
3
W
Medusa
6,780
848
60
8
0
200,207
0
L
Hercules
5,800
725
19
2
0
202,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role