Player Matchup

Osiris
Osiris
Gold III
BTLmatt
Osiris
Gold III
Level 169
God Stats
3W - 0L
1,605 SR
Queue Stats
105W - 100L
1,388 MMR
Party 2
Artemis
Artemis
Gold III
ItsOhWhatever
Artemis
Gold III
Level 128
God Stats
10W - 11L
1,451 SR
Queue Stats
242W - 244L
1,477 MMR
Solo
Khepri
Khepri
Gold III
Primekiing
Khepri
Gold III
Level 76
God Stats
3W - 2L
1,533 SR
Queue Stats
137W - 133L
1,492 MMR
Solo
Arachne
Arachne
Gold I
Yuvia
Arachne
Gold I
Level 159
God Stats
108W - 91L
1,669 SR
Queue Stats
358W - 358L
1,494 MMR
Solo
Nox
Nox
Gold I
joeyypwnsj00
Nox
Gold I
Level 166
God Stats
9W - 10L
1,627 SR
Queue Stats
298W - 294L
1,576 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,577 SR
1,486 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,636 SR
1,486 MMR
Awilix
Awilix
Bronze III
Acccelerated
Awilix
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,495 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Devemon77
Erlang Shen
Gold II
Level 105
God Stats
67W - 67L
1,546 SR
Queue Stats
345W - 345L
1,370 MMR
Party 1
Izanami
Izanami
Gold III
DingOhh
Izanami
Gold III
Level 49
God Stats
1W - 2L
1,497 SR
Queue Stats
115W - 110L
1,613 MMR
Party 1
Geb
Geb
Bronze IV
Ekodaboa
Geb
Bronze IV
Level 159
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 9L
1,480 MMR
Solo
Poseidon
Poseidon
Gold III
Sebby TZE
Poseidon
Gold III
Level 146
God Stats
7W - 2L
1,931 SR
Queue Stats
269W - 263L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BTLmatt
Osiris
15
0 / 0 / 1
9,221
576
12,862
17,660
24,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
15
3 / 1 / 1
9,622
601
8,970
7,911
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Primekiing
Khepri
12
0 / 0 / 8
8,065
504
4,542
9,483
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Yuvia
Arachne
15
3 / 1 / 5
8,963
560
7,250
10,959
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
5 / 0 / 2
9,667
604
7,046
6,920
3,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresAo KuangCharonFreya

VS

Bans
MartichorasPeleJanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 2 / 1
6,626
414
4,605
10,397
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Devemon77
Erlang Shen
13
0 / 1 / 0
7,482
468
10,973
17,185
16,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
DingOhh
Izanami
15
1 / 3 / 0
8,659
541
4,296
12,118
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,905
432
4,455
15,262
12,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
Sebby TZE
Poseidon
14
1 / 3 / 0
7,831
489
3,087
6,455
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
2
2
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
2
1
0.25
W
Osiris
BTLmatt
Osiris
0
0
1
0.5
L
Erlang Shen
Devemon77
Erlang Shen
0
1
0
0
L
Izanami
DingOhh
Izanami
1
3
0
0.33
L
0
3
0
0
W
Artemis
3
1
1
3.5
W
Khepri
Primekiing
Khepri
0
0
8
4
L
Poseidon
Sebby TZE
Poseidon
1
3
0
0.33
W
Arachne
Yuvia
Arachne
3
1
5
5.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
27,416
52,933
Taken
61,417
44,090
Mitigated
40,146
19,601
Healing
16,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,605
1,744
0
761
10,397
3,762
0
2,472
7,925
0
43,224
W
Osiris
BTLmatt
Osiris
12,862
4,352
0
7,841
17,660
24,259
257
947
16,713
0
83,746
L
Erlang Shen
Devemon77
Erlang Shen
10,973
6,282
0
4,375
17,185
16,617
0
717
16,468
0
64,463
L
Izanami
DingOhh
Izanami
4,296
2,829
0
2,911
12,118
4,828
0
605
11,513
0
79,861
L
4,455
809
1,909
4,735
15,262
12,704
0
5,432
9,830
16,735
0
W
Artemis
8,970
3,781
0
1,330
7,911
3,178
624
458
7,453
0
75,792
W
Khepri
Primekiing
Khepri
4,542
1,013
1,973
2,268
9,483
7,857
104
2,335
7,148
25,001
0
L
Poseidon
Sebby TZE
Poseidon
3,087
363
0
1,427
6,455
2,235
811
2,362
4,093
77,917
0
W
Arachne
Yuvia
Arachne
7,250
6,118
0
3,687
10,959
5,158
0
1,782
9,177
0
87,052
W
7,046
464
0
2,502
6,920
3,638
882
2,020
4,900
76,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,538
Gold Earned
37,503
530
Minions Killed
450
0
Camps Cleared
0
1,607,838
Distance Traveled
1,645,460
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,626
414
72
5
0
380,678
1
W
Osiris
9,221
576
126
8
0
295,347
0
L
Erlang Shen
7,482
468
91
6
0
310,593
0
L
Izanami
8,659
541
134
8
0
324,917
5
L
Geb
6,905
432
18
1
0
330,983
6
W
Artemis
9,622
601
137
9
0
293,633
2
W
Khepri
8,065
504
18
1
0
335,318
2
L
Poseidon
7,831
489
135
8
0
298,289
6
W
Arachne
8,963
560
115
7
0
357,955
6
W
Nox
9,667
604
134
8
0
325,585
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role