Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold IV
Shakerlocket615
Nike
Gold IV
Level 128
God Stats
14W - 13L
1,613 SR
Queue Stats
201W - 203L
1,338 MMR
Solo
Merlin
Merlin
Gold IV
SnakeyPrimo
Merlin
Gold IV
Level 182
God Stats
16W - 14L
1,587 SR
Queue Stats
80W - 84L
1,361 MMR
Solo
Izanami
Izanami
Gold V
Supreme Tye
Izanami
Gold V
Level 106
God Stats
67W - 77L
1,544 SR
Queue Stats
137W - 167L
1,338 MMR
Solo
Bastet
Bastet
Silver II
XpectdefectzV2
Bastet
Silver II
Level 39
God Stats
5W - 6L
1,500 SR
Queue Stats
344W - 351L
1,359 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,549 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,440 SR
1,347 MMR
Olorun
Olorun
Gold V
Clipsahoii
Olorun
Gold V
Level 140
God Stats
11W - 8L
1,725 SR
Queue Stats
568W - 582L
1,363 MMR
Solo
Pele
Pele
Silver I
DemonicKin
Pele
Silver I
Level 67
God Stats
0W - 2L
1,263 SR
Queue Stats
77W - 63L
1,347 MMR
Solo
Artemis
Artemis
Bronze V
ihobit
Artemis
Bronze V
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,330 MMR
Solo
Sylvanus
Sylvanus
Gold IV
platinum_kujo
Sylvanus
Gold IV
Level 155
God Stats
21W - 27L
1,420 SR
Queue Stats
503W - 525L
1,342 MMR
Solo
Amaterasu
Amaterasu
Silver I
xQONFA
Amaterasu
Silver I
Level 83
God Stats
11W - 11L
1,293 SR
Queue Stats
421W - 428L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 0 / 4
7,696
641
1,451
5,403
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 5
7,284
607
3,244
4,308
3,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
2 / 2 / 0
7,730
644
2,904
6,056
2,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Supreme Tye
Izanami
12
4 / 1 / 2
8,142
679
7,170
5,594
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
7,625
635
3,091
7,936
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MercuryCabrakanHachimanThanatos

VS

Bans
ArachneAchillesBacchusSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Clipsahoii
Olorun
4
2 / 0 / 0
4,511
376
685
956
261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 1
5,319
443
3,481
8,075
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ihobit
Artemis
1
0 / 4 / 0
3,795
316
0
3,064
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
platinum_kujo
Sylvanus
9
0 / 0 / 1
5,252
438
1,889
5,082
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xQONFA
Amaterasu
9
0 / 1 / 2
5,055
421
772
8,450
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
4
4
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
4
2
L
Olorun
Clipsahoii
Olorun
2
0
0
2
L
2
4
1
0.63
W
0
0
5
2.5
W
Merlin
2
2
0
1
W
Izanami
Supreme Tye
Izanami
4
1
2
5
W
3
1
3
4.5
L
Artemis
ihobit
Artemis
0
4
0
0
L
Sylvanus
platinum_kujo
Sylvanus
0
0
1
0.5
L
Amaterasu
xQONFA
Amaterasu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,860
Damage
6,827
29,297
Taken
25,627
15,289
Mitigated
9,792
10,955
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
1,451
810
1,400
2,134
5,403
5,325
1,055
326
5,077
24,404
0
L
Olorun
Clipsahoii
Olorun
685
280
60
60
956
261
0
202
754
6,447
0
L
3,481
1,258
0
239
8,075
2,275
0
1,811
6,264
0
15,073
W
3,244
206
0
769
4,308
3,033
1,061
0
4,308
0
38,349
W
Merlin
2,904
41
0
1,902
6,056
2,201
1,432
680
5,376
62,002
0
W
Izanami
Supreme Tye
Izanami
7,170
5,575
0
2,417
5,594
1,843
5,695
1,315
4,279
0
67,159
W
3,091
953
0
2,333
7,936
2,887
3,033
201
7,735
0
42,175
L
Artemis
ihobit
Artemis
0
0
0
0
3,064
404
0
251
2,813
0
0
L
Sylvanus
platinum_kujo
Sylvanus
1,889
269
278
2,575
5,082
3,090
0
1,001
4,081
22,605
6,844
L
Amaterasu
xQONFA
Amaterasu
772
77
0
2,067
8,450
3,762
0
1,090
7,360
0
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,477
Gold Earned
23,932
410
Minions Killed
120
0
Camps Cleared
0
1,128,963
Distance Traveled
733,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,696
641
33
3
0
210,921
0
L
Olorun
4,511
376
12
1
0
64,272
0
L
Pele
5,319
443
18
2
0
210,207
0
W
Nike
7,284
607
64
5
0
219,660
1
W
Merlin
7,730
644
100
8
0
240,579
1
W
Izanami
8,142
679
131
11
0
197,915
2
W
Bastet
7,625
635
82
7
0
259,888
0
L
Artemis
3,795
316
0
0
0
135,452
0
L
Sylvanus
5,252
438
56
5
0
165,308
0
L
Amaterasu
5,055
421
34
3
0
158,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role